public class RenderEngineGeometry extends Object
| Constructor and Description |
|---|
RenderEngineGeometry(int[] indices,
float[] vertices,
float[] normals,
float[] materials,
int[] materialIndices) |
| Modifier and Type | Method and Description |
|---|---|
int |
getIndex(int index) |
int[] |
getIndices() |
float |
getMaterial(int i) |
int |
getMaterialIndex(int index) |
int[] |
getMaterialIndices() |
float[] |
getMaterials() |
float |
getNormal(int index) |
float[] |
getNormals() |
int |
getNrIndices() |
int |
getNrNormals() |
int |
getNrVertices() |
float |
getVertex(int index) |
float[] |
getVertices() |
public RenderEngineGeometry(int[] indices,
float[] vertices,
float[] normals,
float[] materials,
int[] materialIndices)
public int getIndex(int index)
public float getVertex(int index)
public float getNormal(int index)
public float[] getMaterials()
public int[] getMaterialIndices()
public int getNrVertices()
public int getNrNormals()
public int getNrIndices()
public float[] getVertices()
public float[] getNormals()
public int[] getIndices()
public int getMaterialIndex(int index)
public float getMaterial(int i)
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