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A

a - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
absolute(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
accelerometerAvailable - Variable in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
addAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
Adds an event listener for Android specific event such as onActivityResult(...).
addAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
Adds an event listener for Android specific event such as onActivityResult(...).
addGenericMotionListener(View.OnGenericMotionListener) - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Add a custom View.OnGenericMotionListener
addGenericMotionListener(View.OnGenericMotionListener) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
addKeyListener(View.OnKeyListener) - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Add a custom View.OnKeyListener
addKeyListener(View.OnKeyListener) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidApplication - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidApplication() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplication
 
AndroidApplicationBase - Interface in com.badlogic.gdx.backends.android
Interface that abstracts the Android application class usages, so that libGDX can be used with a fragment (or with any other client code)
AndroidApplicationConfiguration - Class in com.badlogic.gdx.backends.android
Class defining the configuration of an AndroidApplication.
AndroidApplicationConfiguration() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
 
AndroidApplicationLogger - Class in com.badlogic.gdx.backends.android
Default implementation of ApplicationLogger for android
AndroidApplicationLogger() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
AndroidAudio - Interface in com.badlogic.gdx.backends.android
 
AndroidAudioRecorder - Class in com.badlogic.gdx.backends.android
AudioRecorder implementation for the android system based on AudioRecord
AndroidAudioRecorder(int, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
AndroidClipboard - Class in com.badlogic.gdx.backends.android
 
AndroidClipboard(Context) - Constructor for class com.badlogic.gdx.backends.android.AndroidClipboard
 
AndroidDaydream - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidDaydream() - Constructor for class com.badlogic.gdx.backends.android.AndroidDaydream
 
AndroidEventListener - Interface in com.badlogic.gdx.backends.android
A listener for special Android events such onActivityResult(...).
AndroidFileHandle - Class in com.badlogic.gdx.backends.android
 
AndroidFiles - Class in com.badlogic.gdx.backends.android
 
AndroidFiles(AssetManager, ContextWrapper) - Constructor for class com.badlogic.gdx.backends.android.AndroidFiles
 
AndroidFragmentApplication - Class in com.badlogic.gdx.backends.android
Implementation of the AndroidApplicationBase that is based on the Fragment class.
AndroidFragmentApplication() - Constructor for class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
AndroidFragmentApplication.Callbacks - Interface in com.badlogic.gdx.backends.android
Callbacks interface for letting the fragment interact with the Activitiy, parent fragment or target fragment.
AndroidGL20 - Class in com.badlogic.gdx.backends.android
 
AndroidGL20() - Constructor for class com.badlogic.gdx.backends.android.AndroidGL20
 
AndroidGL30 - Class in com.badlogic.gdx.backends.android
 
AndroidGL30() - Constructor for class com.badlogic.gdx.backends.android.AndroidGL30
 
AndroidGraphics - Class in com.badlogic.gdx.backends.android
An implementation of Graphics for Android.
AndroidGraphics(AndroidApplicationBase, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphics
 
AndroidGraphics(AndroidApplicationBase, AndroidApplicationConfiguration, ResolutionStrategy, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphics
 
AndroidGraphicsLiveWallpaper - Class in com.badlogic.gdx.backends.android
A subclass of AndroidGraphics specialized for live wallpaper applications.
AndroidGraphicsLiveWallpaper(AndroidLiveWallpaper, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
AndroidInput - Interface in com.badlogic.gdx.backends.android
 
AndroidLiveWallpaper - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface to be used with an AndroidLiveWallpaperService.
AndroidLiveWallpaper(AndroidLiveWallpaperService) - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidLiveWallpaperService - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface dedicated for android live wallpapers.
AndroidLiveWallpaperService() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
AndroidLiveWallpaperService.AndroidWallpaperEngine - Class in com.badlogic.gdx.backends.android
Bridge between surface on which wallpaper is rendered and the wallpaper service.
AndroidMouseHandler - Class in com.badlogic.gdx.backends.android
Mouse handler for devices running Android >= 3.1.
AndroidMouseHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidMouseHandler
 
