public class PlayerCrystalHandler
extends com.almasb.fxgl.physics.CollisionHandler
| Constructor and Description |
|---|
PlayerCrystalHandler() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
onCollisionBegin(com.almasb.fxgl.ecs.Entity player,
com.almasb.fxgl.ecs.Entity crystal) |
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