001/* 002 * International System of Units (SI) 003 * Copyright (c) 2005-2021, Jean-Marie Dautelle, Werner Keil and others. 004 * 005 * All rights reserved. 006 * 007 * Redistribution and use in source and binary forms, with or without modification, 008 * are permitted provided that the following conditions are met: 009 * 010 * 1. Redistributions of source code must retain the above copyright notice, 011 * this list of conditions and the following disclaimer. 012 * 013 * 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions 014 * and the following disclaimer in the documentation and/or other materials provided with the distribution. 015 * 016 * 3. Neither the name of SI System, Units of Measurement nor the names of their contributors may be used to 017 * endorse or promote products derived from this software without specific prior written permission. 018 * 019 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 020 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 021 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 022 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 023 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 024 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 025 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 026 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 027 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 028 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 029 */ 030package si.uom.quantity; 031 032import javax.measure.Quantity; 033 034/** 035 * In classical mechanics, impulse (symbolized by J or Imp) is the integral of a force, F, <br> 036 * over the time interval, t, for which it acts. Since force is a vector quantity, <br> 037 * impulse is also a vector quantity.<br> 038 * Impulse applied to an object produces an equivalent vector change in its linear momentum, also in the resultant direction. The SI unit of impulse is the newton second (N⋅s), and the dimensionally equivalent unit of momentum is the kilogram meter per second (kg⋅m/s). 039 * 040 * @author <a href="mailto:werner@uom.si">Werner Keil</a> 041 * @version 1.0 042 * 043 * @see <a href="https://en.wikipedia.org/wiki/Impulse_(physics)">Wikipedia: Impulse (physics)</a> 044 * @see Force 045 * @see Time 046 * @see Momentum 047 * @since 2.1 048 */ 049public interface Impulse extends Quantity<Impulse>{ 050}