| Package | Description |
|---|---|
| org.mule |
The Mule implementation of the Universal Message Objects(tm) API specification.
|
| org.mule.api |
The Universal Message Object(tm) API provides a way for components to interact without needing to know about the protocol or delivery mechanisms of information passed between them
|
| org.mule.api.endpoint |
Endpoint interfaces.
|
| org.mule.api.registry | |
| org.mule.api.transport |
Contains the interfaces that comprise a provider implementation.
|
| org.mule.context.notification |
Internal server notification types fired via the MuleManager.
|
| org.mule.el.context | |
| org.mule.el.mvel.datatype | |
| org.mule.endpoint |
Implemtation of Mule endpoint uris.
|
| org.mule.endpoint.dynamic | |
| org.mule.endpoint.inbound | |
| org.mule.endpoint.outbound | |
| org.mule.expression | |
| org.mule.processor | |
| org.mule.registry | |
| org.mule.routing.requestreply | |
| org.mule.service.processor | |
| org.mule.session | |
| org.mule.transformer.simple |
Basic transformer implementations.
|
| org.mule.transport |
Contains Abstract classes providing common functionality for all Mule providers.
|
| org.mule.transport.polling | |
| org.mule.transport.service |
Provides SPI support for building mule connectors and providers using service descriptors.
|
| org.mule.util |
Common helper classes for reading/writing files setting bean properties and SPI helpers.
|
| Class and Description |
|---|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| Class and Description |
|---|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| MessageRequesting
Defines generic methods for receiving events.
|
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| Class and Description |
|---|
| Connectable
Interface for objects that should connect to a resource.
|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
DispatchException
DispatchException is thrown when an endpoint dispatcher fails to
send, dispatch or receive a message. |
| MessageDispatcher
Combine
MessageDispatching with
various lifecycle methods for the actual instances doing message sending. |
MessageDispatcherFactory
MessageDispatcherFactory is a factory interface for managing the
lifecycles of a transport's message dispatchers. |
| MessageRequester
Combine
MessageRequesting with
various lifecycle methods for the actual instances doing message sending. |
| MessageRequesterFactory
A factory interface for managing the lifecycles of a transport's message requesters.
|
| MessageRequesting
Defines generic methods for receiving events.
|
MuleMessageFactory
MuleMessageFactory is a factory for creating a MuleMessage from a transport's
native message format (e.g. |
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| SessionHandler
An interface used for reading and writing session information to and from the
current message.
|
| Class and Description |
|---|
| Connectable
Interface for objects that should connect to a resource.
|
| Class and Description |
|---|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
| Class and Description |
|---|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| MessageRequesting
Defines generic methods for receiving events.
|
| Class and Description |
|---|
| Connectable
Interface for objects that should connect to a resource.
|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| Class and Description |
|---|
| SessionHandler
An interface used for reading and writing session information to and from the
current message.
|
| Class and Description |
|---|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
| Class and Description |
|---|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| Class and Description |
|---|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| Class and Description |
|---|
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| Class and Description |
|---|
| SessionHandler
An interface used for reading and writing session information to and from the
current message.
|
| Class and Description |
|---|
| OutputHandler
The OutputHandler is a strategy class that is used to defer the writing of the message payload
until there is a stream available to write it to.
|
| PropertyScope
A PropertyScope is used to associate a message property with a lifetime.
|
| Class and Description |
|---|
| Connectable
Interface for objects that should connect to a resource.
|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
| MessageDispatcher
Combine
MessageDispatching with
various lifecycle methods for the actual instances doing message sending. |
MessageDispatcherFactory
MessageDispatcherFactory is a factory interface for managing the
lifecycles of a transport's message dispatchers. |
MessageReceiver
MessageReceiver is used to receive data from an external system. |
| MessageRequester
Combine
MessageRequesting with
various lifecycle methods for the actual instances doing message sending. |
| MessageRequesterFactory
A factory interface for managing the lifecycles of a transport's message requesters.
|
| MessageRequesting
Defines generic methods for receiving events.
|
MuleMessageFactory
MuleMessageFactory is a factory for creating a MuleMessage from a transport's
native message format (e.g. |
ReplyToHandler
ReplyToHandler is used to handle routing where a replyTo endpointUri is
set on the message |
| SessionHandler
An interface used for reading and writing session information to and from the
current message.
|
| Class and Description |
|---|
| Connectable
Interface for objects that should connect to a resource.
|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
MessageReceiver
MessageReceiver is used to receive data from an external system. |
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
MessageDispatcherFactory
MessageDispatcherFactory is a factory interface for managing the
lifecycles of a transport's message dispatchers. |
MessageReceiver
MessageReceiver is used to receive data from an external system. |
| MessageRequesterFactory
A factory interface for managing the lifecycles of a transport's message requesters.
|
MuleMessageFactory
MuleMessageFactory is a factory for creating a MuleMessage from a transport's
native message format (e.g. |
| SessionHandler
An interface used for reading and writing session information to and from the
current message.
|
| Class and Description |
|---|
Connector
Connector is the mechanism used to connect to external systems
and protocols in order to send and receive data. |
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