public class FSMControl<T extends Entity> extends AbstractControl
| Constructor and Description |
|---|
FSMControl(Class<S> stateType,
S initialState) |
| Modifier and Type | Method and Description |
|---|---|
void |
changeState(State<T> newState) |
void |
onAdded(Entity entity) |
void |
onUpdate(Entity entity,
double tpf) |
public FSMControl(Class<S> stateType, S initialState)
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