public final class Config extends Object
| Modifier and Type | Class and Description |
|---|---|
static class |
Config.Asset |
| Modifier and Type | Field and Description |
|---|---|
static int |
ACHIEVEMENT_ENEMIES_KILLED |
static int |
ACHIEVEMENT_MASTER_SCORER |
static int |
BONUS_MOVE_SPEED |
static double |
BONUS_SPAWN_CHANCE |
static int |
ENEMIES_PER_LEVEL |
static int |
ENEMIES_PER_ROW |
static int |
ENEMY_ROWS |
static int |
HEIGHT |
static double |
INVINCIBILITY_TIME |
static double |
LEVEL_START_DELAY
Seconds to show level info.
|
static double |
PLAYER_ATTACK_SPEED
Attack speed, bullet per second.
|
static double |
PLAYER_BONUS_ATTACK_SPEED |
static double |
PLAYER_MOVE_SPEED |
static String |
SAVE_DATA_NAME |
static int |
SCORE_DIFFICULTY_MODIFIER |
static int |
SCORE_ENEMY_KILL |
static int |
START_LIVES |
static int |
WIDTH |
public static final String SAVE_DATA_NAME
public static final int WIDTH
public static final int HEIGHT
public static final double LEVEL_START_DELAY
public static final int SCORE_ENEMY_KILL
public static final int SCORE_DIFFICULTY_MODIFIER
public static final int START_LIVES
public static final int ENEMIES_PER_ROW
public static final int ENEMY_ROWS
public static final int ENEMIES_PER_LEVEL
public static final double BONUS_SPAWN_CHANCE
public static final int BONUS_MOVE_SPEED
public static final double PLAYER_MOVE_SPEED
public static final double PLAYER_ATTACK_SPEED
public static final double PLAYER_BONUS_ATTACK_SPEED
public static final double INVINCIBILITY_TIME
public static final int ACHIEVEMENT_ENEMIES_KILLED
public static final int ACHIEVEMENT_MASTER_SCORER
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