| 限定符和类型 | 类和说明 |
|---|---|
static interface |
ConsoleSimulator.ConsoleSimulatorEndCallBack |
Thread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| 构造器和说明 |
|---|
ConsoleSimulator(InputStream is) |
ConsoleSimulator(InputStream is,
ConsoleSimulator.ConsoleSimulatorEndCallBack consoleSimulatorEndCallBack) |
ConsoleSimulator(InputStream is,
String chareset) |
ConsoleSimulator(InputStream is,
String chareset,
ConsoleSimulator.ConsoleSimulatorEndCallBack consoleSimulatorEndCallBack) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
run() |
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic ConsoleSimulator(InputStream is)
public ConsoleSimulator(InputStream is, String chareset)
public ConsoleSimulator(InputStream is, String chareset, ConsoleSimulator.ConsoleSimulatorEndCallBack consoleSimulatorEndCallBack)
public ConsoleSimulator(InputStream is, ConsoleSimulator.ConsoleSimulatorEndCallBack consoleSimulatorEndCallBack)
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