public class NodeAnimationHack
extends com.badlogic.gdx.graphics.g3d.model.NodeAnimation
NodeAnimation hack to store morph targets weights| Modifier and Type | Field and Description |
|---|---|
Interpolation |
rotationMode |
Interpolation |
scalingMode |
Interpolation |
translationMode |
com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.NodeKeyframe<WeightVector>> |
weights |
Interpolation |
weightsMode |
| Constructor and Description |
|---|
NodeAnimationHack() |
public Interpolation translationMode
public Interpolation rotationMode
public Interpolation scalingMode
public Interpolation weightsMode
public com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.NodeKeyframe<WeightVector>> weights