| Interface | Description |
|---|---|
| ArtifactsConfig | |
| ArtifactsProps |
Properties common to all Artifacts classes.
|
| BatchBuildConfig |
The type returned from
IProject.enableBatchBuilds(). |
| BindToCodePipelineOptions |
The extra options passed to the
IProject.bindToCodePipeline method. |
| BitBucketSourceCredentialsProps |
Construction properties of
BitBucketSourceCredentials. |
| BitBucketSourceProps |
Construction properties for
BitBucketSource. |
| BucketCacheOptions |
Example:
|
| BuildEnvironment |
Example:
|
| BuildEnvironmentCertificate |
Location of a PEM certificate on S3.
|
| BuildEnvironmentVariable |
Example:
|
| BuildImageBindOptions |
Optional arguments to
IBuildImage.binder - currently empty. |
| BuildImageConfig |
The return type from
IBuildImage.binder - currently empty. |
| CfnProject.ArtifactsProperty |
`Artifacts` is a property of the [AWS::CodeBuild::Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies output settings for artifacts generated by an AWS CodeBuild build.
|
| CfnProject.BatchRestrictionsProperty |
Specifies restrictions for the batch build.
|
| CfnProject.BuildStatusConfigProperty |
Contains information that defines how the AWS CodeBuild build project reports the build status to the source provider.
|
| CfnProject.CloudWatchLogsConfigProperty |
`CloudWatchLogs` is a property of the [AWS CodeBuild Project LogsConfig](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-logsconfig.html) property type that specifies settings for CloudWatch logs generated by an AWS CodeBuild build.
|
| CfnProject.EnvironmentProperty |
`Environment` is a property of the [AWS::CodeBuild::Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies the environment for an AWS CodeBuild project.
|
| CfnProject.EnvironmentVariableProperty |
`EnvironmentVariable` is a property of the [AWS CodeBuild Project Environment](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-environment.html) property type that specifies the name and value of an environment variable for an AWS CodeBuild project environment.
|
| CfnProject.GitSubmodulesConfigProperty |
`GitSubmodulesConfig` is a property of the [AWS CodeBuild Project Source](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-source.html) property type that specifies information about the Git submodules configuration for the build project.
|
| CfnProject.LogsConfigProperty |
`LogsConfig` is a property of the [AWS CodeBuild Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies information about logs for a build project.
|
| CfnProject.ProjectBuildBatchConfigProperty |
Contains configuration information about a batch build project.
|
| CfnProject.ProjectCacheProperty |
`ProjectCache` is a property of the [AWS CodeBuild Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies information about the cache for the build project.
|
| CfnProject.ProjectFileSystemLocationProperty |
Information about a file system created by Amazon Elastic File System (EFS).
|
| CfnProject.ProjectSourceVersionProperty |
A source identifier and its corresponding version.
|
| CfnProject.ProjectTriggersProperty |
`ProjectTriggers` is a property of the [AWS CodeBuild Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies webhooks that trigger an AWS CodeBuild build.
|
| CfnProject.RegistryCredentialProperty |
`RegistryCredential` is a property of the [AWS CodeBuild Project Environment](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-environment.html) property type that specifies information about credentials that provide access to a private Docker registry.
|
| CfnProject.S3LogsConfigProperty |
`S3Logs` is a property of the [AWS CodeBuild Project LogsConfig](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-logsconfig.html) property type that specifies settings for logs generated by an AWS CodeBuild build in an S3 bucket.
|
| CfnProject.SourceAuthProperty |
`SourceAuth` is a property of the [AWS CodeBuild Project Source](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-source.html) property type that specifies authorization settings for AWS CodeBuild to access the source code to be built.
|
| CfnProject.SourceProperty |
`Source` is a property of the [AWS::CodeBuild::Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that specifies the source code settings for the project, such as the source code's repository type and location.
|
| CfnProject.VpcConfigProperty |
`VpcConfig` is a property of the [AWS::CodeBuild::Project](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-codebuild-project.html) resource that enable AWS CodeBuild to access resources in an Amazon VPC.
