public class GameEvent
extends javafx.event.Event
| Modifier and Type | Field and Description |
|---|---|
static javafx.event.EventType<GameEvent> |
ANY |
static javafx.event.EventType<GameEvent> |
ENEMY_KILLED |
static javafx.event.EventType<GameEvent> |
ENEMY_REACHED_END |
static javafx.event.EventType<GameEvent> |
PLAYER_GOT_HIT |
source| Constructor and Description |
|---|
GameEvent(javafx.event.EventType<? extends javafx.event.Event> eventType) |
clone, consume, copyFor, fireEvent, getEventType, getTarget, isConsumedgetSource, toStringpublic static final javafx.event.EventType<GameEvent> ANY
public static final javafx.event.EventType<GameEvent> PLAYER_GOT_HIT
public static final javafx.event.EventType<GameEvent> ENEMY_KILLED
public static final javafx.event.EventType<GameEvent> ENEMY_REACHED_END
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