Skip navigation links
A B C D E F G H I J L M N O P Q R S T U V W Z 

A

a - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
absolute(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
accelerometerAvailable - Variable in class com.badlogic.gdx.backends.android.AndroidInput
 
addAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
Adds an event listener for Android specific event such as onActivityResult(...).
addAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
Adds an event listener for Android specific event such as onActivityResult(...).
addGenericMotionListener(View.OnGenericMotionListener) - Method in class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
addKeyListener(View.OnKeyListener) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidApplication - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidApplication() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplication
 
AndroidApplicationBase - Interface in com.badlogic.gdx.backends.android
Interface that abstracts the Android application class usages, so that libGDX can be used with a fragment (or with any other client code)
AndroidApplicationConfiguration - Class in com.badlogic.gdx.backends.android
Class defining the configuration of an AndroidApplication.
AndroidApplicationConfiguration() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
 
AndroidAudio - Class in com.badlogic.gdx.backends.android
An implementation of the Audio interface for Android.
AndroidAudio(Context, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidAudio
 
AndroidAudioRecorder - Class in com.badlogic.gdx.backends.android
AudioRecorder implementation for the android system based on AudioRecord
AndroidAudioRecorder(int, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
AndroidClipboard - Class in com.badlogic.gdx.backends.android
 
AndroidClipboard(Context) - Constructor for class com.badlogic.gdx.backends.android.AndroidClipboard
 
AndroidDaydream - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidDaydream() - Constructor for class com.badlogic.gdx.backends.android.AndroidDaydream
 
AndroidEventListener - Interface in com.badlogic.gdx.backends.android
A listener for special Android events such onActivityResult(...).
AndroidFileHandle - Class in com.badlogic.gdx.backends.android
 
AndroidFiles - Class in com.badlogic.gdx.backends.android
 
AndroidFiles(AssetManager) - Constructor for class com.badlogic.gdx.backends.android.AndroidFiles
 
AndroidFiles(AssetManager, String) - Constructor for class com.badlogic.gdx.backends.android.AndroidFiles
 
AndroidFragmentApplication - Class in com.badlogic.gdx.backends.android
Implementation of the AndroidApplicationBase that is based on the Fragment class.
AndroidFragmentApplication() - Constructor for class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
AndroidFragmentApplication.Callbacks - Interface in com.badlogic.gdx.backends.android
Callbacks interface for letting the fragment interact with the Activitiy, parent fragment or target fragment.
AndroidGL20 - Class in com.badlogic.gdx.backends.android
 
AndroidGL20() - Constructor for class com.badlogic.gdx.backends.android.AndroidGL20
 
AndroidGL30 - Class in com.badlogic.gdx.backends.android
 
AndroidGL30() - Constructor for class com.badlogic.gdx.backends.android.AndroidGL30
 
AndroidGraphics - Class in com.badlogic.gdx.backends.android
An implementation of Graphics for Android.
AndroidGraphics(AndroidApplicationBase, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphics
 
AndroidGraphics(AndroidApplicationBase, AndroidApplicationConfiguration, ResolutionStrategy, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphics
 
AndroidGraphicsLiveWallpaper - Class in com.badlogic.gdx.backends.android
A subclass of AndroidGraphics specialized for live wallpaper applications.
AndroidGraphicsLiveWallpaper(AndroidLiveWallpaper, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
AndroidInput - Class in com.badlogic.gdx.backends.android
 
AndroidInput(Application, Context, Object, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidInput
 
AndroidInputFactory - Class in com.badlogic.gdx.backends.android
Class that instantiates AndroidInput or AndroidInputThreePlus depending on the SDK level, via reflection.
AndroidInputFactory() - Constructor for class com.badlogic.gdx.backends.android.AndroidInputFactory
 