AndroidMusic - Class in com.badlogic.gdx.backends.android
 
AndroidNet - Class in com.badlogic.gdx.backends.android
Android implementation of the Net API.
AndroidNet(AndroidApplicationBase, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidNet
 
AndroidPreferences - Class in com.badlogic.gdx.backends.android
 
AndroidPreferences(SharedPreferences) - Constructor for class com.badlogic.gdx.backends.android.AndroidPreferences
 
AndroidTouchHandler - Class in com.badlogic.gdx.backends.android
Multitouch handler for devices running Android >= 2.0.
AndroidTouchHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidTouchHandler
 
AndroidVisibilityListener - Class in com.badlogic.gdx.backends.android
Allows immersive mode support while maintaining compatibility with Android versions before API Level 19 (4.4)
AndroidVisibilityListener() - Constructor for class com.badlogic.gdx.backends.android.AndroidVisibilityListener
 
AndroidWallpaperEngine() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
AndroidWallpaperListener - Interface in com.badlogic.gdx.backends.android
Implement this listener in your libGDX application additionally to ApplicationListener if you want receive live wallpaper specific events, ex: MyApplication implements ApplicationListener, AndroidWallpaperListener.
AndroidZipFileHandle - Class in com.badlogic.gdx.backends.android
 
AndroidZipFileHandle(String) - Constructor for class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
AndroidZipFileHandle(File, Files.FileType) - Constructor for class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
APKExpansionSupport - Class in com.badlogic.gdx.backends.android
 
APKExpansionSupport() - Constructor for class com.badlogic.gdx.backends.android.APKExpansionSupport
 
AsynchronousAndroidAudio - Class in com.badlogic.gdx.backends.android
A performance oriented implementation of the AndroidAudio interface.
AsynchronousAndroidAudio(Context, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AsynchronousAndroidAudio
 
AsynchronousSound - Class in com.badlogic.gdx.backends.android
 
AsynchronousSound(Sound, Handler) - Constructor for class com.badlogic.gdx.backends.android.AsynchronousSound
 

B

b - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel

C

calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
calcMeasures(int, int) - Method in interface com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy
 
cancelHttpRequest(Net.HttpRequest) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
cancelVibrate() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
child(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
child(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
chooseConfig(EGL10, EGLDisplay) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
chooseConfig(EGL10, EGLDisplay, EGLConfig[]) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
classpath(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
clear() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
clearManagedCaches() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
com.badlogic.gdx.backends.android - package com.badlogic.gdx.backends.android
 
com.badlogic.gdx.backends.android.surfaceview - package com.badlogic.gdx.backends.android.surfaceview
 
contains(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
createAudio(Context, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
createAudio(Context, AndroidApplicationConfiguration) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the AndroidAudio to be used by the application
createAudio(Context, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
createAudio(Context, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
createAudio(Context, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
createInput(Application, Context, Object, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
createInput(Application, Context, Object, AndroidApplicationConfiguration) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the AndroidInput to be used by the application
createInput(Application, Context, Object, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
createInput(Application, Context, Object, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
createInput(Application, Context, Object, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
createListener(AndroidApplicationBase) - Method in class com.badlogic.gdx.backends.android.AndroidVisibilityListener
 

D

debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
DefaultAndroidAudio - Class in com.badlogic.gdx.backends.android
An implementation of the Audio interface for Android.
DefaultAndroidAudio(Context, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.DefaultAndroidAudio
 
DefaultAndroidInput - Class in com.badlogic.gdx.backends.android
 
DefaultAndroidInput(Application, Context, Object, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
depth - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
disableAudio - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to disable Android audio support.
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
dispose() - Method in class com.badlogic.gdx.backends.android.AsynchronousAndroidAudio
 
dispose() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
dispose() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
Kills the soundpool and all other resources

E

EGL_COVERAGE_BUFFERS_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
EGL_COVERAGE_SAMPLES_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
exists() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
exists() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
exit() - Method in interface com.badlogic.gdx.backends.android.AndroidFragmentApplication.Callbacks
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
external(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 

