A B C D E F G H I J L M N O P Q R S T U V W

A

a - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
absolute(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
accelerometerAvailable - Variable in class com.badlogic.gdx.backends.android.AndroidInput
 
accept(SocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidServerSocket
 
addGenericMotionListener(View.OnGenericMotionListener) - Method in class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
addKeyListener(View.OnKeyListener) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidApplication - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidApplication() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplication
 
AndroidApplicationConfiguration - Class in com.badlogic.gdx.backends.android
Class defining the configuration of an AndroidApplication.
AndroidApplicationConfiguration() - Constructor for class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
 
AndroidAudio - Class in com.badlogic.gdx.backends.android
An implementation of the Audio interface for Android.
AndroidAudio(Context, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidAudio
 
AndroidAudioRecorder - Class in com.badlogic.gdx.backends.android
AudioRecorder implementation for the android system based on AudioRecord
AndroidAudioRecorder(int, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
AndroidClipboard - Class in com.badlogic.gdx.backends.android
 
AndroidDaydream - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface for Android.
AndroidDaydream() - Constructor for class com.badlogic.gdx.backends.android.AndroidDaydream
 
AndroidFileHandle - Class in com.badlogic.gdx.backends.android
 
AndroidFiles - Class in com.badlogic.gdx.backends.android
 
AndroidFiles(AssetManager) - Constructor for class com.badlogic.gdx.backends.android.AndroidFiles
 
AndroidFiles(AssetManager, String) - Constructor for class com.badlogic.gdx.backends.android.AndroidFiles
 
AndroidGL10 - Class in com.badlogic.gdx.backends.android
An implementation of the GL10 interface for Android.
AndroidGL10(GL10) - Constructor for class com.badlogic.gdx.backends.android.AndroidGL10
 
AndroidGL11 - Class in com.badlogic.gdx.backends.android
An implementation of the GL11 interface for Android
AndroidGL11(GL10) - Constructor for class com.badlogic.gdx.backends.android.AndroidGL11
 
AndroidGL20 - Class in com.badlogic.gdx.backends.android
 
AndroidGL20() - Constructor for class com.badlogic.gdx.backends.android.AndroidGL20
 
AndroidGraphics - Class in com.badlogic.gdx.backends.android
An implementation of Graphics for Android.
AndroidGraphics(AndroidApplication, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphics
 
AndroidGraphicsDaydream - Class in com.badlogic.gdx.backends.android
An implementation of Graphics for Android.
AndroidGraphicsDaydream(AndroidDaydream, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
AndroidGraphicsLiveWallpaper - Class in com.badlogic.gdx.backends.android
An implementation of Graphics for Android.
AndroidGraphicsLiveWallpaper(AndroidLiveWallpaper, AndroidApplicationConfiguration, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
AndroidInput - Class in com.badlogic.gdx.backends.android
 
AndroidInput(Application, Context, Object, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidInput
 
AndroidInputFactory - Class in com.badlogic.gdx.backends.android
Class that instantiates AndroidInput or AndroidInputThreePlus depending on the SDK level, via reflection.
AndroidInputFactory() - Constructor for class com.badlogic.gdx.backends.android.AndroidInputFactory
 
AndroidInputThreePlus - Class in com.badlogic.gdx.backends.android
Subclass of AndroidInput, used on Androd +3.x to get generic motion events for things like gampads/joysticks and so on.
AndroidInputThreePlus(Application, Context, Object, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
AndroidLiveWallpaper - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface to be used with an AndroidLiveWallpaperService.
AndroidLiveWallpaper(AndroidLiveWallpaperService) - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
AndroidLiveWallpaperService - Class in com.badlogic.gdx.backends.android
An implementation of the Application interface dedicated for android live wallpapers.
AndroidLiveWallpaperService() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
AndroidLiveWallpaperService.AndroidWallpaperEngine - Class in com.badlogic.gdx.backends.android
Bridge between surface on which wallpaper is rendered and the wallpaper service.
AndroidLiveWallpaperService.AndroidWallpaperEngine() - Constructor for class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
AndroidMultiTouchHandler - Class in com.badlogic.gdx.backends.android
Multitouch handler for devices running Android >= 2.0.
AndroidMultiTouchHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
AndroidMusic - Class in com.badlogic.gdx.backends.android
 