AndroidInputThreePlus - Class in com.badlogic.gdx.backends.android
Subclass of AndroidInput, used on Android +3.x to get generic motion events for things like gamepads/joysticks and so on.
AndroidInputThreePlus(Application, Context, Object, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
AndroidLiveWallpaper - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface to be used with an AndroidLiveWallpaperService.
AndroidLiveWallpaper(AndroidLiveWallpaperService) - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidLiveWallpaperService - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface dedicated for android live wallpapers.
AndroidLiveWallpaperService() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
AndroidLiveWallpaperService.AndroidWallpaperEngine - Class in com.badlogic.gdx.backends.android
Bridge between surface on which wallpaper is rendered and the wallpaper service.
AndroidMouseHandler - Class in com.badlogic.gdx.backends.android
Mouse handler for devices running Android >= 3.1.
AndroidMouseHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidMouseHandler
 
AndroidMultiTouchHandler - Class in com.badlogic.gdx.backends.android
Multitouch handler for devices running Android >= 2.0.
AndroidMultiTouchHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
AndroidMusic - Class in com.badlogic.gdx.backends.android
 
AndroidNet - Class in com.badlogic.gdx.backends.android
Android implementation of the Net API.
AndroidNet(AndroidApplicationBase) - Constructor for class com.badlogic.gdx.backends.android.AndroidNet
 
AndroidPreferences - Class in com.badlogic.gdx.backends.android
 
AndroidPreferences(SharedPreferences) - Constructor for class com.badlogic.gdx.backends.android.AndroidPreferences
 
AndroidTouchHandler - Interface in com.badlogic.gdx.backends.android
 
AndroidVisibilityListener - Class in com.badlogic.gdx.backends.android
Allows immersive mode support while maintaining compatibility with Android versions before API Level 19 (4.4)
AndroidVisibilityListener() - Constructor for class com.badlogic.gdx.backends.android.AndroidVisibilityListener
 
AndroidWallpaperEngine() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
AndroidWallpaperListener - Interface in com.badlogic.gdx.backends.android
Implement this listener in your libGDX application additionally to ApplicationListener if you want receive live wallpaper specific events, ex: MyApplication implements ApplicationListener, AndroidWallpaperListener Notice! This callbacks will work only if app is running as android live wallpaper: you have to link application with AndroidLiveWallpaperService from in gdx-android-backend Notice libGDX developers! If you do not like android specific classes in gdx backend, you can rename this class to for example: com.badlogic.gdx.WallpaperListener so it will be 'generic' and not 'android specific', but besides of point of view the fact is that live wallpapers are available only on android devices so far.
AndroidZipFileHandle - Class in com.badlogic.gdx.backends.android
 
AndroidZipFileHandle(String) - Constructor for class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
AndroidZipFileHandle(File, Files.FileType) - Constructor for class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
APKExpansionSupport - Class in com.badlogic.gdx.backends.android
 
APKExpansionSupport() - Constructor for class com.badlogic.gdx.backends.android.APKExpansionSupport
 

B

b - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel

C

calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
calcMeasures(int, int) - Method in interface com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy
 
cancelHttpRequest(Net.HttpRequest) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
cancelVibrate() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
child(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
child(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
chooseConfig(EGL10, EGLDisplay) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
chooseConfig(EGL10, EGLDisplay, EGLConfig[]) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
classpath(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
clear() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
clearManagedCaches() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
com.badlogic.gdx.backends.android - package com.badlogic.gdx.backends.android
 
com.badlogic.gdx.backends.android.surfaceview - package com.badlogic.gdx.backends.android.surfaceview
 
contains(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
createContext(EGL10, EGLDisplay, EGLConfig) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLContextFactory
 
createListener(AndroidApplicationBase) - Method in class com.badlogic.gdx.backends.android.AndroidVisibilityListener
 
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLWindowSurfaceFactory
 

D

debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
DEBUG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
DEBUG_LOG_GL_CALLS - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
depth - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
destroyContext(EGL10, EGLDisplay, EGLContext) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLContextFactory
 
destroySurface(EGL10, EGLDisplay, EGLSurface) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLWindowSurfaceFactory
 
disableAudio - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to disable Android audio support.
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidAudio
Kills the soundpool and all other resources
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 

E

EGL_COVERAGE_BUFFERS_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
EGL_COVERAGE_SAMPLES_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
exists() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
exists() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
exit() - Method in interface com.badlogic.gdx.backends.android.AndroidFragmentApplication.Callbacks
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
external(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 

