com.badlogic.gdx.backends.android
Class AndroidGL11
java.lang.Object
com.badlogic.gdx.backends.android.AndroidGL10
com.badlogic.gdx.backends.android.AndroidGL11
- All Implemented Interfaces:
- GL10, GL11, GLCommon
public final class AndroidGL11
- extends AndroidGL10
- implements GL11
An implementation of the GL11 interface for Android
- Author:
- mzechner
| Fields inherited from interface com.badlogic.gdx.graphics.GL11 |
GL_ACTIVE_TEXTURE, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BLEND_DST, GL_BLEND_SRC, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_CLEAR_VALUE, GL_COLOR_WRITEMASK, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE_OES, GL_CULL_FACE_MODE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_TEXTURE_COORDS, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_WRITEMASK, GL_DOT3_RGB, GL_DOT3_RGBA, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_FRONT_FACE, GL_GENERATE_MIPMAP, GL_GENERATE_MIPMAP_HINT, GL_INTERPOLATE, GL_LINE_WIDTH, GL_LOGIC_OP_MODE, GL_MATRIX_MODE, GL_MAX_CLIP_PLANES, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_OES_point_size_array, GL_OES_point_sprite, GL_OES_VERSION_1_0, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, GL_POINT_SIZE_ARRAY_OES, GL_POINT_SIZE_ARRAY_POINTER_OES, GL_POINT_SIZE_ARRAY_STRIDE_OES, GL_POINT_SIZE_ARRAY_TYPE_OES, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SPRITE_OES, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH_HINT, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_RGB_SCALE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_SCISSOR_BOX, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STATIC_DRAW, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBTRACT, GL_TEXTURE_BINDING_2D, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_MATRIX, GL_TEXTURE_STACK_DEPTH, GL_VERSION_ES_CL_1_0, GL_VERSION_ES_CL_1_1, GL_VERSION_ES_CM_1_0, GL_VERSION_ES_CM_1_1, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT |
| Fields inherited from interface com.badlogic.gdx.graphics.GL10 |
GL_ADD, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA_TEST, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BLEND, GL_BLUE_BITS, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ARRAY, GL_COLOR_BUFFER_BIT, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COMPRESSED_TEXTURE_FORMATS, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_TEST, GL_DIFFUSE, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_EMISSION, GL_EQUAL, GL_EQUIV, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, GL_INCR, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODULATE, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMALIZE, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_OES_compressed_paletted_texture, GL_OES_read_format, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PALETTE4_R5_G6_B5_OES, GL_PALETTE4_RGB5_A1_OES, GL_PALETTE4_RGB8_OES, GL_PALETTE4_RGBA4_OES, GL_PALETTE4_RGBA8_OES, GL_PALETTE8_R5_G6_B5_OES, GL_PALETTE8_RGB5_A1_OES, GL_PALETTE8_RGB8_OES, GL_PALETTE8_RGBA4_OES, GL_PALETTE8_RGBA8_OES, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINTS, GL_POLYGON_OFFSET_FILL, GL_POSITION, GL_PROJECTION, GL_QUADRATIC_ATTENUATION, GL_RED_BITS, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESCALE_NORMAL, GL_RGB, GL_RGBA, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_SET, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_TEST, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_XOR, GL_ZERO |
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Constructor Summary |
AndroidGL11(javax.microedition.khronos.opengles.GL10 gl)
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Method Summary |
void |
glBindBuffer(int target,
int buffer)
|
void |
glBufferData(int target,
int size,
Buffer data,
int usage)
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void |
glBufferSubData(int target,
int offset,
int size,
Buffer data)
|
void |
glClipPlanef(int plane,
float[] equation,
int offset)
|
void |
glClipPlanef(int plane,
FloatBuffer equation)
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void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
|
void |
glColorPointer(int size,
int type,
int stride,
int pointer)
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void |
glDeleteBuffers(int n,
int[] buffers,
int offset)
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void |
glDeleteBuffers(int n,
IntBuffer buffers)
|
void |
glDrawElements(int mode,
int count,
int type,
int indices)
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void |
glGenBuffers(int n,
int[] buffers,
int offset)
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void |
glGenBuffers(int n,
IntBuffer buffers)
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void |
glGetBooleanv(int pname,
boolean[] params,
int offset)
|
void |
glGetBooleanv(int pname,
IntBuffer params)
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void |
glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
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void |
glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
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void |
glGetClipPlanef(int pname,
float[] eqn,
int offset)
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void |
glGetClipPlanef(int pname,
FloatBuffer eqn)
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void |
glGetFloatv(int pname,
float[] params,
int offset)
|
void |
glGetFloatv(int pname,
FloatBuffer params)