|
| CfnProject.WebhookFilterProperty |
`WebhookFilter` is a structure of the `FilterGroups` property on the [AWS CodeBuild Project ProjectTriggers](https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-codebuild-project-projecttriggers.html) property type that specifies which webhooks trigger an AWS CodeBuild build.
|
| CfnProjectProps |
Properties for defining a `CfnProject`.
|
| CfnReportGroup.ReportExportConfigProperty |
Information about the location where the run of a report is exported.
|
| CfnReportGroup.S3ReportExportConfigProperty |
Information about the S3 bucket where the raw data of a report are exported.
|
| CfnReportGroupProps |
Properties for defining a `CfnReportGroup`.
|
| CfnSourceCredentialProps |
Properties for defining a `CfnSourceCredential`.
|
| CloudWatchLoggingOptions |
Information about logs built to a CloudWatch Log Group for a build project.
|
| CodeCommitSourceProps |
Construction properties for
CodeCommitSource. |
| CommonProjectProps |
Example:
|
| DockerImageOptions |
The options when creating a CodeBuild Docker build image using
LinuxBuildImage.fromDockerRegistry or WindowsBuildImage.fromDockerRegistry. |
| EfsFileSystemLocationProps |
Construction properties for
EfsFileSystemLocation. |
| FileSystemConfig | |
| GitHubEnterpriseSourceCredentialsProps |
Creation properties for
GitHubEnterpriseSourceCredentials. |
| GitHubEnterpriseSourceProps |
Construction properties for
GitHubEnterpriseSource. |
| GitHubSourceCredentialsProps |
Creation properties for
GitHubSourceCredentials. |
| GitHubSourceProps |
Construction properties for
GitHubSource and GitHubEnterpriseSource. |
| IArtifacts |
The abstract interface of a CodeBuild build output.
|
| IArtifacts.Jsii$Default |
Internal default implementation for
IArtifacts. |
| IBindableBuildImage |
A variant of
IBuildImage that allows binding to the project. |
| IBindableBuildImage.Jsii$Default |
Internal default implementation for
IBindableBuildImage. |
| IBuildImage |
Represents a Docker image used for the CodeBuild Project builds.
|
| IBuildImage.Jsii$Default |
Internal default implementation for
IBuildImage. |
| IFileSystemLocation |
The interface of a CodeBuild FileSystemLocation.
|
| IFileSystemLocation.Jsii$Default |
Internal default implementation for
IFileSystemLocation. |
| IProject | |
| IProject.Jsii$Default |
Internal default implementation for
IProject. |
| IReportGroup |
The interface representing the ReportGroup resource - either an existing one, imported using the
ReportGroup.fromReportGroupName method, or a new one, created with the ReportGroup class. |
| IReportGroup.Jsii$Default |
Internal default implementation for
IReportGroup. |
| ISource |
The abstract interface of a CodeBuild source.
|
| ISource.Jsii$Default |
Internal default implementation for
ISource. |
| LoggingOptions |
Information about logs for the build project.
|
| PipelineProjectProps |
Example:
|
| ProjectNotifyOnOptions |
Additional options to pass to the notification rule.
|
| ProjectProps |
Example:
|
| ReportGroupProps |
Construction properties for
ReportGroup. |
| S3ArtifactsProps |
Construction properties for
S3Artifacts. |
| S3LoggingOptions |
Information about logs built to an S3 bucket for a build project.
|
| S3SourceProps |
Construction properties for
S3Source. |
| SourceConfig |
The type returned from
ISource.bind(software.constructs.Construct, software.amazon.awscdk.services.codebuild.IProject). |
| SourceProps |
Properties common to all Source classes.
|
| UntrustedCodeBoundaryPolicyProps |
Construction properties for UntrustedCodeBoundaryPolicy.
|
| Enum | Description |
|---|---|
| BuildEnvironmentVariableType |
Example:
|
| ComputeType |
Build machine compute type.
|
| EventAction |
The types of webhook event actions.
|
| ImagePullPrincipalType |
The type of principal CodeBuild will use to pull your build Docker image.
|
| LocalCacheMode |
Local cache modes to enable for the CodeBuild Project.
|
| ProjectNotificationEvents |
The list of event types for AWS Codebuild.
|
| ReportGroupType |
The type of reports in the report group.
|
| WindowsImageType |
Environment type for Windows Docker images.
|
AWS CodeBuild is a fully managed continuous integration service that compiles source code, runs tests, and produces software packages that are ready to deploy. With CodeBuild, you don’t need to provision, manage, and scale your own build servers. CodeBuild scales continuously and processes multiple builds concurrently, so your builds are not left waiting in a queue. You can get started quickly by using prepackaged build environments, or you can create custom build environments that use your own build tools. With CodeBuild, you are charged by the minute for the compute resources you use.