F

file() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
FillResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will stretch the GLSurfaceView to full screen.
FillResolutionStrategy() - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
FixedResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will place the GLSurfaceView with the given height and width in the center the screen.
FixedResolutionStrategy(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
flush() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

G

g - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
GdxEglConfigChooser - Class in com.badlogic.gdx.backends.android.surfaceview
GLSurfaceView.EGLConfigChooser implementation for GLES 1.x and 2.0.
GdxEglConfigChooser(int, int, int, int, int, int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
get() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getAccelerometerX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getAccelerometerY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getAccelerometerZ() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getAllEntries() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
 
getAPKExpansionZipFile(Context, int, int) - Static method in class com.badlogic.gdx.backends.android.APKExpansionSupport
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationWindow() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the Window associated with the application
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
getAssetFileDescriptor(String) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
getAssetFileDescriptor allows for ZipResourceFile to directly feed Android API's that want an fd, offset, and length such as the MediaPlayer.
getAssetFileDescriptor() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAzimuth() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getBoolean(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getContents() - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getContext() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
The application or activity context
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getCurrentEventTime() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDebugFlags() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Get the current value of the debug flags.
getDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getDeltaX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaX(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaY(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDensity() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDesktopDisplayMode() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDuration() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getExecutedRunnables() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
The currently executed runnables
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getExpansionFile() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getExternalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFileHandle(String, Files.FileType) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getFloat(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFrameId() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getFreePointerIndex() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getGL20() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGL30() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getHandler() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the Handler object created by the application
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getInput() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the AndroidInput object associated with this AndroidApplicationBase
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getInputProcessor() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getInputStream(String) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile
getInputStream returns an AssetFileDescriptor.AutoCloseInputStream associated with the asset that is contained in the Zip file, or a standard ZipInputStream if necessary to uncompress the file
getInteger(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getLifecycleListeners() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the LifecycleListener array associated with this AndroidApplicationBase
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLiveWallpaper() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getLocalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLong(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getNativeOrientation() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getOffset() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
Calculates the offset of the start of the Zip file entry within the Zip file.
getPitch() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getPpcX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpcY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getPreserveEGLContextOnPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getRenderMode() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Get the current rendering mode.
getResourceZipFile(String[]) - Static method in class com.badlogic.gdx.backends.android.APKExpansionSupport
 
