public class DefaultCharSequenceNodeFactory extends Object implements NodeFactory
NodeFactory which creates various implementations of Node objects all of which store incoming
edge characters as a CharSequence (a view onto the original key) rather than copying the edge into a
character array.
Returns an optimal node implementation depending on arguments supplied, which will be one of:
CharSequenceNodeDefault - contains all possible fieldsCharSequenceNodeNonLeafNullValue - does not store a value, returns null for valueCharSequenceNodeNonLeafVoidValue - does not store a value, returns VoidValue for valueCharSequenceNodeLeafVoidValue - does not store child edges or a value, returns VoidValue for valueCharSequenceNodeLeafWithValue - does not store child edges, but does store a valueVoidValue for a value, this factory will omit actually storing that value
in the tree and will return one of the Void-optimized nodes above which can reduce memory usage.| Constructor and Description |
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DefaultCharSequenceNodeFactory() |
public Node createNode(CharSequence edgeCharacters, Object value, List<Node> childNodes, boolean isRoot)
NodeFactoryNode object which encapsulates the arguments supplied, optionally returning implementations
of the Node interface which are memory-optimized for storing only the supplied combination of variables,
potentially further optimized based on variable values.createNode in interface NodeFactoryedgeCharacters - Provides edge characters to be stored in the node. This is never null. In the case of
(re-)constructing the root node, this will contain zero characters, otherwise will always contain one or more
charactersvalue - An arbitrary object to associate with the node. This can be null, but it will not be null if
dealing with a leaf node (when childNodes will be empty)childNodes - A list of child nodes to store in the node. This will never be null, but may be empty when
building a leaf nodeisRoot - Indicates if this will be the root node, in which case edge characters will be non-null but empty,
value will be null, and child nodes will be non-null but may be emptyNode interface which stores the given variablesCopyright © 2017. All Rights Reserved.