Build projects are usually associated with a source, which is specified via
the source property which accepts a class that extends the Source
abstract base class.
The default is to have no source associated with the build project;
the buildSpec option is required in that case.
Here's a CodeBuild project with no source which simply prints Hello, CodeBuild!:
Project.Builder.create(this, "MyProject")
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2",
"phases", Map.of(
"build", Map.of(
"commands", List.of("echo \"Hello, CodeBuild!\""))))))
.build();
CodeCommitSourceUse an AWS CodeCommit repository as the source of this build:
import software.amazon.awscdk.services.codecommit.*;
Repository repository = Repository.Builder.create(this, "MyRepo").repositoryName("foo").build();
Project.Builder.create(this, "MyFirstCodeCommitProject")
.source(Source.codeCommit(CodeCommitSourceProps.builder().repository(repository).build()))
.build();
S3SourceCreate a CodeBuild project with an S3 bucket as the source:
Bucket bucket = new Bucket(this, "MyBucket");
Project.Builder.create(this, "MyProject")
.source(Source.s3(S3SourceProps.builder()
.bucket(bucket)
.path("path/to/file.zip")
.build()))
.build();
The CodeBuild role will be granted to read just the given path from the given bucket.
GitHubSource and GitHubEnterpriseSourceThese source types can be used to build code from a GitHub repository. Example:
ISource gitHubSource = Source.gitHub(GitHubSourceProps.builder()
.owner("awslabs")
.repo("aws-cdk")
.webhook(true) // optional, default: true if `webhookFilters` were provided, false otherwise
.webhookTriggersBatchBuild(true) // optional, default is false
.webhookFilters(List.of(FilterGroup.inEventOf(EventAction.PUSH).andBranchIs("main").andCommitMessageIs("the commit message")))
.build());
To provide GitHub credentials, please either go to AWS CodeBuild Console to connect
or call ImportSourceCredentials to persist your personal access token.
Example:
aws codebuild import-source-credentials --server-type GITHUB --auth-type PERSONAL_ACCESS_TOKEN --token <token_value>
BitBucketSourceThis source type can be used to build code from a BitBucket repository.
ISource bbSource = Source.bitBucket(BitBucketSourceProps.builder()
.owner("owner")
.repo("repo")
.build());
For all Git sources, you can fetch submodules while cloing git repo.
ISource gitHubSource = Source.gitHub(GitHubSourceProps.builder()
.owner("awslabs")
.repo("aws-cdk")
.fetchSubmodules(true)
.build());
CodeBuild Projects can produce Artifacts and upload them to S3. For example:
Bucket bucket;
Project project = Project.Builder.create(this, "MyProject")
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2")))
.artifacts(Artifacts.s3(S3ArtifactsProps.builder()
.bucket(bucket)
.includeBuildId(false)
.packageZip(true)
.path("another/path")
.identifier("AddArtifact1")
.build()))
.build();
If you'd prefer your buildspec to be rendered as YAML in the template,
use the fromObjectToYaml() method instead of fromObject().
Because we've not set the name property, this example will set the
overrideArtifactName parameter, and produce an artifact named as defined in
the Buildspec file, uploaded to an S3 bucket (bucket). The path will be
another/path and the artifact will be a zipfile.
To add a CodeBuild Project as an Action to CodePipeline,
use the PipelineProject class instead of Project.
It's a simple class that doesn't allow you to specify sources,
secondarySources, artifacts or secondaryArtifacts,
as these are handled by setting input and output CodePipeline Artifact instances on the Action,
instead of setting them on the Project.
PipelineProject project = PipelineProject.Builder.create(this, "Project").build();
For more details, see the readme of the @aws-cdk/@aws-codepipeline-actions package.