getRoll() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getRotation() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.android.AndroidInput
Returns the rotation matrix describing the devices rotation as per SensorManager#getRotationMatrix(float[], float[], float[], float[]).
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getRunnables() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
A set of usable runnables
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getService() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getString(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getSurfaceHolder() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Getter for SurfaceHolder object, surface holder is required to restore gl context in GLSurfaceView
getTextInput(Input.TextInputListener, String, String, String) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getTouchEventsForLiveWallpaper - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
if the app is a livewallpaper, whether it should get full touch events
getType() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getType() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getWindowManager() - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Returns the WindowManager associated with the application
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getX(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getY(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getZipFile() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
getZipFileName() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
glActiveTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glAttachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBeginQuery(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBeginTransformFeedback(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindAttribLocation(int, int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindBuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindBufferBase(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindBufferRange(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindFramebuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindRenderbuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindSampler(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindTexture(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindTransformFeedback(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBindVertexArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBlendColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquation(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquationSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFunc(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glBufferData(int, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBufferSubData(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCheckFramebufferStatus(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClear(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearBufferfi(int, int, float, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearBufferuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glClearColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearDepthf(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearStencil(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glColorMask(boolean, boolean, boolean, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompileShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyBufferSubData(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glCreateProgram() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCreateShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCullFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteFramebuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteQueries(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteQueries(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteRenderbuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteSamplers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteSamplers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTransformFeedbacks(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteTransformFeedbacks(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteVertexArrays(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDeleteVertexArrays(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDepthFunc(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthMask(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthRangef(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDetachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawArrays(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawArraysInstanced(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawElements(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElements(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElementsInstanced(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawRangeElements(int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glDrawRangeElements(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glEnable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEnableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEndQuery(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glEndTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFinish() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFlush() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFlushMappedBufferRange(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFramebufferRenderbuffer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFramebufferTexture2D(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFramebufferTextureLayer(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glFrontFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenBuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenerateMipmap(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenFramebuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenQueries(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenQueries(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenRenderbuffer() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenSamplers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenSamplers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenTexture() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenTransformFeedbacks(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenTransformFeedbacks(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenVertexArrays(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGenVertexArrays(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveAttrib(int, int, IntBuffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveUniform(int, int, IntBuffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformBlockName(int, int, Buffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformBlockName(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetAttachedShaders(int, int, Buffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetAttribLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBooleanv(int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBufferParameteri64v(int, int, LongBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBufferPointerv(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetError() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFloatv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFragDataLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetInteger64v(int, LongBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetIntegerv(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetProgramInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetProgramiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetQueryiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetQueryObjectuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetSamplerParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetSamplerParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetShaderInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderSource(int, int, Buffer, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetString(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetStringi(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformBlockIndex(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetUniformfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformIndices(int, String[], IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetUniformiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribIiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribIuiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribPointerv(int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glHint(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glInvalidateFramebuffer(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glInvalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsEnabled(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsFramebuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsQuery(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsRenderbuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsSampler(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsTransformFeedback(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glIsVertexArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glLineWidth(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glLinkProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPauseTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glPixelStorei(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPolygonOffset(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glProgramParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glReadBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glReleaseShaderCompiler() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRenderbufferStorage(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRenderbufferStorageMultisample(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glResumeTransformFeedback() - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSampleCoverage(float, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glSamplerParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glSamplerParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glScissor(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShaderSource(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFunc(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMask(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMaskSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOp(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOpSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLSurfaceView20 - Class in com.badlogic.gdx.backends.android.surfaceview
A simple GLSurfaceView sub-class that demonstrates how to perform OpenGL ES 2.0 rendering into a GL Surface.
GLSurfaceView20(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20(Context, boolean, int, int, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20API18 - Class in com.badlogic.gdx.backends.android.surfaceview
This class is a slightly modified copy of GLSurfaceView20 which extends GLSurfaceViewAPI18 instead of the classic GLSurfaceView.
GLSurfaceView20API18(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20API18
 
GLSurfaceView20API18(Context, boolean, int, int, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20API18
 
GLSurfaceViewAPI18 - Class in com.badlogic.gdx.backends.android.surfaceview
This class is a slightly modified copy of android.opengl.GLSurfaceView from Android 4.3 source code (API 18).
GLSurfaceViewAPI18(Context) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Standard View constructor.
GLSurfaceViewAPI18(Context, AttributeSet) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Standard View constructor.
GLSurfaceViewAPI18.EGLContextFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateContext and eglDestroyContext calls.
GLSurfaceViewAPI18.EGLWindowSurfaceFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls.
GLSurfaceViewAPI18.GLWrapper - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface used to wrap a GL interface.
glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexImage3D(int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTexSubImage3D(int, int, int, int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glTransformFeedbackVaryings(int, String[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1i(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2i(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3i(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniform4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4fv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4i(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4iv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4uiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformBlockBinding(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix2fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix3fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix4fv(int, int, boolean, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUnmapBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glUseProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glValidateProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribDivisor(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribI4i(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribI4ui(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribIPointer(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL30
 
glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribPointer(int, int, int, boolean, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glViewport(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 

H

handler - Variable in class com.badlogic.gdx.backends.android.AndroidApplication
 
handler - Variable in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
height - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
hideStatusBar - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
hide status bar buttons on Android 4.x and higher (API 14+).

I

initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
initialize(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
This method has to be called in the AndroidLiveWallpaperService.onCreateApplication() method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
This method has to be called in the Fragment.onCreateView(android.view.LayoutInflater, android.view.ViewGroup, android.os.Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
This method has to be called in the Fragment.onCreateView(android.view.LayoutInflater, android.view.ViewGroup, android.os.Bundle) method.
InputProcessorLW - Interface in com.badlogic.gdx.backends.android
 
internal(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isButtonPressed(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isCatchBackKey() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isCatchMenuKey() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isContinuousRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isCursorCatched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isDirectory() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
isDirectory() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
isExternalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isFullscreen() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isGL30Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isKeyJustPressed(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isKeyPressed(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isLocalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isTouched(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isTouched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isUncompressed() - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
isUncompressed