AndroidNet - Class in com.badlogic.gdx.backends.android
Android implementation of the Net API.
AndroidNet(AndroidApplication) - Constructor for class com.badlogic.gdx.backends.android.AndroidNet
 
AndroidPreferences - Class in com.badlogic.gdx.backends.android
 
AndroidPreferences(SharedPreferences) - Constructor for class com.badlogic.gdx.backends.android.AndroidPreferences
 
AndroidServerSocket - Class in com.badlogic.gdx.backends.android
Server socket implementation using java.net.ServerSocket.
AndroidServerSocket(Net.Protocol, int, ServerSocketHints) - Constructor for class com.badlogic.gdx.backends.android.AndroidServerSocket
 
AndroidSingleTouchHandler - Class in com.badlogic.gdx.backends.android
Single touch handler for devices running <= 1.6
AndroidSingleTouchHandler() - Constructor for class com.badlogic.gdx.backends.android.AndroidSingleTouchHandler
 
AndroidSocket - Class in com.badlogic.gdx.backends.android
Socket implementation using java.net.Socket.
AndroidSocket(Net.Protocol, String, int, SocketHints) - Constructor for class com.badlogic.gdx.backends.android.AndroidSocket
 
AndroidSocket(Socket, SocketHints) - Constructor for class com.badlogic.gdx.backends.android.AndroidSocket
 
AndroidTouchHandler - Interface in com.badlogic.gdx.backends.android
 
AndroidWallpaperListener - Interface in com.badlogic.gdx.backends.android
Implement this listener in your libGDX application additionally to ApplicationListener if you want receive live wallpaper specific events, ex: MyApplication implements ApplicationListener, AndroidWallpaperListener Notice! This callbacks will work only if app is running as android live wallpaper: you have to link application with AndroidLiveWallpaperService from in gdx-android-backend Notice libGDX developers! If you do not like android specific classes in gdx backend, you can rename this class to for example: com.badlogic.gdx.WallpaperListener so it will be 'generic' and not 'android specific', but besides of point of view the fact is that live wallpapers are available only on android devices so far.

B

b - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel

C

calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
calcMeasures(int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
calcMeasures(int, int) - Method in interface com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy
 
cancelVibrate() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
child(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
chooseConfig(EGL10, EGLDisplay) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
chooseConfig(EGL10, EGLDisplay, EGLConfig[]) - Method in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
classpath(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
clear() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
clearManagedCaches() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
clearManagedCaches() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
clearManagedCaches() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
com.badlogic.gdx.backends.android - package com.badlogic.gdx.backends.android
 
com.badlogic.gdx.backends.android.surfaceview - package com.badlogic.gdx.backends.android.surfaceview
 
CONFIG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
Check glError() after every call.
CONFIG_CHECK_THREAD - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
Check if all calls are on the same thread.
CONFIG_LOG_ARGUMENT_NAMES - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
Print argument names when logging GL Calls.
contains(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
createContext(EGL10, EGLDisplay, EGLConfig) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView.EGLContextFactory
 
createContext(EGL10, EGLDisplay, EGLConfig) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW.EGLContextFactory
 
createContext(EGL10, EGLDisplay, EGLConfig) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLContextFactory
 
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView.EGLWindowSurfaceFactory
 
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW.EGLWindowSurfaceFactory
 
createWindowSurface(EGL10, EGLDisplay, EGLConfig, Object) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLWindowSurfaceFactory
 

D

debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
DEBUG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
DEBUG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
DEBUG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
DEBUG_CHECK_GL_ERROR - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Check glError() after every GL call and throw an exception if glError indicates that an error has occurred.
DEBUG_LOG_GL_CALLS - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
DEBUG_LOG_GL_CALLS - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
DEBUG_LOG_GL_CALLS - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
DEBUG_LOG_GL_CALLS - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Log GL calls to the system log at "verbose" level with tag "GLSurfaceView".
DefaultGLSurfaceView - Class in com.badlogic.gdx.backends.android.surfaceview
 
DefaultGLSurfaceView(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.DefaultGLSurfaceView
 
DefaultGLSurfaceView(Context, AttributeSet, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.DefaultGLSurfaceView
 
DefaultGLSurfaceViewLW - Class in com.badlogic.gdx.backends.android.surfaceview
 
DefaultGLSurfaceViewLW(WallpaperService.Engine, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.DefaultGLSurfaceViewLW
 
