public class Point3 extends Object
template
// C++ code:
public:
typedef _Tp value_type;
// various constructors
Point3_();
Point3_(_Tp _x, _Tp _y, _Tp _z);
Point3_(const Point3_& pt);
explicit Point3_(const Point_<_Tp>& pt);
Point3_(const CvPoint3D32f& pt);
Point3_(const Vec<_Tp, 3>& v);
Point3_& operator = (const Point3_& pt);
//! conversion to another data type
template
//! conversion to the old-style CvPoint...
operator CvPoint3D32f() const;
//! conversion to cv.Vec<>
operator Vec<_Tp, 3>() const;
//! dot product
_Tp dot(const Point3_& pt) const;
//! dot product computed in double-precision arithmetics
double ddot(const Point3_& pt) const;
//! cross product of the 2 3D points
Point3_ cross(const Point3_& pt) const;
_Tp x, y, z; //< the point coordinates
};
Template class for 3D points specified by its coordinates
x, y and z.
An instance of the class is interchangeable with the C structure
CvPoint2D32f. Similarly to Point_, the coordinates
of 3D points can be converted to another type. The vector arithmetic and
comparison operations are also supported.
The following Point3_<> aliases are available:
// C++ code:
typedef Point3_
typedef Point3_
typedef Point3_
| Constructor and Description |
|---|
Point3() |
Point3(double[] vals) |
Point3(double x,
double y,
double z) |
Point3(Point p) |
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