F

file() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
FillResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will stretch the GLSurfaceView to full screen.
FillResolutionStrategy() - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
FixedResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will place the GLSurfaceView with the given height and width in the center the screen.
FixedResolutionStrategy(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
flush() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

G

g - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
GdxEglConfigChooser - Class in com.badlogic.gdx.backends.android.surfaceview
GLSurfaceView.EGLConfigChooser implementation for GLES 1.x and 2.0.
GdxEglConfigChooser(int, int, int, int, int, int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
get() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getAccelerometerX() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getAccelerometerY() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getAccelerometerZ() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getAllEntries() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
 
getAndroidInputType(Input.OnscreenKeyboardType) - Static method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getAPKExpansionZipFile(Context, int, int) - Static method in class com.badlogic.gdx.backends.android.APKExpansionSupport
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationWindow() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the Window associated with the application
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
getAssetFileDescriptor(String) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
getAssetFileDescriptor allows for ZipResourceFile to directly feed Android API's that want an fd, offset, and length such as the MediaPlayer.
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAzimuth() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getBackBufferHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getBackBufferWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getBoolean(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getContents() - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getContext() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
The application or activity context
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getCurrentEventTime() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getDeltaX() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getDeltaX(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getDeltaY() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getDeltaY(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getDensity() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayMode(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayMode() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayModes(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDuration() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getExecutedRunnables() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
The currently executed runnables
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getExpansionFile() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getExternalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFileHandle(String, Files.FileType) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getFloat(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFrameId() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getFreePointerIndex() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getGL20() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGL30() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGLVersion() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getGyroscopeX() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getGyroscopeY() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getGyroscopeZ() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getHandler() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the Handler object created by the application
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getInput() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the AndroidInput object associated with this AndroidApplicationBase
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getInputProcessor() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getInputStream(String) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
getInputStream returns an AssetFileDescriptor.AutoCloseInputStream associated with the asset that is contained in the Zip file, or a standard ZipInputStream if necessary to uncompress the file
getInteger(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getLifecycleListeners() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the LifecycleListener array associated with this AndroidApplicationBase
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLiveWallpaper() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getLocalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLong(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getMaxPointers() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getMonitor() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getMonitors() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getNativeOrientation() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getOffset() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
Calculates the offset of the start of the Zip file entry within the Zip file.
getPitch() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getPpcX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpcY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getPressure() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getPressure(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getPrimaryMonitor() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getResourceZipFile(String[]) - Static method in class com.badlogic.gdx.backends.android.APKExpansionSupport
 
