public class PlayerControl extends AbstractControl
| Constructor and Description |
|---|
PlayerControl() |
| Modifier and Type | Method and Description |
|---|---|
void |
onUpdate(Entity entity,
double tpf) |
void |
shoot(javafx.geometry.Point2D direction) |
public void onUpdate(Entity entity, double tpf)
public void shoot(javafx.geometry.Point2D direction)
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