Class ShadowNativeRadialGradient

    • Constructor Detail

      • ShadowNativeRadialGradient

        public ShadowNativeRadialGradient()
    • Method Detail

      • nativeCreate

        @Implementation(minSdk=31)
        protected static long nativeCreate​(long matrix,
                                           float startX,
                                           float startY,
                                           float startRadius,
                                           float endX,
                                           float endY,
                                           float endRadius,
                                           long[] colors,
                                           float[] positions,
                                           int tileMode,
                                           long colorSpaceHandle)
      • nativeCreate

        @Implementation(minSdk=29,
                        maxSdk=30)
        protected static long nativeCreate​(long matrix,
                                           float x,
                                           float y,
                                           float radius,
                                           long[] colors,
                                           float[] positions,
                                           int tileMode,
                                           long colorSpaceHandle)
      • nativeCreate1

        @Implementation(minSdk=26,
                        maxSdk=28)
        protected static long nativeCreate1​(long matrix,
                                            float x,
                                            float y,
                                            float radius,
                                            int[] colors,
                                            float[] positions,
                                            int tileMode)
      • nativeCreate2

        @Implementation(minSdk=26,
                        maxSdk=28)
        protected static long nativeCreate2​(long matrix,
                                            float x,
                                            float y,
                                            float radius,
                                            int color0,
                                            int color1,
                                            int tileMode)