| Constructor and Description |
|---|
SceneSkybox(com.badlogic.gdx.graphics.Cubemap cubemap) |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose() |
com.badlogic.gdx.graphics.Color |
getColor() |
void |
getRenderables(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Renderable> renderables,
com.badlogic.gdx.utils.Pool<com.badlogic.gdx.graphics.g3d.Renderable> pool) |
SceneSkybox |
set(com.badlogic.gdx.graphics.Cubemap cubemap) |
void |
update(com.badlogic.gdx.graphics.Camera camera,
float delta) |
public SceneSkybox set(com.badlogic.gdx.graphics.Cubemap cubemap)
public com.badlogic.gdx.graphics.Color getColor()
public void update(com.badlogic.gdx.graphics.Camera camera,
float delta)
public void getRenderables(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Renderable> renderables,
com.badlogic.gdx.utils.Pool<com.badlogic.gdx.graphics.g3d.Renderable> pool)
getRenderables in interface com.badlogic.gdx.graphics.g3d.RenderableProviderpublic void dispose()
dispose in interface com.badlogic.gdx.utils.Disposable