public class ScreenWrapSystem
extends com.badlogic.ashley.systems.IteratingSystem
| Constructor and Description |
|---|
ScreenWrapSystem(com.badlogic.gdx.math.Vector2 minBounds,
com.badlogic.gdx.math.Vector2 maxBounds,
float pixelsPerUnit) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
processEntity(com.badlogic.ashley.core.Entity entity,
float deltaTime) |
addedToEngine, getEntities, getFamily, removedFromEngine, update