DefaultGLSurfaceViewLW(WallpaperService.Engine, AttributeSet, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.DefaultGLSurfaceViewLW
 
depth - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
destroyContext(EGL10, EGLDisplay, EGLContext) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView.EGLContextFactory
 
destroyContext(EGL10, EGLDisplay, EGLContext) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW.EGLContextFactory
 
destroyContext(EGL10, EGLDisplay, EGLContext) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLContextFactory
 
destroySurface(EGL10, EGLDisplay, EGLSurface) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView.EGLWindowSurfaceFactory
 
destroySurface(EGL10, EGLDisplay, EGLSurface) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW.EGLWindowSurfaceFactory
 
destroySurface(EGL10, EGLDisplay, EGLSurface) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.EGLWindowSurfaceFactory
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidAudio
Kills the soundpool and all other resources
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidServerSocket
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidSocket
 

E

EGL_COVERAGE_BUFFERS_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
EGL_COVERAGE_SAMPLES_NV - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
ERROR_WRONG_THREAD - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
The Error number used in the GLException that is thrown if CONFIG_CHECK_THREAD is enabled and you call OpenGL ES on the a different thread.
exists() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
external(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 

F

FillResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will stretch the GLSurfaceView to full screen.
FillResolutionStrategy() - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FillResolutionStrategy
 
FixedResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will place the GLSurfaceView with the given height and width in the center the screen.
FixedResolutionStrategy(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.FixedResolutionStrategy
 
flush() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

G

g - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
GdxEglConfigChooser - Class in com.badlogic.gdx.backends.android.surfaceview
GLSurfaceView.EGLConfigChooser implementation for GLES 1.x and 2.0.
GdxEglConfigChooser(int, int, int, int, int, int, int, boolean) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GdxEglConfigChooser
 
get() - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getAccelerometerX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getAccelerometerY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getAccelerometerZ() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getAzimuth() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getBoolean(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getContents() - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
getCurrentEventTime() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDebugFlags() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Get the current value of the debug flags.
getDebugFlags() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Get the current value of the debug flags.
getDebugFlags() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Get the current value of the debug flags.
getDebugFlags() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Get the current value of the debug flags.
getDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getDeltaX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaX(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDeltaY(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getDensity() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDensity() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getDensity() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getDesktopDisplayMode() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDesktopDisplayMode() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getDesktopDisplayMode() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getExternalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFileHandle(String, Files.FileType) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getFloat(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getFreePointerIndex() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getGL10() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGL10() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getGL10() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getGL11() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGL11() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getGL11() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getGL20() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGL20() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getGL20() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getGLCommon() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getGLCommon() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getGLCommon() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getHeight() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getHolder() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getInputProcessor() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getInputStream() - Method in class com.badlogic.gdx.backends.android.AndroidSocket
 
getInteger(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getListener() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLiveWallpaper() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getLocalStoragePath() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getLong(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getNativeOrientation() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getOutputStream() - Method in class com.badlogic.gdx.backends.android.AndroidSocket
 
getPitch() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getPlaceholderTextInput(Input.TextInputListener, String, String) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getPpcX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpcX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getPpcX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getPpcY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpcY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getPpcY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getPpiX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getPpiX() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getPpiY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getPpiY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getPpiY() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getPreserveEGLContextOnPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
 
getProtocol() - Method in class com.badlogic.gdx.backends.android.AndroidServerSocket
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getRenderMode() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Get the current rendering mode.
getRenderMode() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Get the current rendering mode.
getRenderMode() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Get the current rendering mode.
getRenderMode() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Get the current rendering mode.
getRoll() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getRotation() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.android.AndroidInput
Returns the rotation matrix describing the devices rotation as per SensorManager#getRotationMatrix(float[], float[], float[], float[]).
getService() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getString(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
getSurfaceHolder() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Getter for SurfaceHolder object, surface holder is required to restore gl context in GLSurfaceView
getTextInput(Input.TextInputListener, String, String) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getTouchEventsForLiveWallpaper - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
if the app is a livewallpaper, whether it should get full touch events
getType() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getType() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getType() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getType() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
getView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
getView() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
getWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
getWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
getWidth() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
getWindowManager() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
 