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void |
glGetLightfv(int light,
int pname,
float[] params,
int offset)
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void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
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void |
glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
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void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
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void |
glGetPointerv(int pname,
Buffer[] params)
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void |
glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
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void |
glGetTexEnviv(int env,
int pname,
IntBuffer params)
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void |
glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
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void |
glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
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void |
glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
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void |
glGetTexParameteriv(int target,
int pname,
IntBuffer params)
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boolean |
glIsBuffer(int buffer)
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boolean |
glIsEnabled(int cap)
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boolean |
glIsTexture(int texture)
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void |
glNormalPointer(int type,
int stride,
int pointer)
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void |
glPointParameterf(int pname,
float param)
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void |
glPointParameterfv(int pname,
float[] params,
int offset)
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void |
glPointParameterfv(int pname,
FloatBuffer params)
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void |
glPointSizePointerOES(int type,
int stride,
Buffer pointer)
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void |
glTexCoordPointer(int size,
int type,
int stride,
int pointer)
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void |
glTexEnvi(int target,
int pname,
int param)
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void |
glTexEnviv(int target,
int pname,
int[] params,
int offset)
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void |
glTexEnviv(int target,
int pname,
IntBuffer params)
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void |
glTexParameterfv(int target,
int pname,
float[] params,
int offset)
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void |
glTexParameterfv(int target,
int pname,
FloatBuffer params)
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void |
glTexParameteri(int target,
int pname,
int param)
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void |
glTexParameteriv(int target,
int pname,
int[] params,
int offset)
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void |
glTexParameteriv(int target,
int pname,
IntBuffer params)
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void |
glVertexPointer(int size,
int type,
int stride,
int pointer)
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| Methods inherited from class com.badlogic.gdx.backends.android.AndroidGL10 |
glActiveTexture, glAlphaFunc, glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepthf, glClearStencil, glClientActiveTexture, glColor4f, glColorMask, glColorPointer, glCompressedTexImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDisableClientState, glDrawArrays, glDrawElements, glEnable, glEnableClientState, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFrontFace, glFrustumf, glGenTextures, glGenTextures, glGetError, glGetIntegerv, glGetIntegerv, glGetString, glHint, glLightf, glLightfv, glLightfv, glLightModelf, glLightModelfv, glLightModelfv, glLineWidth, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glLogicOp, glMaterialf, glMaterialfv, glMaterialfv, glMatrixMode, glMultiTexCoord4f, glMultMatrixf, glMultMatrixf, glNormal3f, glNormalPointer, glOrthof, glPixelStorei, glPointSize, glPolygonMode, glPolygonOffset, glPopMatrix, glPushMatrix, glReadPixels, glRotatef, glSampleCoverage, glScalef, glScissor, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexImage2D, glTexParameterf, glTexSubImage2D, glTranslatef, glVertexPointer, glViewport |
| Methods inherited from interface com.badlogic.gdx.graphics.GL10 |
glAlphaFunc, glClientActiveTexture, glColor4f, glColorPointer, glDeleteTextures, glDisableClientState, glEnableClientState, glFogf, glFogfv, glFogfv, glFrustumf, glGenTextures, glGetIntegerv, glLightf, glLightfv, glLightfv, glLightModelf, glLightModelfv, glLightModelfv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glLogicOp, glMaterialf, glMaterialfv, glMaterialfv, glMatrixMode, glMultiTexCoord4f, glMultMatrixf, glMultMatrixf, glNormal3f, glNormalPointer, glOrthof, glPointSize, glPolygonMode, glPopMatrix, glPushMatrix, glRotatef, glSampleCoverage, glScalef, glShadeModel, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTranslatef, glVertexPointer |
| Methods inherited from interface com.badlogic.gdx.graphics.GLCommon |
glActiveTexture, glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFrontFace, glGenTextures, glGetError, glGetIntegerv, glGetString, glHint, glLineWidth, glPixelStorei, glPolygonOffset, glReadPixels, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexParameterf, glTexSubImage2D, glViewport |
