public class MeshLoader
extends java.lang.Object
| Constructor and Description |
|---|
MeshLoader() |
| Modifier and Type | Method and Description |
|---|---|
int |
getMaxBones() |
com.badlogic.gdx.utils.Array<? extends com.badlogic.gdx.graphics.Mesh> |
getMeshes() |
void |
load(com.badlogic.gdx.graphics.g3d.model.Node node,
GLTFMesh glMesh,
DataResolver dataResolver,
MaterialLoader materialLoader) |
public void load(com.badlogic.gdx.graphics.g3d.model.Node node,
GLTFMesh glMesh,
DataResolver dataResolver,
MaterialLoader materialLoader)
public int getMaxBones()
public com.badlogic.gdx.utils.Array<? extends com.badlogic.gdx.graphics.Mesh> getMeshes()