J

justTouched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

L

lastModified() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
length() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
length() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(FileFilter) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(FilenameFilter) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(FileFilter) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(FilenameFilter) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
list(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
local(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
lookUpPointerIndex(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

M

maxSimultaneousSounds - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the maximum number of Sound instances that can be played simultaneously, sets the corresponding SoundPool constructor argument.
mCompressedLength - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mCRC32 - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
MeasuredDimension(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
mFile - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mFileName - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
MINIMUM_SDK - Static variable in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
 
mLocalHdrOffset - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mMethod - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mOffset - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mUncompressedLength - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mWhenModified - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mZipFileName - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
mZipFiles - Variable in class com.badlogic.gdx.backends.android.ZipResourceFile
 

N

newAndroidInput(Application, Context, Object, AndroidApplicationConfiguration) - Static method in class com.badlogic.gdx.backends.android.AndroidInputFactory
 
newAudioDevice(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newAudioRecorder(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newClientSocket(Net.Protocol, String, int, SocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newCursor(Pixmap, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
newMusic(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newMusic(FileDescriptor) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
Creates a new Music instance from the provided FileDescriptor.
newServerSocket(Net.Protocol, String, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newServerSocket(Net.Protocol, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
NUM_TOUCHES - Static variable in class com.badlogic.gdx.backends.android.AndroidInput
 
numSamples - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of samples for CSAA/MSAA, 2 is a good value

O

offsetChange(float, float, float, float, int, int) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called on the rendering thread after the live wallpaper's offset had changed.
onActivityResult(int, int, Intent) - Method in interface com.badlogic.gdx.backends.android.AndroidEventListener
Will be called if the application's onActivityResult(...) method is called.
onActivityResult(int, int, Intent) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onAttach(Activity) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onCommand(String, int, int, int, Bundle, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCompletion(MediaPlayer) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onCreate(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCreate() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is starting, libGDX application is shutdown now
onCreateApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
libGDX application is starting, it occurs after first wallpaper engine had started.
onCreateEngine() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
One of wallpaper engines is starting.
onCreateInputConnection(EditorInfo) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
onCreateInputConnection(EditorInfo) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20API18
 
onDeepPauseApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Called when the last engine is ending its live, it can occur when: 1.
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is dying, and will not be used again.
onDestroyGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onDetach() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onDetachedFromWindow() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onDreamingStarted() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDreamingStopped() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDrop(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
Called in AndroidLiveWallpaperService on drop
onGenericMotion(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
onGenericMotion(MotionEvent, AndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidMouseHandler
 
onKey(View, int, KeyEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onOffsetsChanged(float, float, float, float, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the view that the activity is paused.
onPauseGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onResume() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the view that the activity is resumed.
onResumeGLSurfaceView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceChanged(GL10, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
This is called immediately after any structural changes (format or size) have been made to the surface.
onSurfaceCreated(GL10, EGLConfig) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called before surface holder callbacks (ex for GLSurfaceView)! This is called immediately after the surface is first created.
onSurfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called after surface holder callbacks (ex for GLSurfaceView)! This is called immediately before a surface is being destroyed.
onTap(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
onTouch(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onTouch(MotionEvent, AndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
onTouch(MotionEvent, AndroidInput) - Method in interface com.badlogic.gdx.backends.android.AndroidTouchHandler
 
onTouchEvent(MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onVisibilityChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called to inform you of the wallpaper becoming visible or hidden.
onWindowFocusChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
openURI(String) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 

P

parent() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
parent() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
play() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
previewStateChange(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called after 'isPreview' state had changed.
put(Map<String, ?>) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

Q

queueEvent(Runnable) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Queue a runnable to be run on the GL rendering thread.

