Uses of Package
com.google.bitcoin.protocols.channels

Packages that use com.google.bitcoin.protocols.channels
com.google.bitcoin.jni   
com.google.bitcoin.protocols.channels   
 

Classes in com.google.bitcoin.protocols.channels used by com.google.bitcoin.jni
PaymentChannelCloseException.CloseReason
           
PaymentChannelServerListener.HandlerFactory
          A factory which generates connection-specific event handlers.
ServerConnectionEventHandler
          A connection-specific event handler that handles events generated by client connections on a PaymentChannelServerListener
 

Classes in com.google.bitcoin.protocols.channels used by com.google.bitcoin.protocols.channels
ClientState.StoredClientPaymentChannel
          Protobuf type paymentchannels.StoredClientPaymentChannel
ClientState.StoredClientPaymentChannel.Builder
          Protobuf type paymentchannels.StoredClientPaymentChannel
ClientState.StoredClientPaymentChannelOrBuilder
           
ClientState.StoredClientPaymentChannels
          Protobuf type paymentchannels.StoredClientPaymentChannels
ClientState.StoredClientPaymentChannels.Builder
          Protobuf type paymentchannels.StoredClientPaymentChannels
ClientState.StoredClientPaymentChannelsOrBuilder
           
IPaymentChannelClient
          A class implementing this interface supports the basic operations of a payment channel.
IPaymentChannelClient.ClientConnection
          Implements the connection between this client and the server, providing an interface which allows messages to be sent to the server, requests for the connection to the server to be closed, and a callback which occurs when the channel is fully open.
PaymentChannelClientConnection
          A simple utility class that runs the micropayment protocol over a raw TCP socket using NIO, standalone.
PaymentChannelClientState
          A payment channel is a method of sending money to someone such that the amount of money you send can be adjusted after the fact, in an efficient manner that does not require broadcasting to the network.
PaymentChannelClientState.IncrementedPayment
          Container for a signature and an amount that was sent.
PaymentChannelClientState.State
          The different logical states the channel can be in.
PaymentChannelCloseException.CloseReason
           
PaymentChannelServer
          A handler class which handles most of the complexity of creating a payment channel connection by providing a simple in/out interface which is provided with protobufs from the client and which generates protobufs which should be sent to the client.
PaymentChannelServer.ServerConnection
          Implements the connection between this server and the client, providing an interface which allows messages to be sent to the client, requests for the connection to the client to be closed, and callbacks which occur when the channel is fully open or the client completes a payment.
PaymentChannelServerListener.HandlerFactory
          A factory which generates connection-specific event handlers.
PaymentChannelServerState
          A payment channel is a method of sending money to someone such that the amount of money you send can be adjusted after the fact, in an efficient manner that does not require broadcasting to the network.
PaymentChannelServerState.State
          The different logical states the channel can be in.
ServerConnectionEventHandler
          A connection-specific event handler that handles events generated by client connections on a PaymentChannelServerListener
ServerState.StoredServerPaymentChannel
          Protobuf type paymentchannels.StoredServerPaymentChannel
ServerState.StoredServerPaymentChannel.Builder
          Protobuf type paymentchannels.StoredServerPaymentChannel
ServerState.StoredServerPaymentChannelOrBuilder
           
ServerState.StoredServerPaymentChannels
          Protobuf type paymentchannels.StoredServerPaymentChannels
ServerState.StoredServerPaymentChannels.Builder
          Protobuf type paymentchannels.StoredServerPaymentChannels
ServerState.StoredServerPaymentChannelsOrBuilder
           
StoredPaymentChannelClientStates
          This class maintains a set of StoredClientChannels, automatically (re)broadcasting the contract transaction and broadcasting the refund transaction over the given TransactionBroadcaster.
StoredServerChannel
          Represents the state of a channel once it has been opened in such a way that it can be stored and used to resume a channel which was interrupted (eg on connection failure) or settle the channel automatically as the channel expire time approaches.
ValueOutOfRangeException
          Used when a given value is either too large too afford or too small for the network to accept.
 



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