getRoll() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getRotation() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
Returns the rotation matrix describing the devices rotation as per SensorManager#getRotationMatrix(float[], float[], float[], float[]).
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getRunnables() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
A set of usable runnables
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getSafeInsetBottom() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getSafeInsetLeft() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getSafeInsetRight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getSafeInsetTop() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getService() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getString(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getSurfaceHolder() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Getter for SurfaceHolder object, surface holder is required to restore gl context in GLSurfaceView
getTextInput(Input.TextInputListener, String, String, String) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getTextInput(Input.TextInputListener, String, String, String, Input.OnscreenKeyboardType) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getTouchEventsForLiveWallpaper - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
if the app is a livewallpaper, whether it should get full touch events
getType() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getType() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getWindowManager() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the WindowManager associated with the application
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getX() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getX(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getY() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getY(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
getZipFile() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
getZipFileName() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
glActiveTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glAttachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBeginQuery(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBeginTransformFeedback(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindAttribLocation(int, int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindBuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindBufferBase(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindBufferRange(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindFramebuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindRenderbuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindSampler(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindTexture(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindTransformFeedback(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindVertexArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBlendColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquation(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquationSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFunc(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBufferData(int, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBufferSubData(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCheckFramebufferStatus(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClear(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearBufferfi(int, int, float, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearDepthf(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearStencil(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glColorMask(boolean, boolean, boolean, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompileShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyBufferSubData(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glCreateProgram() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCreateShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCullFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteFramebuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteQueries(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteQueries(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteRenderbuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteSamplers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteSamplers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTransformFeedbacks(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteVertexArrays(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteVertexArrays(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDepthFunc(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthMask(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthRangef(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDetachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawArrays(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawArraysInstanced(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawElements(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElements(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElementsInstanced(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawRangeElements(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glEnable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEnableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEndQuery(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glEndTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFinish() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFlush() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFlushMappedBufferRange(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFramebufferRenderbuffer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFramebufferTexture2D(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFrontFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenBuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenerateMipmap(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenFramebuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenQueries(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenQueries(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenRenderbuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenSamplers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenSamplers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenTexture() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenTransformFeedbacks(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenTransformFeedbacks(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenVertexArrays(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenVertexArrays(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveAttrib(int, int, IntBuffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveUniform(int, int, IntBuffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformBlockName(int, int, Buffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformBlockName(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetAttachedShaders(int, int, Buffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetAttribLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBooleanv(int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBufferPointerv(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetError() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFloatv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFragDataLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetInteger64v(int, LongBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetIntegerv(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetProgramInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetProgramiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetQueryiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetShaderInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetString(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetStringi(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformBlockIndex(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetUniformfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformIndices(int, String[], IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetUniformiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribPointerv(int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glHint(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsEnabled(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsFramebuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsQuery(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsRenderbuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsSampler(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsTransformFeedback(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsVertexArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glLineWidth(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glLinkProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPauseTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glPixelStorei(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPolygonOffset(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glProgramParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glReadBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glReleaseShaderCompiler() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRenderbufferStorage(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glResumeTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSampleCoverage(float, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glSamplerParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glScissor(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShaderSource(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFunc(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMask(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMaskSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOp(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOpSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLSurfaceView20 - Class in com.badlogic.gdx.backends.android.surfaceview
A simple GLSurfaceView sub-class that demonstrates how to perform OpenGL ES 2.0 rendering into a GL Surface.
GLSurfaceView20(Context, ResolutionStrategy, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20(Context, boolean, int, int, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexImage3D(int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTransformFeedbackVaryings(int, String[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1i(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2i(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3i(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4i(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformBlockBinding(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUnmapBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUseProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glValidateProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribDivisor(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribI4i(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribI4ui(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribIPointer(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribPointer(int, int, int, boolean, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glViewport(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
gyroscopeAvailable - Variable in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 

H

handler - Variable in class com.badlogic.gdx.backends.android.AndroidApplication
 
handler - Variable in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
hasContents() - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
height - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
hideStatusBar - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
hide status bar buttons on Android 4.x and higher (API 14+).

I

iconDropped(int, int) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called in response to an icon dropping on the home screen.
initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
This method has to be called in the AndroidLiveWallpaperService.onCreateApplication() method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
This method has to be called in the Fragment.onCreateView(android.view.LayoutInflater, android.view.ViewGroup, android.os.Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
This method has to be called in the Fragment.onCreateView(android.view.LayoutInflater, android.view.ViewGroup, android.os.Bundle) method.
InputProcessorLW - Interface in com.badlogic.gdx.backends.android
 
internal(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isButtonJustPressed(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isButtonPressed(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isCatchBackKey() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isCatchKey(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isCatchMenuKey() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isContinuousRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isCursorCatched() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isDirectory() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
isDirectory() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
isExternalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isFullscreen() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isGL30Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
isKeyJustPressed(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isKeyPressed(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isLocalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isTouched(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isTouched() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
isUncompressed() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
isUncompressed

J

justTouched() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 

L

lastModified() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
length() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
length() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(FileFilter) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(FilenameFilter) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(FileFilter) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(FilenameFilter) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
local(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplicationLogger
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
lookUpPointerIndex(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
loop() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
loop(float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
loop(float, float, float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 