You can save time when your project builds by using a cache. A cache can store reusable pieces of your build environment and use them across multiple builds. Your build project can use one of two types of caching: Amazon S3 or local. In general, S3 caching is a good option for small and intermediate build artifacts that are more expensive to build than to download. Local caching is a good option for large intermediate build artifacts because the cache is immediately available on the build host.
With S3 caching, the cache is stored in an S3 bucket which is available
regardless from what CodeBuild instance gets selected to run your CodeBuild job
on. When using S3 caching, you must also add in a cache section to your
buildspec which indicates the files to be cached:
Bucket myCachingBucket;
Project.Builder.create(this, "Project")
.source(Source.bitBucket(BitBucketSourceProps.builder()
.owner("awslabs")
.repo("aws-cdk")
.build()))
.cache(Cache.bucket(myCachingBucket))
// BuildSpec with a 'cache' section necessary for S3 caching. This can
// also come from 'buildspec.yml' in your source.
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2",
"phases", Map.of(
"build", Map.of(
"commands", List.of("..."))),
"cache", Map.of(
"paths", List.of("/root/cachedir/**/*")))))
.build();
Note that two different CodeBuild Projects using the same S3 bucket will not share their cache: each Project will get a unique file in the S3 bucket to store the cache in.
With local caching, the cache is stored on the codebuild instance itself. This is simple, cheap and fast, but CodeBuild cannot guarantee a reuse of instance and hence cannot guarantee cache hits. For example, when a build starts and caches files locally, if two subsequent builds start at the same time afterwards only one of those builds would get the cache. Three different cache modes are supported, which can be turned on individually.
LocalCacheMode.SOURCE caches Git metadata for primary and secondary sources.LocalCacheMode.DOCKER_LAYER caches existing Docker layers.LocalCacheMode.CUSTOM caches directories you specify in the buildspec file.
Project.Builder.create(this, "Project")
.source(Source.gitHubEnterprise(GitHubEnterpriseSourceProps.builder()
.httpsCloneUrl("https://my-github-enterprise.com/owner/repo")
.build()))
// Enable Docker AND custom caching
.cache(Cache.local(LocalCacheMode.DOCKER_LAYER, LocalCacheMode.CUSTOM))
// BuildSpec with a 'cache' section necessary for 'CUSTOM' caching. This can
// also come from 'buildspec.yml' in your source.
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2",
"phases", Map.of(
"build", Map.of(
"commands", List.of("..."))),
"cache", Map.of(
"paths", List.of("/root/cachedir/**/*")))))
.build();
By default, projects use a small instance with an Ubuntu 18.04 image. You
can use the environment property to customize the build environment:
buildImage defines the Docker image used. See Images below for
details on how to define build images.certificate defines the location of a PEM encoded certificate to import.computeType defines the instance type used for the build.privileged can be set to true to allow privileged access.environmentVariables can be set at this level (and also at the project
level).
The CodeBuild library supports both Linux and Windows images via the
LinuxBuildImage (or LinuxArmBuildImage), and WindowsBuildImage classes, respectively.
You can specify one of the predefined Windows/Linux images by using one
of the constants such as WindowsBuildImage.WIN_SERVER_CORE_2019_BASE,
WindowsBuildImage.WINDOWS_BASE_2_0, LinuxBuildImage.STANDARD_2_0, or
LinuxArmBuildImage.AMAZON_LINUX_2_ARM.
Alternatively, you can specify a custom image using one of the static methods on
LinuxBuildImage:
LinuxBuildImage.fromDockerRegistry(image[, { secretsManagerCredentials }]) to reference an image in any public or private Docker registry.LinuxBuildImage.fromEcrRepository(repo[, tag]) to reference an image available in an
ECR repository.LinuxBuildImage.fromAsset(parent, id, props) to use an image created from a
local asset.LinuxBuildImage.fromCodeBuildImageId(id) to reference a pre-defined, CodeBuild-provided Docker image.
