Uses of Class
org.refcodes.checkerboard.alt.javafx.FxCheckerboardViewer
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Uses of FxCheckerboardViewer in org.refcodes.checkerboard.alt.javafx
Methods in org.refcodes.checkerboard.alt.javafx that return FxCheckerboardViewerModifier and TypeMethodDescriptionFxCheckerboardViewer.withAddPlayerDurationInMillis(int aAddPlayerDurationInMillis) With add player duration in millis.FxCheckerboardViewer.withBackgroundFactory(FxBackgroundFactory<P, S> aBackgroundFactory) FxCheckerboardViewer.withChangePlayerStateInMillis(int aChangePlayerStateInMillis) With change player state in millis.FxCheckerboardViewer.withContent(javafx.scene.Node aContent) FxCheckerboardViewer.withDragOpacity(double aOpacity) FxCheckerboardViewer.withFieldDimension(int aFieldWidth, int aFieldHeight) FxCheckerboardViewer.withFieldDimension(int aFieldWidth, int aFieldHeight, int aGap) FxCheckerboardViewer.withFieldDimension(org.refcodes.graphical.Dimension aDimension) FxCheckerboardViewer.withFieldDimension(org.refcodes.graphical.FieldDimension aField) FxCheckerboardViewer.withFieldGap(int aFieldGap) FxCheckerboardViewer.withFieldHeight(int aHeight) FxCheckerboardViewer.withFieldWidth(int aWidth) FxCheckerboardViewer.withGridMode(org.refcodes.graphical.GridMode aGridMode) FxCheckerboardViewer.withHide()FxCheckerboardViewer.withInitialize()FxCheckerboardViewer.withMinViewportDimension(int aWidth, int aHeight) FxCheckerboardViewer.withMinViewportDimension(org.refcodes.graphical.Dimension aDimension) FxCheckerboardViewer.withMinViewportDimension(org.refcodes.graphical.ViewportDimension aDimension) FxCheckerboardViewer.withMoveMode(org.refcodes.graphical.MoveMode aMode) FxCheckerboardViewer.withMovePlayerDurationInMillis(int aMovePlayerDurationInMillis) With move player duration in milliseconds.FxCheckerboardViewer.withRemovePlayerDurationInMillis(int aRemovePlayerDurationInMillis) With remove player duration in millis.FxCheckerboardViewer.withScaleMode(org.refcodes.graphical.ScaleMode aMode) FxCheckerboardViewer.withShow()FxCheckerboardViewer.withSpriteFactory(FxSpriteFactory<S> aSpriteFactory) FxCheckerboardViewer.withViewportDimension(int aWidth, int aHeight) FxCheckerboardViewer.withViewportDimension(org.refcodes.graphical.Dimension aDimension) FxCheckerboardViewer.withViewportDimension(org.refcodes.graphical.ViewportDimension aGridDimension) FxCheckerboardViewer.withViewportHeight(int aGridHeight) FxCheckerboardViewer.withViewportOffset(int aPosX, int aPosY) FxCheckerboardViewer.withViewportOffset(org.refcodes.graphical.Offset aOffset) FxCheckerboardViewer.withViewportOffset(org.refcodes.graphical.Position aOffset) FxCheckerboardViewer.withViewportOffset(org.refcodes.graphical.ViewportOffset aOffset) FxCheckerboardViewer.withViewportOffsetX(int aPosX) FxCheckerboardViewer.withViewportOffsetY(int aPosY) FxCheckerboardViewer.withViewportWidth(int aGridWidth) FxCheckerboardViewer.withVisible(boolean isVisible) Methods in org.refcodes.checkerboard.alt.javafx with parameters of type FxCheckerboardViewerModifier and TypeMethodDescriptionjavafx.scene.NodeFxChessboardFactory.createInstance(FxCheckerboardViewer<P, S> aContext) javafx.scene.NodeFxSpriteFactory.createInstance(S aIdentifier, FxCheckerboardViewer<?, S> aContext) Some words when using theFxCheckerboardViewerimplementation of theFxCheckerboardViewer: In case you return aNodefor the provided identifier being the same instance as a previously createdNodefor the same previously provided identifier, then theNodeis just redrawn by theFxCheckerboardViewer(preventing fading out / fading in when updating theNode).protected static doubleAbstractFxSpriteFactory.getScaleX(javafx.scene.Node aSprite, FxCheckerboardViewer<?, ?> aCheckerboard) Gets the scale X.protected static doubleAbstractFxSpriteFactory.getScaleY(javafx.scene.Node aSprite, FxCheckerboardViewer<?, ?> aCheckerboard) Gets the scale Y.protected <N extends javafx.scene.Node>
NAbstractFxSpriteFactory.toInitNode(double aScale, N aSprite, FxCheckerboardViewer<?, ?> aCheckerboard) Inits the sprite.protected <N extends javafx.scene.Node>
NAbstractFxSpriteFactory.toInitNode(N aSprite, FxCheckerboardViewer<?, ?> aCheckerboard) Inits the sprite.