@Stability(value=Stable) public static final class CfnGameSessionQueue.PlayerLatencyPolicyProperty.Builder extends Object implements software.amazon.jsii.Builder<CfnGameSessionQueue.PlayerLatencyPolicyProperty>
CfnGameSessionQueue.PlayerLatencyPolicyProperty| Constructor and Description |
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Builder() |
| Modifier and Type | Method and Description |
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CfnGameSessionQueue.PlayerLatencyPolicyProperty |
build()
Builds the configured instance.
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CfnGameSessionQueue.PlayerLatencyPolicyProperty.Builder |
maximumIndividualPlayerLatencyMilliseconds(Number maximumIndividualPlayerLatencyMilliseconds)
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CfnGameSessionQueue.PlayerLatencyPolicyProperty.Builder |
policyDurationSeconds(Number policyDurationSeconds)
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@Stability(value=Stable) public CfnGameSessionQueue.PlayerLatencyPolicyProperty.Builder maximumIndividualPlayerLatencyMilliseconds(Number maximumIndividualPlayerLatencyMilliseconds)
CfnGameSessionQueue.PlayerLatencyPolicyProperty.getMaximumIndividualPlayerLatencyMilliseconds()maximumIndividualPlayerLatencyMilliseconds - The maximum latency value that is allowed for any player, in milliseconds.
All policies must have a value set for this property.this@Stability(value=Stable) public CfnGameSessionQueue.PlayerLatencyPolicyProperty.Builder policyDurationSeconds(Number policyDurationSeconds)
policyDurationSeconds - The length of time, in seconds, that the policy is enforced while placing a new game session.
A null value for this property means that the policy is enforced until the queue times out.this@Stability(value=Stable) public CfnGameSessionQueue.PlayerLatencyPolicyProperty build()
build in interface software.amazon.jsii.Builder<CfnGameSessionQueue.PlayerLatencyPolicyProperty>CfnGameSessionQueue.PlayerLatencyPolicyPropertyNullPointerException - if any required attribute was not providedCopyright © 2022. All rights reserved.