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| Packages that use ResolutionStrategy | |
|---|---|
| com.badlogic.gdx.backends.android | |
| com.badlogic.gdx.backends.android.surfaceview | |
| Uses of ResolutionStrategy in com.badlogic.gdx.backends.android |
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| Fields in com.badlogic.gdx.backends.android declared as ResolutionStrategy | |
|---|---|
ResolutionStrategy |
AndroidApplicationConfiguration.resolutionStrategy
the ResolutionStrategy. |
| Constructors in com.badlogic.gdx.backends.android with parameters of type ResolutionStrategy | |
|---|---|
AndroidGraphics(AndroidApplication activity,
AndroidApplicationConfiguration config,
ResolutionStrategy resolutionStrategy)
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AndroidGraphicsDaydream(AndroidDaydream daydream,
AndroidApplicationConfiguration config,
ResolutionStrategy resolutionStrategy)
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AndroidGraphicsLiveWallpaper(AndroidLiveWallpaper app,
AndroidApplicationConfiguration config,
ResolutionStrategy resolutionStrategy)
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| Uses of ResolutionStrategy in com.badlogic.gdx.backends.android.surfaceview |
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| Classes in com.badlogic.gdx.backends.android.surfaceview that implement ResolutionStrategy | |
|---|---|
class |
FillResolutionStrategy
This ResolutionStrategy will stretch the GLSurfaceView to full screen. |
class |
FixedResolutionStrategy
This ResolutionStrategy will place the GLSurfaceView with the given height and width in the center the screen. |
class |
RatioResolutionStrategy
This ResolutionStrategy will maintain a given aspect ratio and stretch the GLSurfaceView to the maximum available
screen size. |
| Constructors in com.badlogic.gdx.backends.android.surfaceview with parameters of type ResolutionStrategy | |
|---|---|
DefaultGLSurfaceView(android.content.Context context,
android.util.AttributeSet attrs,
ResolutionStrategy resolutionStrategy)
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DefaultGLSurfaceView(android.content.Context context,
ResolutionStrategy resolutionStrategy)
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DefaultGLSurfaceViewLW(android.service.wallpaper.WallpaperService.Engine engine,
android.util.AttributeSet attrs,
ResolutionStrategy resolutionStrategy)
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DefaultGLSurfaceViewLW(android.service.wallpaper.WallpaperService.Engine engine,
ResolutionStrategy resolutionStrategy)
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GLSurfaceView20(android.content.Context context,
boolean translucent,
int depth,
int stencil,
ResolutionStrategy resolutionStrategy)
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GLSurfaceView20(android.content.Context context,
ResolutionStrategy resolutionStrategy)
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GLSurfaceView20LW(android.service.wallpaper.WallpaperService.Engine engine,
boolean translucent,
int depth,
int stencil,
ResolutionStrategy resolutionStrategy)
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GLSurfaceView20LW(android.service.wallpaper.WallpaperService.Engine engine,
ResolutionStrategy resolutionStrategy)
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GLSurfaceViewAPI18(android.content.Context context,
android.util.AttributeSet attrs,
ResolutionStrategy resolutionStrategy)
Standard View constructor. |
|
GLSurfaceViewAPI18(android.content.Context context,
ResolutionStrategy resolutionStrategy)
Standard View constructor. |
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GLSurfaceViewCupcake(android.content.Context context,
android.util.AttributeSet attrs,
ResolutionStrategy resolutionStrategy)
Standard View constructor. |
|
GLSurfaceViewCupcake(android.content.Context context,
ResolutionStrategy resolutionStrategy)
Standard View constructor. |
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