public interface WebSocketClient
| 限定符和类型 | 方法和说明 |
|---|---|
int |
addAndGetIdleConnectTimeout(int idleConnectTimeout)
Adds Idle Connect Timeout and get it.
|
void |
close() |
void |
connect() |
WebSocketStatus |
getState()
This represents the state of the connection.
|
void |
resetIdleConnectTimeout()
Resets idle connect timeout.
|
void |
send(io.netty.handler.codec.http.websocketx.BinaryWebSocketFrame frame)
Send Binary data (plain bytes) to the other end.
|
void |
send(io.netty.handler.codec.http.websocketx.TextWebSocketFrame frame)
Sends text to the connected websocket server.
|
void |
sendPing(io.netty.handler.codec.http.websocketx.PingWebSocketFrame frame)
Send a ping to the other end.
|
void |
sendPong(io.netty.handler.codec.http.websocketx.PongWebSocketFrame frame)
Send a ping to the other end.
|
void connect()
void close()
void sendPing(io.netty.handler.codec.http.websocketx.PingWebSocketFrame frame)
frame - PingWebSocketFramevoid sendPong(io.netty.handler.codec.http.websocketx.PongWebSocketFrame frame)
frame - PingWebSocketFramevoid send(io.netty.handler.codec.http.websocketx.BinaryWebSocketFrame frame)
frame - PingWebSocketFramevoid send(io.netty.handler.codec.http.websocketx.TextWebSocketFrame frame)
frame - TextWebSocketFrame text The string which will be transmitted.WebSocketStatus getState()
WebSocketStatusint addAndGetIdleConnectTimeout(int idleConnectTimeout)
idleConnectTimeout - idle connect timeoutvoid resetIdleConnectTimeout()
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