Package com.jme3.renderer.android
Class RendererUtil
- java.lang.Object
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- com.jme3.renderer.android.RendererUtil
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public class RendererUtil extends java.lang.ObjectUtility class used by the OGLESShaderRenderer and sister classes.- Author:
- Kirill Vainer
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Field Summary
Fields Modifier and Type Field Description static booleanENABLE_ERROR_CHECKINGWhen set to true, every OpenGL call will check for errors and throw an exception if there is one, if false, no error checking is performed.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static voidcheckEGLError(javax.microedition.khronos.egl.EGL10 egl)Checks for an EGL error and throws aRendererExceptionif there is one.static voidcheckGLError()Checks for an OpenGL error and throws aRendererExceptionif there is one.static voidcheckGLErrorForced()Checks for an OpenGL error and throws aRendererExceptionif there is one.
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Method Detail
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checkGLErrorForced
public static void checkGLErrorForced()
Checks for an OpenGL error and throws aRendererExceptionif there is one. Ignores the value ofENABLE_ERROR_CHECKING.
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checkEGLError
public static void checkEGLError(javax.microedition.khronos.egl.EGL10 egl)
Checks for an EGL error and throws aRendererExceptionif there is one. Ignores the value ofENABLE_ERROR_CHECKING.- Parameters:
egl- (not null)
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checkGLError
public static void checkGLError()
Checks for an OpenGL error and throws aRendererExceptionif there is one. Does nothing ifENABLE_ERROR_CHECKINGis set tofalse.
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