or one of the corresponding methods on WindowsBuildImage:
WindowsBuildImage.fromDockerRegistry(image[, { secretsManagerCredentials }, imageType])WindowsBuildImage.fromEcrRepository(repo[, tag, imageType])WindowsBuildImage.fromAsset(parent, id, props, [, imageType])
or one of the corresponding methods on LinuxArmBuildImage:
LinuxArmBuildImage.fromEcrRepository(repo[, tag])
Note that the WindowsBuildImage version of the static methods accepts an optional parameter of type WindowsImageType,
which can be either WindowsImageType.STANDARD, the default, or WindowsImageType.SERVER_2019:
Repository ecrRepository;
Project.Builder.create(this, "Project")
.environment(BuildEnvironment.builder()
.buildImage(WindowsBuildImage.fromEcrRepository(ecrRepository, "v1.0", WindowsImageType.SERVER_2019))
// optional certificate to include in the build image
.certificate(BuildEnvironmentCertificate.builder()
.bucket(Bucket.fromBucketName(this, "Bucket", "my-bucket"))
.objectKey("path/to/cert.pem")
.build())
.build())
.build();
The following example shows how to define an image from a Docker asset:
.environment(BuildEnvironment.builder()
.buildImage(LinuxBuildImage.fromAsset(this, "MyImage", DockerImageAssetProps.builder()
.directory(join(__dirname, "demo-image"))
.build()))
.build())
.build();
The following example shows how to define an image from an ECR repository:
.environment(BuildEnvironment.builder()
.buildImage(LinuxBuildImage.fromEcrRepository(ecrRepository, "v1.0"))
.build())
.build();
The following example shows how to define an image from a private docker registry:
.environment(BuildEnvironment.builder()
.buildImage(LinuxBuildImage.fromDockerRegistry("my-registry/my-repo", DockerImageOptions.builder()
.secretsManagerCredentials(secrets)
.build()))
.build())
.build();
The class LinuxGpuBuildImage contains constants for working with
AWS Deep Learning Container images:
Project.Builder.create(this, "Project")
.environment(BuildEnvironment.builder()
.buildImage(LinuxGpuBuildImage.DLC_TENSORFLOW_2_1_0_INFERENCE)
.build())
.build();
One complication is that the repositories for the DLC images are in
different accounts in different AWS regions.
In most cases, the CDK will handle providing the correct account for you;
in rare cases (for example, deploying to new regions)
where our information might be out of date,
you can always specify the account
(along with the repository name and tag)
explicitly using the awsDeepLearningContainersImage method:
Project.Builder.create(this, "Project")
.environment(BuildEnvironment.builder()
.buildImage(LinuxGpuBuildImage.awsDeepLearningContainersImage("tensorflow-inference", "2.1.0-gpu-py36-cu101-ubuntu18.04", "123456789012"))
.build())
.build();
Alternatively, you can reference an image available in an ECR repository using the LinuxGpuBuildImage.fromEcrRepository(repo[, tag]) method.
CodeBuild lets you specify an S3 Bucket, CloudWatch Log Group or both to receive logs from your projects.
By default, logs will go to cloudwatch.
Project.Builder.create(this, "Project")
.logging(LoggingOptions.builder()
.cloudWatch(CloudWatchLoggingOptions.builder()
.logGroup(new LogGroup(this, "MyLogGroup"))
.build())
.build())
.build();
Project.Builder.create(this, "Project")
.logging(LoggingOptions.builder()
.s3(S3LoggingOptions.builder()
.bucket(new Bucket(this, "LogBucket"))
.build())
.build())
.build();
CodeBuild allows you to store credentials used when communicating with various sources, like GitHub:
GitHubSourceCredentials.Builder.create(this, "CodeBuildGitHubCreds")
.accessToken(SecretValue.secretsManager("my-token"))
.build();
and BitBucket:
BitBucketSourceCredentials.Builder.create(this, "CodeBuildBitBucketCreds")
.username(SecretValue.secretsManager("my-bitbucket-creds", SecretsManagerSecretOptions.builder().jsonField("username").build()))
.password(SecretValue.secretsManager("my-bitbucket-creds", SecretsManagerSecretOptions.builder().jsonField("password").build()))
.build();
Note: the credentials are global to a given account in a given region -
they are not defined per CodeBuild project.
CodeBuild only allows storing a single credential of a given type
(GitHub, GitHub Enterprise or BitBucket)
in a given account in a given region -
any attempt to save more than one will result in an error.
