public class GLTFAssetLoader extends com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<SceneAsset,SceneAssetLoaderParameters>
| Constructor and Description |
|---|
GLTFAssetLoader() |
GLTFAssetLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver) |
| Modifier and Type | Method and Description |
|---|---|
com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> |
getDependencies(java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
SceneAssetLoaderParameters parameter) |
void |
loadAsync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
SceneAssetLoaderParameters parameter) |
SceneAsset |
loadSync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
SceneAssetLoaderParameters parameter) |
public GLTFAssetLoader()
public GLTFAssetLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver)
public void loadAsync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
SceneAssetLoaderParameters parameter)
loadAsync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<SceneAsset,SceneAssetLoaderParameters>public SceneAsset loadSync(com.badlogic.gdx.assets.AssetManager manager, java.lang.String fileName, com.badlogic.gdx.files.FileHandle file, SceneAssetLoaderParameters parameter)
loadSync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<SceneAsset,SceneAssetLoaderParameters>public com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> getDependencies(java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
SceneAssetLoaderParameters parameter)
getDependencies in class com.badlogic.gdx.assets.loaders.AssetLoader<SceneAsset,SceneAssetLoaderParameters>