public class SceneModel
extends java.lang.Object
implements com.badlogic.gdx.utils.Disposable
| Modifier and Type | Field and Description |
|---|---|
com.badlogic.gdx.utils.ObjectMap<com.badlogic.gdx.graphics.g3d.model.Node,com.badlogic.gdx.graphics.Camera> |
cameras |
com.badlogic.gdx.utils.ObjectMap<com.badlogic.gdx.graphics.g3d.model.Node,com.badlogic.gdx.graphics.g3d.environment.BaseLight> |
lights |
com.badlogic.gdx.graphics.g3d.Model |
model |
java.lang.String |
name |
| Constructor and Description |
|---|
SceneModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose() |
public java.lang.String name
public com.badlogic.gdx.graphics.g3d.Model model
public com.badlogic.gdx.utils.ObjectMap<com.badlogic.gdx.graphics.g3d.model.Node,com.badlogic.gdx.graphics.Camera> cameras
public com.badlogic.gdx.utils.ObjectMap<com.badlogic.gdx.graphics.g3d.model.Node,com.badlogic.gdx.graphics.g3d.environment.BaseLight> lights