M

map(FileChannel.MapMode) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
maxNetThreads - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
The maximum number of threads to use for network requests.
maxSimultaneousSounds - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the maximum number of Sound instances that can be played simultaneously, sets the corresponding SoundPool constructor argument.
mCompressedLength - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mCRC32 - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
MeasuredDimension(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
mFile - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mFileName - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
MINIMUM_SDK - Static variable in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
 
mLocalHdrOffset - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mMethod - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mOffset - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mUncompressedLength - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mWhenModified - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mZipFileName - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mZipFiles - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile
 

N

newAudioDevice(int, boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
newAudioRecorder(int, boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
newClientSocket(Net.Protocol, String, int, SocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newCursor(Pixmap, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
newMusic(FileHandle) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
newMusic(FileDescriptor) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
Creates a new Music instance from the provided FileDescriptor.
newServerSocket(Net.Protocol, String, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newServerSocket(Net.Protocol, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.android.AsynchronousAndroidAudio
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
notifyColorsChanged(Color, Color, Color) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
Notify the wallpaper engine that the significant colors of the wallpaper have changed.
notifyMusicDisposed(AndroidMusic) - Method in interface com.badlogic.gdx.backends.android.AndroidAudio
Notifies the AndroidAudio if an AndroidMusic is disposed
notifyMusicDisposed(AndroidMusic) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
 
NUM_TOUCHES - Static variable in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
numSamples - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of samples for CSAA/MSAA, 2 is a good value

O

offsetChange(float, float, float, float, int, int) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called on the rendering thread after the live wallpaper's offset had changed.
onActivityResult(int, int, Intent) - Method in interface com.badlogic.gdx.backends.android.AndroidEventListener
Will be called if the application's onActivityResult(...) method is called.
onActivityResult(int, int, Intent) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onAttach(Activity) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onCommand(String, int, int, int, Bundle, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCompletion(MediaPlayer) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
onComputeColors() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onCreate(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCreate() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is starting, libGDX application is shutdown now
onCreateApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
libGDX application is starting, it occurs after first wallpaper engine had started.
onCreateEngine() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
One of wallpaper engines is starting.
onCreateInputConnection(EditorInfo) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
onDeepPauseApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Called when the last engine is ending its live, it can occur when: 1.
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is dying, and will not be used again.
onDestroyGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onDetach() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onDetachedFromWindow() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDetachedFromWindow() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onDreamingStarted() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDreamingStarted() - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Called when an AndroidDaydream is about to start
onDreamingStarted() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onDreamingStopped() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDreamingStopped() - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Called when an AndroidDaydream is about to stop
onDreamingStopped() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onGenericMotion(MotionEvent, DefaultAndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidMouseHandler
 
onGenericMotion(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onKey(View, int, KeyEvent) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onOffsetsChanged(float, float, float, float, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onPause() - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Called when the AndroidApplication is about to pause
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onPauseGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onResume() - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Called when the AndroidApplication is about to resume
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onResume() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onResumeGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onscreenKeyboardType - Variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
onSurfaceChanged(GL10, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
This is called immediately after any structural changes (format or size) have been made to the surface.
onSurfaceCreated(GL10, EGLConfig) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called before surface holder callbacks (ex for GLSurfaceView)! This is called immediately after the surface is first created.
onSurfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called after surface holder callbacks (ex for GLSurfaceView)! This is called immediately before a surface is being destroyed.
onTouch(MotionEvent, DefaultAndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidTouchHandler
 
onTouch(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
onTouchEvent(MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onVisibilityChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called to inform you of the wallpaper becoming visible or hidden.
onWindowFocusChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
openURI(String) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 

P

parent() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
parent() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
pause() - Method in interface com.badlogic.gdx.backends.android.AndroidAudio
Pauses all playing sounds and musics
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
pause() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
pause(long) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
pause() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
 
play() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
play() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
play(float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
play(float, float, float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
previewStateChange(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called after 'isPreview' state had changed.
processEvents() - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Process all events (touch, key) that have been registered by the listeners so that event processing is synchronous.
processEvents() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
put(Map<String, ?>) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