getX() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getX(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getY() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
getY(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
glActiveTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glActiveTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glAlphaFunc(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glAttachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLBaseSurfaceView - Class in com.badlogic.gdx.backends.android.surfaceview
An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering.
GLBaseSurfaceView(Context) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Standard View constructor.
GLBaseSurfaceView(Context, AttributeSet) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Standard View constructor.
GLBaseSurfaceView.EGLContextFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateContext and eglDestroyContext calls.
GLBaseSurfaceView.EGLWindowSurfaceFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls.
GLBaseSurfaceView.GLWrapper - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface used to wrap a GL interface.
GLBaseSurfaceViewLW - Class in com.badlogic.gdx.backends.android.surfaceview
An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering.
GLBaseSurfaceViewLW(WallpaperService.Engine) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Standard View constructor.
GLBaseSurfaceViewLW(WallpaperService.Engine, AttributeSet) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Standard View constructor.
GLBaseSurfaceViewLW.EGLContextFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateContext and eglDestroyContext calls.
GLBaseSurfaceViewLW.EGLWindowSurfaceFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls.
GLBaseSurfaceViewLW.GLWrapper - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface used to wrap a GL interface.
glBindAttribLocation(int, int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindBuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glBindBuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindFramebuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindRenderbuffer(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBindTexture(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glBindTexture(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquation(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendEquationSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFunc(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glBlendFunc(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBlendFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBufferData(int, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glBufferData(int, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glBufferSubData(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glBufferSubData(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCheckFramebufferStatus(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClear(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glClear(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glClearColor(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearDepthf(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glClearDepthf(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClearStencil(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glClearStencil(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glClientActiveTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glClipPlanef(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glClipPlanef(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glColor4f(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glColor4ub(byte, byte, byte, byte) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glColorMask(boolean, boolean, boolean, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glColorMask(boolean, boolean, boolean, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glColorPointer(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glColorPointer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glCompileShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glCompressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glCopyTexImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glCopyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCreateProgram() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCreateShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glCullFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glCullFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLDebugHelper - Class in com.badlogic.gdx.backends.android.surfaceview
A helper class for debugging OpenGL ES applications.
GLDebugHelper() - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
 
glDeleteBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glDeleteBuffers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glDeleteBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDeleteTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDeleteTextures(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDeleteTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthFunc(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDepthFunc(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthMask(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDepthMask(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDepthRangef(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDepthRangef(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDetachShader(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDisable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDisableClientState(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDisableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawArrays(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDrawArrays(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElements(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glDrawElements(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glDrawElements(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glDrawElements(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEnable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glEnable(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glEnableClientState(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glEnableVertexAttribArray(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLException - Exception in com.badlogic.gdx.backends.android.surfaceview
An exception class for OpenGL errors.
GLException(int) - Constructor for exception com.badlogic.gdx.backends.android.surfaceview.GLException
 
GLException(int, String) - Constructor for exception com.badlogic.gdx.backends.android.surfaceview.GLException
 
glFinish() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFinish() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFlush() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFlush() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFogf(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFogfv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFogfv(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFramebufferRenderbuffer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFramebufferTexture2D(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFrontFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glFrontFace(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glFrustumf(float, float, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGenBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGenBuffers(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGenBuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenerateMipmap(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenFramebuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenRenderbuffers(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGenTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGenTextures(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGenTextures(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveAttrib(int, int, IntBuffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetActiveUniform(int, int, IntBuffer, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetAttachedShaders(int, int, Buffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetAttribLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBooleanv(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetBooleanv(int, boolean[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetBooleanv(int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetBufferParameteriv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetBufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetClipPlanef(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetClipPlanef(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetError() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGetError() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFloatv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetFloatv(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetFloatv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetIntegerv(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGetIntegerv(int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGetIntegerv(int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetLightfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetLightfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetMaterialfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetMaterialfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetPointerv(int, Buffer[]) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetProgramInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetProgramiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetRenderbufferParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderInfoLog(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetShaderSource(int, int, Buffer, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetString(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glGetString(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetTexEnviv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexEnviv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexParameterfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexParameteriv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glGetTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetUniformLocation(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribiv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glGetVertexAttribPointerv(int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glHint(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glHint(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glIsBuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsEnabled(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glIsEnabled(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsFramebuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsRenderbuffer(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsShader(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glIsTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glIsTexture(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glLightf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLightfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLightfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLightModelf(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLightModelfv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLightModelfv(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLineWidth(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLineWidth(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glLinkProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glLoadIdentity() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLoadMatrixf(FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLoadMatrixf(float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glLogicOp(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMaterialf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMaterialfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMaterialfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMatrixMode(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMultiTexCoord4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMultMatrixf(FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glMultMatrixf(float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glNormal3f(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glNormalPointer(int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glNormalPointer(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glOrthof(float, float, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPixelStorei(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPixelStorei(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPointParameterf(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glPointParameterfv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glPointParameterfv(int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glPointSize(float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPointSizePointerOES(int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glPolygonMode(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPolygonOffset(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPolygonOffset(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glPopMatrix() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glPushMatrix() - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glReadPixels(int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glReleaseShaderCompiler() - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRenderbufferStorage(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glRotatef(float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glSampleCoverage(float, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glSampleCoverage(float, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glScalef(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glScissor(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glScissor(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShadeModel(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glShaderBinary(int, IntBuffer, int, Buffer, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glShaderSource(int, String) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFunc(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glStencilFunc(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilFuncSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMask(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glStencilMask(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilMaskSeparate(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOp(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glStencilOp(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glStencilOpSeparate(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
GLSurfaceView20 - Class in com.badlogic.gdx.backends.android.surfaceview
A simple GLSurfaceView sub-class that demonstrate how to perform OpenGL ES 2.0 rendering into a GL Surface.
GLSurfaceView20(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20(Context, boolean, int, int, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
GLSurfaceView20LW - Class in com.badlogic.gdx.backends.android.surfaceview
A simple GLSurfaceView sub-class that demonstrate how to perform OpenGL ES 2.0 rendering into a GL Surface.
GLSurfaceView20LW(WallpaperService.Engine, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20LW
 
