public class NodePartPlus
extends com.badlogic.gdx.graphics.g3d.model.NodePart
NodePart hack to store morph targets| Modifier and Type | Field and Description |
|---|---|
WeightVector |
morphTargets
null if no morph targets
|
| Constructor and Description |
|---|
NodePartPlus() |
| Modifier and Type | Method and Description |
|---|---|
com.badlogic.gdx.graphics.g3d.model.NodePart |
copy() |
protected com.badlogic.gdx.graphics.g3d.model.NodePart |
set(com.badlogic.gdx.graphics.g3d.model.NodePart other) |
com.badlogic.gdx.graphics.g3d.Renderable |
setRenderable(com.badlogic.gdx.graphics.g3d.Renderable out) |
public WeightVector morphTargets
public com.badlogic.gdx.graphics.g3d.Renderable setRenderable(com.badlogic.gdx.graphics.g3d.Renderable out)
setRenderable in class com.badlogic.gdx.graphics.g3d.model.NodePartpublic com.badlogic.gdx.graphics.g3d.model.NodePart copy()
copy in class com.badlogic.gdx.graphics.g3d.model.NodePartprotected com.badlogic.gdx.graphics.g3d.model.NodePart set(com.badlogic.gdx.graphics.g3d.model.NodePart other)
set in class com.badlogic.gdx.graphics.g3d.model.NodePart