You can use the list-source-credentials AWS CLI operation
to inspect what credentials are stored in your account.
You can specify a test report in your buildspec:
Project project = Project.Builder.create(this, "Project")
.buildSpec(BuildSpec.fromObject(Map.of(
// ...
"reports", Map.of(
"myReport", Map.of(
"files", "**/*",
"base-directory", "build/test-results")))))
.build();
This will create a new test report group,
with the name <ProjectName>-myReport.
The project's role in the CDK will always be granted permissions to create and use report groups with names starting with the project's name; if you'd rather not have those permissions added, you can opt out of it when creating the project:
Source source;
Project project = Project.Builder.create(this, "Project")
.source(source)
.grantReportGroupPermissions(false)
.build();
Alternatively, you can specify an ARN of an existing resource group, instead of a simple name, in your buildspec:
Source source;
// create a new ReportGroup
ReportGroup reportGroup = new ReportGroup(this, "ReportGroup");
Project project = Project.Builder.create(this, "Project")
.source(source)
.buildSpec(BuildSpec.fromObject(Map.of(
// ...
"reports", Map.of(
reportGroup.getReportGroupArn(), Map.of(
"files", "**/*",
"base-directory", "build/test-results")))))
.build();
For a code coverage report, you can specify a report group with the code coverage report group type.
Source source;
// create a new ReportGroup
ReportGroup reportGroup = ReportGroup.Builder.create(this, "ReportGroup")
.type(ReportGroupType.CODE_COVERAGE)
.build();
Project project = Project.Builder.create(this, "Project")
.source(source)
.buildSpec(BuildSpec.fromObject(Map.of(
// ...
"reports", Map.of(
reportGroup.getReportGroupArn(), Map.of(
"files", "**/*",
"base-directory", "build/coverage-report.xml",
"file-format", "JACOCOXML")))))
.build();
If you specify a report group, you need to grant the project's role permissions to write reports to that report group:
Project project; ReportGroup reportGroup; reportGroup.grantWrite(project);
The created policy will adjust to the report group type. If no type is specified when creating the report group the created policy will contain the action for the test report group type.
For more information on the test reports feature, see the AWS CodeBuild documentation.
CodeBuild projects can be used either as a source for events or be triggered by events via an event rule.
The @aws-cdk/aws-events-targets.CodeBuildProject allows using an AWS CodeBuild
project as a AWS CloudWatch event rule target:
// start build when a commit is pushed
import software.amazon.awscdk.services.codecommit.*;
import software.amazon.awscdk.services.events.targets.*;
Repository codeCommitRepository;
Project project;
codeCommitRepository.onCommit("OnCommit", OnCommitOptions.builder()
.target(new CodeBuildProject(project))
.build());
To define Amazon CloudWatch event rules for build projects, use one of the onXxx
methods:
import software.amazon.awscdk.services.events.targets.*;
Function fn;
Project project;
Rule rule = project.onStateChange("BuildStateChange", OnEventOptions.builder()
.target(new LambdaFunction(fn))
.build());
To define CodeStar Notification rules for Projects, use one of the notifyOnXxx() methods.
They are very similar to onXxx() methods for CloudWatch events:
import software.amazon.awscdk.services.chatbot.*;
Project project;
SlackChannelConfiguration target = SlackChannelConfiguration.Builder.create(this, "MySlackChannel")
.slackChannelConfigurationName("YOUR_CHANNEL_NAME")
.slackWorkspaceId("YOUR_SLACK_WORKSPACE_ID")
.slackChannelId("YOUR_SLACK_CHANNEL_ID")
.build();
INotificationRule rule = project.notifyOnBuildSucceeded("NotifyOnBuildSucceeded", target);
CodeBuild Projects can get their sources from multiple places, and produce multiple outputs. For example:
import software.amazon.awscdk.services.codecommit.*;
Repository repo;
Bucket bucket;
Project project = Project.Builder.create(this, "MyProject")
.secondarySources(List.of(Source.codeCommit(CodeCommitSourceProps.builder()
.identifier("source2")
.repository(repo)
.build())))
.secondaryArtifacts(List.of(Artifacts.s3(S3ArtifactsProps.builder()
.identifier("artifact2")
.bucket(bucket)
.path("some/path")
.name("file.zip")
.build())))
.build();
Note that the identifier property is required for both secondary sources and
artifacts.