GLSurfaceView20LW(WallpaperService.Engine, boolean, int, int, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20LW
 
GLSurfaceViewAPI18 - Class in com.badlogic.gdx.backends.android.surfaceview
NOTE: * This class is a slightly modified copy of android.opengl.GLSurfaceView * from Android 4.3 source code (API 18).
GLSurfaceViewAPI18(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Standard View constructor.
GLSurfaceViewAPI18(Context, AttributeSet, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Standard View constructor.
GLSurfaceViewAPI18.EGLContextFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateContext and eglDestroyContext calls.
GLSurfaceViewAPI18.EGLWindowSurfaceFactory - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface for customizing the eglCreateWindowSurface and eglDestroySurface calls.
GLSurfaceViewAPI18.GLWrapper - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface used to wrap a GL interface.
GLSurfaceViewCupcake - Class in com.badlogic.gdx.backends.android.surfaceview
An implementation of SurfaceView that uses the dedicated surface for displaying OpenGL rendering.
GLSurfaceViewCupcake(Context, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Standard View constructor.
GLSurfaceViewCupcake(Context, AttributeSet, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Standard View constructor.
GLSurfaceViewCupcake.GLWrapper - Interface in com.badlogic.gdx.backends.android.surfaceview
An interface used to wrap a GL interface.
glTexCoordPointer(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexCoordPointer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexEnvf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexEnvfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexEnvfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexEnvi(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexEnviv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexEnviv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexParameterf(int, int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexParameterfv(int, int, float[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexParameterfv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexParameteri(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexParameteriv(int, int, int[], int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glTexParameteriv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glTranslatef(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glUniform1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1i(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform1iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2i(int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform2iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3i(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform3iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4fv(int, int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4i(int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniform4iv(int, int, IntBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glUseProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glValidateProgram(int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1f(int, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib1fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2f(int, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib2fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3f(int, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib3fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4f(int, float, float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttrib4fv(int, FloatBuffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexAttribPointer(int, int, int, boolean, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 
glVertexPointer(int, int, int, Buffer) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glVertexPointer(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL11
 
glViewport(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL10
 
glViewport(int, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGL20
 

H

handler - Variable in class com.badlogic.gdx.backends.android.AndroidApplication
 
height - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
hideStatusBar - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
hide status bar buttons on Android 4.x and higher (API 14+).

