public class TextRenderingSystem extends QueuedIteratingSystem
| Constructor and Description |
|---|
TextRenderingSystem(com.badlogic.gdx.graphics.g2d.SpriteBatch batch,
com.badlogic.gdx.graphics.OrthographicCamera guiCam,
com.badlogic.gdx.graphics.OrthographicCamera worldCam) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
processQueue(com.badlogic.gdx.utils.Array<com.badlogic.ashley.core.Entity> queue,
float deltaTime) |
processEntity, shouldBeQueued, updateaddedToEngine, getEntities, getFamily, removedFromEnginepublic TextRenderingSystem(com.badlogic.gdx.graphics.g2d.SpriteBatch batch,
com.badlogic.gdx.graphics.OrthographicCamera guiCam,
com.badlogic.gdx.graphics.OrthographicCamera worldCam)
protected void processQueue(com.badlogic.gdx.utils.Array<com.badlogic.ashley.core.Entity> queue,
float deltaTime)
processQueue in class QueuedIteratingSystem