panBy

open suspend fun panBy(offset: Offset, animationSpec: AnimationSpec<Offset> = DefaultPanAnimationSpec)

Animate pan by offset in pixels and suspend until it's finished.

Parameters

offset

Distance for this pan, in the viewport's coordinate space. To specify an offset in content coordinates, use the SpatialOffset overload instead.

animationSpec

The animation spec to use or SnapSpec for no animation.


abstract suspend fun panBy(offset: SpatialOffset, animationSpec: AnimationSpec<Offset> = DefaultPanAnimationSpec)

See panBy.