The contents of the secondary source is available to the build under the
directory specified by the CODEBUILD_SRC_DIR_<identifier> environment variable
(so, CODEBUILD_SRC_DIR_source2 in the above case).
The secondary artifacts have their own section in the buildspec, under the
regular artifacts one. Each secondary artifact has its own section, beginning
with their identifier.
So, a buildspec for the above Project could look something like this:
Project project = Project.Builder.create(this, "MyProject")
// secondary sources and artifacts as above...
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2",
"phases", Map.of(
"build", Map.of(
"commands", List.of("cd $CODEBUILD_SRC_DIR_source2", "touch output2.txt"))),
"artifacts", Map.of(
"secondary-artifacts", Map.of(
"artifact2", Map.of(
"base-directory", "$CODEBUILD_SRC_DIR_source2",
"files", List.of("output2.txt")))))))
.build();
Typically, resources in an VPC are not accessible by AWS CodeBuild. To enable access, you must provide additional VPC-specific configuration information as part of your CodeBuild project configuration. This includes the VPC ID, the VPC subnet IDs, and the VPC security group IDs. VPC-enabled builds are then able to access resources inside your VPC.
For further Information see https://docs.aws.amazon.com/codebuild/latest/userguide/vpc-support.html
Use Cases VPC connectivity from AWS CodeBuild builds makes it possible to:
Your builds can access any resource that's hosted in your VPC.
Enable Amazon VPC Access in your CodeBuild Projects
Pass the VPC when defining your Project, then make sure to
give the CodeBuild's security group the right permissions
to access the resources that it needs by using the
connections object.
For example:
ApplicationLoadBalancer loadBalancer;
Vpc vpc = new Vpc(this, "MyVPC");
Project project = Project.Builder.create(this, "MyProject")
.vpc(vpc)
.buildSpec(BuildSpec.fromObject(Map.of()))
.build();
project.connections.allowTo(loadBalancer, Port.tcp(443));
Add support for CodeBuild to build on AWS EFS file system mounts using
the new ProjectFileSystemLocation.
The fileSystemLocations property which accepts a list ProjectFileSystemLocation
as represented by the interface IFileSystemLocations.
The only supported file system type is EFS.
For example:
Project.Builder.create(this, "MyProject")
.buildSpec(BuildSpec.fromObject(Map.of(
"version", "0.2")))
.fileSystemLocations(List.of(FileSystemLocation.efs(EfsFileSystemLocationProps.builder()
.identifier("myidentifier2")
.location("myclodation.mydnsroot.com:/loc")
.mountPoint("/media")
.mountOptions("opts")
.build())))
.build();
Here's a CodeBuild project with a simple example that creates a project mounted on AWS EFS:
To enable batch builds you should call enableBatchBuilds() on the project instance.
It returns an object containing the batch service role that was created,
or undefined if batch builds could not be enabled, for example if the project was imported.
Source source;
Project project = Project.Builder.create(this, "MyProject").source(source).build();
if (project.enableBatchBuilds()) {
System.out.println("Batch builds were enabled");
}
There are two types of timeouts that can be set when creating your Project.
The timeout property can be used to set an upper limit on how long your Project is able to run without being marked as completed.
The default is 60 minutes.
An example of overriding the default follows.
Project.Builder.create(this, "MyProject")
.timeout(Duration.minutes(90))
.build();
The queuedTimeout property can be used to set an upper limit on how your Project remains queued to run.
There is no default value for this property.
As an example, to allow your Project to queue for up to thirty (30) minutes before the build fails,
use the following code.
Project.Builder.create(this, "MyProject")
.queuedTimeout(Duration.minutes(30))
.build();
By default if a new build is triggered it will be run even if there is a previous build already in progress. It is possible to limit the maximum concurrent builds to value between 1 and the account specific maximum limit. By default there is no explicit limit.
Project.Builder.create(this, "MyProject")
.concurrentBuildLimit(1)
.build();
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