public interface IGameProcessor
SpriteBatch and Camera
as well as a way to interact with your screen switching logic and handling
input processor wiring.| Modifier and Type | Method and Description |
|---|---|
void |
addInputProcessor(com.badlogic.gdx.InputProcessor processor) |
com.badlogic.gdx.graphics.g2d.SpriteBatch |
getBatch() |
com.badlogic.gdx.graphics.OrthographicCamera |
getGUICam() |
void |
removeInputProcessor(com.badlogic.gdx.InputProcessor processor) |
void |
switchScreens(java.lang.String screenName) |
com.badlogic.gdx.graphics.g2d.SpriteBatch getBatch()
void switchScreens(java.lang.String screenName)
void addInputProcessor(com.badlogic.gdx.InputProcessor processor)
void removeInputProcessor(com.badlogic.gdx.InputProcessor processor)
com.badlogic.gdx.graphics.OrthographicCamera getGUICam()