public class EventsSample extends GameApplication
| Constructor and Description |
|---|
EventsSample() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
initGame() |
protected void |
initInput() |
protected void |
initSettings(GameSettings settings) |
static void |
main(String[] args) |
void |
onMyEvent(MyGameEvent event) |
void |
onPassed(EntityEvent event) |
addExitListener, addPlayStateListener, addUpdateListener, exit, getAppBounds, getAssetLoader, getAudioPlayer, getDisplay, getEventBus, getExceptionHandler, getExecutor, getGameplay, getGameScene, getGameState, getGameWorld, getHeight, getInput, getMasterTimer, getMenuListener, getNet, getNotificationService, getPhysicsWorld, getSettings, getStateMachine, getTick, getUIFactory, getWidth, init, initAchievements, initAssets, initGameVars, initPhysics, initUI, loadState, onPausedUpdate, onPostUpdate, onUpdate, preInit, removeExitListener, removePlayStateListener, removeUpdateListener, saveState, start, startNewGame, stop, tpfprotected void initSettings(GameSettings settings)
initSettings in class GameApplicationprotected void initInput()
initInput in class GameApplicationprotected void initGame()
initGame in class GameApplicationpublic void onPassed(EntityEvent event)
public void onMyEvent(MyGameEvent event)
public static void main(String[] args)
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