public class HEmulatedGraphicsConfiguration extends HGraphicsConfiguration
HEmulatedGraphicsConfiguration is a configuration for a
"virtual" graphics device that may perform one or more
emulations, e.g. in the ATSC context an HEmulatedGraphicsDevice might
implement multiple HEmulatedGraphicsConfigurations, corresponding to each of the
possible relationships to the high-definition display modes. The
HEmulatedGraphicsConfiguration would be used to configure a device
appropriately for rendering into, whilst mapping the emulated
device onto the "true" physical display, e.g. by
down-sampling to standard-definition display.
In essence the HEmulatedGraphicsConfiguration may be considered as a pair of
HGraphicsConfiguration
objects: one describing the configuration of the emulation and the
second describing the corresponding configuration of the
implementation.
Hence, an HGraphicsConfiguration may be considered as a special case of the
HEmulatedGraphicsConfiguration class, where the emulation and
implementation are equivalent.
| Parameter | Description | Default value | Set method | Get method |
|---|---|---|---|---|
| None. | ||||
| Description | Default value | Set method | Get method |
|---|---|---|---|
| None. | |||
| Modifier | Constructor and Description |
|---|---|
protected |
HEmulatedGraphicsConfiguration()
It is not intended that applications should directly construct
HEmulatedGraphicsConfiguration objects. |
| Modifier and Type | Method and Description |
|---|---|
HGraphicsConfigTemplate |
getConfigTemplate()
Returns an
HGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice. |
HGraphicsConfigTemplate |
getEmulation()
Returns an
HGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice. |
HGraphicsConfigTemplate |
getImplementation()
Returns an
HGraphicsConfigTemplate describing the physical
(implementation) characteristics of the HEmulatedGraphicsDevice. |
dispose, getAllFonts, getCompatibleImage, getComponentHScreenRectangle, getDevice, getPixelCoordinatesHScreenRectangle, getPunchThroughToBackgroundColor, getPunchThroughToBackgroundColor, getPunchThroughToBackgroundColor, getPunchThroughToBackgroundColorconvertTo, getFlickerFilter, getInterlaced, getOffset, getPixelAspectRatio, getPixelResolution, getScreenAreaprotected HEmulatedGraphicsConfiguration()
HEmulatedGraphicsConfiguration objects.
Creates an HEmulatedGraphicsConfiguration object. See the class
description for details of constructor parameters and default
values.
public HGraphicsConfigTemplate getConfigTemplate()
HGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice.
Overridden method from HGraphicsConfiguration --
for an HEmulatedGraphicsConfiguration this returns a description of
the emulation characteristics.
getConfigTemplate in class HGraphicsConfigurationHGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice.HGraphicsConfigTemplate,
HGraphicsConfiguration,
HEmulatedGraphicsDevicepublic HGraphicsConfigTemplate getEmulation()
HGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice.HGraphicsConfigTemplate describing the virtual (emulation)
characteristics of the HEmulatedGraphicsDevice.HGraphicsConfigTemplate,
HEmulatedGraphicsDevicepublic HGraphicsConfigTemplate getImplementation()
HGraphicsConfigTemplate describing the physical
(implementation) characteristics of the HEmulatedGraphicsDevice.HGraphicsConfigTemplate describing the physical
(implementation) characteristics of the HEmulatedGraphicsDevice.HGraphicsConfigTemplate,
HEmulatedGraphicsDeviceCopyright © 2012 code4tv.com. All Rights Reserved.