I

initialize(ApplicationListener, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initialize(ApplicationListener, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
initialize(ApplicationListener, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Look at AndroidLiveWallpaperService.initialize(ApplicationListener, AndroidApplicationConfiguration)}
initialize(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
This method has to be called in the AndroidLiveWallpaperService.onCreateApplication() method.
initializeForView(ApplicationListener, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
This method has to be called in the Activity.onCreate(Bundle) method.
initializeForView(ApplicationListener, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidApplicationConfiguration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
This method has to be called in the Activity#onCreate(Bundle) method.
InputProcessorLW - Interface in com.badlogic.gdx.backends.android
 
internal(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isButtonPressed(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isConnected() - Method in class com.badlogic.gdx.backends.android.AndroidSocket
 
isContinuousRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isContinuousRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
isContinuousRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
isCursorCatched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isDirectory() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
isExternalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isFullscreen() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
isFullscreen() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
isFullscreen() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
isGL11Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
isGL11Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
isGL11Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
isGL20Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
isGL20Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
isGL20Available() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
isKeyPressed(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isLocalStorageAvailable() - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
isTouched(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
isTouched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

J

justTouched() - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

L

lastModified() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
length() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
list(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
local(String) - Method in class com.badlogic.gdx.backends.android.AndroidFiles
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
lookUpPointerIndex(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

M

maxSimultaneousSounds - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the maximum number of Sound instances that can be played simultaneously, sets the corresponding SoundPool constructor argument.

N

newAndroidInput(Application, Context, Object, AndroidApplicationConfiguration) - Static method in class com.badlogic.gdx.backends.android.AndroidInputFactory
 
newAudioDevice(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newAudioRecorder(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newClientSocket(Net.Protocol, String, int, SocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newMusic(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
newServerSocket(Net.Protocol, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidAudio
numSamples - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of samples for CSAA/MSAA, 2 is a good value

O

offsetChange(float, float, float, float, int, int) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called on the rendering thread after the live wallpaper's offset had changed.
onCommand(String, int, int, int, Bundle, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCompletion(MediaPlayer) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onCreate(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onCreate() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is starting, libGDX application is shutdown now
onCreateApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
libGDX application is starting, it occurs after first wallpaper engine had started.
onCreateEngine() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
One of wallpaper engines is starting.
onCreateInputConnection(EditorInfo) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceView20
 
onDeepPauseApplication() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Called when the last engine is ending its live, it can occur when: 1.
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService
Service is dying, and will not be used again.
onDestroy() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
 
onDetachedFromWindow() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
onDrawFrame(GL10) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onDreamingStarted() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDreamingStopped() - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
onDrop(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
Called in AndroidLiveWallpaperService on drop
onGenericMotion(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInputThreePlus
 
onKey(View, int, KeyEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onOffsetsChanged(float, float, float, float, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Inform the view that the activity is paused.
onPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Inform the view that the activity is paused.
onPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the view that the activity is paused.
onPause() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Inform the view that the activity is paused.
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onResume() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Inform the view that the activity is resumed.
onResume() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Inform the view that the activity is resumed.
onResume() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the view that the activity is resumed.
onResume() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Inform the view that the activity is resumed.
onSurfaceChanged(GL10, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceChanged(GL10, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
onSurfaceChanged(GL10, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onSurfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
This is called immediately after any structural changes (format or size) have been made to the surface.
onSurfaceCreated(GL10, EGLConfig) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
onSurfaceCreated(GL10, EGLConfig) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
onSurfaceCreated(GL10, EGLConfig) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
onSurfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called before surface holder callbacks (ex for GLSurfaceView)! This is called immediately after the surface is first created.
onSurfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called after surface holder callbacks (ex for GLSurfaceView)! This is called immediately before a surface is being destroyed.
onTap(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
Called in AndroidLiveWallpaperService on tap
onTouch(View, MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
onTouch(MotionEvent, AndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
onTouch(MotionEvent, AndroidInput) - Method in class com.badlogic.gdx.backends.android.AndroidSingleTouchHandler
 
onTouch(MotionEvent, AndroidInput) - Method in interface com.badlogic.gdx.backends.android.AndroidTouchHandler
 
onTouchEvent(MotionEvent) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
 
onVisibilityChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaperService.AndroidWallpaperEngine
Called to inform you of the wallpaper becoming visible or hidden.
openURI(String) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 

P

parent() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
play() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
previewStateChange(boolean) - Method in interface com.badlogic.gdx.backends.android.AndroidWallpaperListener
Called after 'isPreview' state had changed.
put(Map<String, ?>) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putBoolean(String, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putFloat(String, float) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putInteger(String, int) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putLong(String, long) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
putString(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 

Q

queueEvent(Runnable) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Queue a runnable to be run on the GL rendering thread.
queueEvent(Runnable) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Queue a runnable to be run on the GL rendering thread.
queueEvent(Runnable) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Queue a runnable to be run on the GL rendering thread.
queueEvent(Runnable) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Queue a runnable to be run on the GL rendering thread.