R

r - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
RatioResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will maintain a given aspect ratio and stretch the GLSurfaceView to the maximum available screen size.
RatioResolutionStrategy(float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
RatioResolutionStrategy(float, float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
read(short[], int, int) - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
read() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
read() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
remove(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
Removes an event listener for Android specific event such as onActivityResult(...).
removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
Removes an event listener for Android specific event such as onActivityResult(...).
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
requestRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
resolutionStrategy - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
ResolutionStrategy - Interface in com.badlogic.gdx.backends.android.surfaceview
Will manipulate the GLSurfaceView.
ResolutionStrategy.MeasuredDimension - Class in com.badlogic.gdx.backends.android.surfaceview
 
resume() - Method in interface com.badlogic.gdx.backends.android.AndroidAudio
Resumes all playing sounds and musics
resume() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
resume(long) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
resume() - Method in class com.badlogic.gdx.backends.android.DefaultAndroidAudio
 
runOnUiThread(Runnable) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Method signifies an intent of the caller to execute some action on the UI Thread.
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 

S

sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
sensorDelay - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
The requested sensor sampling rate in microseconds or one of the SENSOR_DELAY_* constants in SensorManager.
setAPKExpansion(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
This method can be called to set the version code of the APK expansion file(s) used by the application
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setCatchKey(int, boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setContents(String) - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setCursor(Cursor) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setFullscreenMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setGL20(GL20) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
setGL30(GL30) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setKeyboardAvailable(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidInput
Shows/Hides soft screen keyboard
setKeyboardAvailable(boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
setOffsetFromFile(RandomAccessFile, ByteBuffer) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setOnscreenKeyboardVisible(boolean, Input.OnscreenKeyboardType) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setPan(long, float, float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
setPitch(long, float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
setPosition(float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setResizable(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setSystemCursor(Cursor.SystemCursor) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setTitle(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setUndecorated(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setVolume(long, float) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setWindowedMode(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
sibling(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
sibling(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
startActivity(Intent) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Method signifies an intent to start an activity, may be the default method of the Activity class
startActivity(Intent) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
stencil - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
stop() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
stop() - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
stop(long) - Method in class com.badlogic.gdx.backends.android.AsynchronousSound
 
SUPPORTED_KEYS - Static variable in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsMultitouch(Context) - Method in class com.badlogic.gdx.backends.android.AndroidTouchHandler
 

T

touchDrop(int, int) - Method in interface com.badlogic.gdx.backends.android.InputProcessorLW
 
touchSleepTime - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the time in milliseconds to sleep after each event in the touch handler, set this to 16ms to get rid of touch flooding on pre Android 2.0 devices.

U

useAccelerometer - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the accelerometer.
useCompass - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
Whether to use the compass.
useGL30 - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
Deprecated.
this option is currently experimental and not yet fully supported, expect issues.
useGyroscope - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the gyroscope.
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
useImmersiveMode(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Activates Android 4.4 KitKat's 'Immersive Mode' feature.
useImmersiveMode - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
set this to true to enable Android 4.4 KitKat's 'Immersive mode'
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
useRotationVectorSensor - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
Whether to use Android's rotation vector software sensor, which provides cleaner data than that of AndroidApplicationConfiguration.useCompass for Input.getRotationMatrix(float[]), Input.getAzimuth(), Input.getPitch(), and Input.getRoll().
useWakelock - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to keep the screen on and at full brightness or not while running the application.

V

vibrate(int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 
vibrate(long[], int) - Method in class com.badlogic.gdx.backends.android.DefaultAndroidInput
 

W

width - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 

Z

ZipEntryRO(String, File, String) - Constructor for class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
ZipResourceFile - Class in com.badlogic.gdx.backends.android
 
ZipResourceFile(String) - Constructor for class com.badlogic.gdx.backends.android.ZipResourceFile
 
ZipResourceFile.ZipEntryRO - Class in com.badlogic.gdx.backends.android
 
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