public class FractalSample extends GameApplication
log| Constructor and Description |
|---|
FractalSample() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
initSettings(GameSettings settings) |
protected void |
initUI() |
static void |
main(String[] args) |
getGameScene, getGameState, getGameWorld, getMenuListener, getPhysicsWorld, initAchievements, initAssets, initGame, initGameVars, initInput, initPhysics, initSceneFactory, isMenuOpen, isPaused, loadState, onPostUpdate, onUpdate, preInit, saveState, startLoadedGame, startNewGameaddFXGLListener, exit, getAchievementManager, getAppBounds, getAssetLoader, getAudioPlayer, getDisplay, getEventBus, getExceptionHandler, getExecutor, getHeight, getInput, getMasterTimer, getNet, getNotificationService, getNow, getPrimaryStage, getQTE, getQuestService, getSettings, getTick, getUIFactory, getWidth, init, pause, removeFXGLListener, reset, resume, start, stopprotected void initSettings(GameSettings settings)
initSettings in class FXGLApplicationprotected void initUI()
initUI in class GameApplicationpublic static void main(String[] args)
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