R

r - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits per color channel
RatioResolutionStrategy - Class in com.badlogic.gdx.backends.android.surfaceview
This ResolutionStrategy will maintain a given aspect ratio and stretch the GLSurfaceView to the maximum available screen size.
RatioResolutionStrategy(float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
RatioResolutionStrategy(float, float) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.RatioResolutionStrategy
 
read(short[], int, int) - Method in class com.badlogic.gdx.backends.android.AndroidAudioRecorder
 
read() - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
remove(String) - Method in class com.badlogic.gdx.backends.android.AndroidPreferences
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
RENDERMODE_CONTINUOUSLY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
The renderer is called continuously to re-render the scene.
RENDERMODE_CONTINUOUSLY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
The renderer is called continuously to re-render the scene.
RENDERMODE_CONTINUOUSLY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
The renderer is called continuously to re-render the scene.
RENDERMODE_CONTINUOUSLY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
The renderer is called continuously to re-render the scene.
RENDERMODE_WHEN_DIRTY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
The renderer only renders when the surface is created, or when GLBaseSurfaceView.requestRender() is called.
RENDERMODE_WHEN_DIRTY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
The renderer only renders when the surface is created, or when GLBaseSurfaceViewLW.requestRender() is called.
RENDERMODE_WHEN_DIRTY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
The renderer only renders when the surface is created, or when GLSurfaceViewAPI18.requestRender() is called.
RENDERMODE_WHEN_DIRTY - Static variable in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
The renderer only renders when the surface is created, or when GLSurfaceViewCupcake.requestRender() is called.
requestRender() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Request that the renderer render a frame.
requestRender() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Request that the renderer render a frame.
requestRender() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Request that the renderer render a frame.
requestRender() - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Request that the renderer render a frame.
requestRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
requestRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
requestRendering() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
resolutionStrategy - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the ResolutionStrategy.
ResolutionStrategy - Interface in com.badlogic.gdx.backends.android.surfaceview
Will manipulate the GLSurfaceView.
ResolutionStrategy.MeasuredDimension - Class in com.badlogic.gdx.backends.android.surfaceview
 
ResolutionStrategy.MeasuredDimension(int, int) - Constructor for class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 

S

sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener) - Method in class com.badlogic.gdx.backends.android.AndroidNet
 
setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setContents(String) - Method in class com.badlogic.gdx.backends.android.AndroidClipboard
 
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setCursorImage(Pixmap, int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setDebugFlags(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Set the debug flags to a new value.
setDebugFlags(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Set the debug flags to a new value.
setDebugFlags(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the debug flags to a new value.
setDebugFlags(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Set the debug flags to a new value.
setDisplayMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setDisplayMode(int, int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setDisplayMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
setDisplayMode(int, int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
setDisplayMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
setDisplayMode(int, int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
setEGLConfigChooser(GLSurfaceView.EGLConfigChooser) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Install a custom EGLConfigChooser.
setEGLConfigChooser(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible.
setEGLConfigChooser(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Install a config chooser which will choose a config with at least the specified component sizes, and as close to the specified component sizes as possible.
setEGLConfigChooser(GLSurfaceView.EGLConfigChooser) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Install a custom EGLConfigChooser.
setEGLConfigChooser(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible.
setEGLConfigChooser(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Install a config chooser which will choose a config with at least the specified component sizes, and as close to the specified component sizes as possible.
setEGLConfigChooser(GLSurfaceView.EGLConfigChooser) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLConfigChooser.
setEGLConfigChooser(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible.
setEGLConfigChooser(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a config chooser which will choose a config with at least the specified depthSize and stencilSize, and exactly the specified redSize, greenSize, blueSize and alphaSize.
setEGLConfigChooser(GLSurfaceView.EGLConfigChooser) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Install a custom EGLConfigChooser.
setEGLConfigChooser(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible.
setEGLConfigChooser(int, int, int, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Install a config chooser which will choose a config with at least the specified component sizes, and as close to the specified component sizes as possible.
setEGLContextClientVersion(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Inform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick.
setEGLContextFactory(GLBaseSurfaceView.EGLContextFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Install a custom EGLContextFactory.
setEGLContextFactory(GLSurfaceView20LW.ContextFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Install a custom EGLContextFactory.
setEGLContextFactory(GLSurfaceViewAPI18.EGLContextFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLContextFactory.
setEGLWindowSurfaceFactory(GLBaseSurfaceView.EGLWindowSurfaceFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Install a custom EGLWindowSurfaceFactory.
setEGLWindowSurfaceFactory(GLSurfaceView20LW.ContextFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Install a custom EGLWindowSurfaceFactory.
setEGLWindowSurfaceFactory(GLSurfaceViewAPI18.EGLWindowSurfaceFactory) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Install a custom EGLWindowSurfaceFactory.
setGLWrapper(GLBaseSurfaceView.GLWrapper) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Set the glWrapper.
setGLWrapper(GLBaseSurfaceViewLW.GLWrapper) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Set the glWrapper.
setGLWrapper(GLSurfaceViewAPI18.GLWrapper) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the glWrapper.
setGLWrapper(GLSurfaceViewCupcake.GLWrapper) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Set the glWrapper.
setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidApplication
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidDaydream
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidLiveWallpaper
 
setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setPreserveEGLContextOnPause(boolean) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Control whether the EGL context is preserved when the GLSurfaceView is paused and resumed.
setRenderer(GLSurfaceView.Renderer) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Set the renderer associated with this view.
setRenderer(GLSurfaceView.Renderer) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Set the renderer associated with this view.
setRenderer(GLSurfaceView.Renderer) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the renderer associated with this view.
setRenderer(GLSurfaceView.Renderer) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Set the renderer associated with this view.
setRenderMode(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
Set the rendering mode.
setRenderMode(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
Set the rendering mode.
setRenderMode(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
Set the rendering mode.
setRenderMode(int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
Set the rendering mode.
setTitle(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setTitle(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
setTitle(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
sibling(String) - Method in class com.badlogic.gdx.backends.android.AndroidFileHandle
 
stencil - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
number of bits for depth and stencil buffer
stop() - Method in class com.badlogic.gdx.backends.android.AndroidMusic
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphics
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsDaydream
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.android.AndroidGraphicsLiveWallpaper
 
supportsMultitouch(Context) - Method in class com.badlogic.gdx.backends.android.AndroidMultiTouchHandler
 
supportsMultitouch(Context) - Method in class com.badlogic.gdx.backends.android.AndroidSingleTouchHandler
 
supportsMultitouch(Context) - Method in interface com.badlogic.gdx.backends.android.AndroidTouchHandler
 
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceChanged(SurfaceHolder, int, int, int) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceCreated(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.
surfaceDestroyed(SurfaceHolder) - Method in class com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake
This method is part of the SurfaceHolder.Callback interface, and is not normally called or subclassed by clients of GLSurfaceView.

T

touchDrop(int, int) - Method in interface com.badlogic.gdx.backends.android.InputProcessorLW
 
touchSleepTime - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
the time in milliseconds to sleep after each event in the touch handler, set this to 16ms to get rid of touch flooding on pre Android 2.0 devices.

U

useAccelerometer - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the accelerometer.
useCompass - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use the compass.
useGL20 - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use OpenGL ES 2.0 or not.
useGLSurfaceViewAPI18 - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use GLSurfaceViewAPI18 in place of the classic GLSurfaceViewCupcake on Android API 10 and lower.
useWakelock - Variable in class com.badlogic.gdx.backends.android.AndroidApplicationConfiguration
whether to use a PowerManager.WakeLock or not.

V

vibrate(int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 
vibrate(long[], int) - Method in class com.badlogic.gdx.backends.android.AndroidInput
 

W

width - Variable in class com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy.MeasuredDimension
 
wrap(GL) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceView.GLWrapper
Wraps a gl interface in another gl interface.
wrap(GL) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLBaseSurfaceViewLW.GLWrapper
Wraps a gl interface in another gl interface.
wrap(GL, int, Writer) - Static method in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
 
wrap(EGL, int, Writer) - Static method in class com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper
Wrap an existing EGL interface in a new EGL interface that adds support for error checking and/or logging.
wrap(GL) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewAPI18.GLWrapper
Wraps a gl interface in another gl interface.
wrap(GL) - Method in interface com.badlogic.gdx.backends.android.surfaceview.GLSurfaceViewCupcake.GLWrapper
Wraps a gl interface in another gl interface.

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