R

r - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
RatioResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will maintain a given aspect ratio and stretch the GLSurfaceView to the maximum available screen size.
RatioResolutionStrategy(float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
RatioResolutionStrategy(float, float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
read(short[], int, int) - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
read() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
read() - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
remove(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
Removes an event listener for Android specific event such as onActivityResult(...).
removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
Removes an event listener for Android specific event such as onActivityResult(...).
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
RENDERMODE_CONTINUOUSLY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
The renderer is called continuously to re-render the scene.
RENDERMODE_WHEN_DIRTY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
The renderer only renders when the surface is created, or when GLSurfaceViewAPI18.requestRender() is called.
requestRender() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Request that the renderer render a frame.
requestRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
resolutionStrategy - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
ResolutionStrategy - Interface in com.badlogic.gdx.backends.android.surfaceview
Will manipulate the GLSurfaceView.
ResolutionStrategy.MeasuredDimension - Class in com.badlogic.gdx.backends.android.surfaceview
 
runOnUiThread(Runnable) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Method signifies an intent of the caller to execute some action on the UI Thread.
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
runOnUiThread(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 

S

sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
setAPKExpansion(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
This method can be called to set the version code of the APK expansion file(s) used by the application
setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setContents(String) - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setCursor(Cursor) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setDebugFlags(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the debug flags to a new value.
setDisplayMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setDisplayMode(int, int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setEGLConfigChooser(GLSurfaceView.EGLConfigChooser) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLConfigChooser.
setEGLConfigChooser(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible.
setEGLConfigChooser(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a config chooser which will choose a config with at least the specified depthSize and stencilSize, and exactly the specified redSize, greenSize, blueSize and alphaSize.
setEGLContextClientVersion(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick.
setEGLContextFactory(GLSurfaceViewAPI18.EGLContextFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLContextFactory.
setEGLWindowSurfaceFactory(GLSurfaceViewAPI18.EGLWindowSurfaceFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLWindowSurfaceFactory.
setGLWrapper(GLSurfaceViewAPI18.GLWrapper) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the glWrapper.
setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setOffsetFromFile(RandomAccessFile, ByteBuffer) - Method in class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setPosition(float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setPreserveEGLContextOnPause(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Control whether the EGL context is preserved when the GLSurfaceView is paused and resumed.
setRenderer(GLSurfaceView.Renderer) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the renderer associated with this view.
setRenderMode(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the rendering mode.
setTitle(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
sibling(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
sibling(String) - Method in class com.badlogic.gdx.backends.android.AndroidZipFileHandle
 
startActivity(Intent) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Method signifies an intent to start an activity, may be the default method of the Activity class
startActivity(Intent) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
stencil - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
stop() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
SUPPORTED_KEYS - Static variable in class com.badlogic.gdx.backends.android.AndroidInput
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsMultitouch(Context) - Method in class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
supportsMultitouch(Context) - Method in interface com.badlogic.gdx.backends.android.AndroidTouchHandler
 
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.

T

touchDrop(int, int) - Method in interface com.badlogic.gdx.backends.android.InputProcessorLW
 
touchSleepTime - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the time in milliseconds to sleep after each event in the touch handler, set this to 16ms to get rid of touch flooding on pre Android 2.0 devices.

U

useAccelerometer - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the accelerometer.
useCompass - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the compass.
useGLSurfaceView20API18 - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use GLSurfaceView20API18 in place of the classic GLSurfaceView20 on Android API 10 and lower.
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
useImmersiveMode(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidApplicationBase
Activates Android 4.4 KitKat's 'Immersive Mode' feature.
useImmersiveMode - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
set this to true to enable Android 4.4 KitKat's 'Immersive mode'
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidFragmentApplication
 
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
useWakelock - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to keep the screen on and at full brightness or not while running the application.

V

vibrate(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
vibrate(long[], int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

W

width - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
wrap(GL) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.GLWrapper
Wraps a gl interface in another gl interface.

Z

ZipEntryRO(String, File, String) - Constructor for class com.badlogic.gdx.backends.android.ZipResourceFile.ZipEntryRO
 
ZipResourceFile - Class in com.badlogic.gdx.backends.android
 
ZipResourceFile(String) - Constructor for class com.badlogic.gdx.backends.android.ZipResourceFile
 
ZipResourceFile.ZipEntryRO - Class in com.badlogic.gdx.backends.android
 
A B C D E F G H I J L M N O P Q R S T U V W Z 

Copyright © 2015. All rights reserved.