public class HFlatMatte extends Object implements HMatte
HFlatMatte class represents a
matte that is constant over space and time. It is specified as a
floating point value in the range 0.0 to 1.0 where:
| Parameter | Description | Default value | Set method | Get method |
|---|---|---|---|---|
| data | The transparency value for this flat effect matte. | 1.0 | setMatteData |
getMatteData |
| Description | Default value | Set method | Get method |
|---|---|---|---|
| None. | |||
| Constructor and Description |
|---|
HFlatMatte()
Creates an
HFlatMatte
object. |
HFlatMatte(float data)
Creates an
HFlatMatte
object. |
| Modifier and Type | Method and Description |
|---|---|
float |
getMatteData()
Returns the data used for this matte.
|
void |
setMatteData(float data)
Sets the data for this matte.
|
public HFlatMatte()
HFlatMatte
object. See the class description for details of constructor
parameters and default values.public HFlatMatte(float data)
HFlatMatte
object. See the class description for details of constructor
parameters and default values.public void setMatteData(float data)
data - the data for this matte.public float getMatteData()
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