public class GLTFLoaderBase
extends java.lang.Object
implements com.badlogic.gdx.utils.Disposable
| Modifier and Type | Field and Description |
|---|---|
protected AnimationLoader |
animationLoader |
protected DataFileResolver |
dataFileResolver |
protected DataResolver |
dataResolver |
protected GLTF |
glModel |
protected ImageResolver |
imageResolver |
protected MaterialLoader |
materialLoader |
protected MeshLoader |
meshLoader |
protected NodeResolver |
nodeResolver |
protected SkinLoader |
skinLoader |
static java.lang.String |
TAG |
protected TextureResolver |
textureResolver |
| Constructor and Description |
|---|
GLTFLoaderBase() |
GLTFLoaderBase(TextureResolver textureResolver) |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose() |
SceneAsset |
load(DataFileResolver dataFileResolver,
boolean withData) |
public static final java.lang.String TAG
protected GLTF glModel
protected DataFileResolver dataFileResolver
protected MaterialLoader materialLoader
protected TextureResolver textureResolver
protected AnimationLoader animationLoader
protected DataResolver dataResolver
protected SkinLoader skinLoader
protected NodeResolver nodeResolver
protected MeshLoader meshLoader
protected ImageResolver imageResolver
public GLTFLoaderBase()
public GLTFLoaderBase(TextureResolver textureResolver)
public SceneAsset load(DataFileResolver dataFileResolver, boolean withData)
public void dispose()
dispose in interface com.badlogic.gdx.utils.Disposable