AndroidGL11
public AndroidGL11(javax.microedition.khronos.opengles.GL10 gl)
glBindBuffer
public void glBindBuffer(int target,
int buffer)
- Specified by:
glBindBuffer in interface GL11
glBufferData
public void glBufferData(int target,
int size,
Buffer data,
int usage)
- Specified by:
glBufferData in interface GL11
glBufferSubData
public void glBufferSubData(int target,
int offset,
int size,
Buffer data)
- Specified by:
glBufferSubData in interface GL11
glClipPlanef
public void glClipPlanef(int plane,
FloatBuffer equation)
- Specified by:
glClipPlanef in interface GL11
glColor4ub
public void glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
- Specified by:
glColor4ub in interface GL11
glDeleteBuffers
public void glDeleteBuffers(int n,
IntBuffer buffers)
- Specified by:
glDeleteBuffers in interface GL11
glGenBuffers
public void glGenBuffers(int n,
IntBuffer buffers)
- Specified by:
glGenBuffers in interface GL11
glGetBooleanv
public void glGetBooleanv(int pname,
IntBuffer params)
- Specified by:
glGetBooleanv in interface GL11
glGetBufferParameteriv
public void glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
- Specified by:
glGetBufferParameteriv in interface GL11
glGetClipPlanef
public void glGetClipPlanef(int pname,
FloatBuffer eqn)
- Specified by:
glGetClipPlanef in interface GL11
glGetFloatv
public void glGetFloatv(int pname,
FloatBuffer params)
- Specified by:
glGetFloatv in interface GL11
glGetLightfv
public void glGetLightfv(int light,
int pname,
FloatBuffer params)
- Specified by:
glGetLightfv in interface GL11
glGetMaterialfv
public void glGetMaterialfv(int face,
int pname,
FloatBuffer params)
- Specified by:
glGetMaterialfv in interface GL11
glGetPointerv
public void glGetPointerv(int pname,
Buffer[] params)
- Specified by:
glGetPointerv in interface GL11
glGetTexEnviv
public void glGetTexEnviv(int env,
int pname,
IntBuffer params)
- Specified by:
glGetTexEnviv in interface GL11
glGetTexParameterfv
public void glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
- Specified by:
glGetTexParameterfv in interface GL11
glGetTexParameteriv
public void glGetTexParameteriv(int target,
int pname,
IntBuffer params)
- Specified by:
glGetTexParameteriv in interface GL11
glIsBuffer
public boolean glIsBuffer(int buffer)
- Specified by:
glIsBuffer in interface GL11
glIsEnabled
public boolean glIsEnabled(int cap)
- Specified by:
glIsEnabled in interface GL11
glIsTexture
public boolean glIsTexture(int texture)
- Specified by:
glIsTexture in interface GL11
glPointParameterf
public void glPointParameterf(int pname,
float param)
- Specified by:
glPointParameterf in interface GL11
glPointParameterfv
public void glPointParameterfv(int pname,
FloatBuffer params)
- Specified by:
glPointParameterfv in interface GL11
glPointSizePointerOES
public void glPointSizePointerOES(int type,
int stride,
Buffer pointer)
- Specified by:
glPointSizePointerOES in interface GL11
glTexEnvi
public void glTexEnvi(int target,
int pname,
int param)
- Specified by:
glTexEnvi in interface GL11
glTexEnviv
public void glTexEnviv(int target,
int pname,
IntBuffer params)
- Specified by:
glTexEnviv in interface GL11
glTexParameterfv
public void glTexParameterfv(int target,
int pname,
FloatBuffer params)
- Specified by:
glTexParameterfv in interface GL11
glTexParameteri
public void glTexParameteri(int target,
int pname,
int param)
- Specified by:
glTexParameteri in interface GL11
glTexParameteriv
public void glTexParameteriv(int target,
int pname,
IntBuffer params)
- Specified by:
glTexParameteriv in interface GL11
glClipPlanef
public void glClipPlanef(int plane,
float[] equation,
int offset)
- Specified by:
glClipPlanef in interface GL11
glDeleteBuffers
public void glDeleteBuffers(int n,
int[] buffers,
int offset)
- Specified by:
glDeleteBuffers in interface GL11
glGenBuffers
public void glGenBuffers(int n,
int[] buffers,
int offset)
- Specified by:
glGenBuffers in interface GL11
glGetBooleanv
public void glGetBooleanv(int pname,
boolean[] params,
int offset)
- Specified by:
glGetBooleanv in interface GL11
glGetBufferParameteriv
public void glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
- Specified by:
glGetBufferParameteriv in interface GL11
glGetClipPlanef
public void glGetClipPlanef(int pname,
float[] eqn,
int offset)
- Specified by:
glGetClipPlanef in interface GL11
glGetFloatv
public void glGetFloatv(int pname,
float[] params,
int offset)
- Specified by:
glGetFloatv in interface GL11
glGetLightfv
public void glGetLightfv(int light,
int pname,
float[] params,
int offset)
- Specified by:
glGetLightfv in interface GL11
glGetMaterialfv
public void glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
- Specified by:
glGetMaterialfv in interface GL11
glGetTexEnviv
public void glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
- Specified by:
glGetTexEnviv in interface GL11
glGetTexParameterfv
public void glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
- Specified by:
glGetTexParameterfv in interface GL11
glGetTexParameteriv
public void glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
- Specified by:
glGetTexParameteriv in interface GL11
glPointParameterfv
public void glPointParameterfv(int pname,
float[] params,
int offset)
- Specified by:
glPointParameterfv in interface GL11
glTexEnviv
public void glTexEnviv(int target,
int pname,
int[] params,
int offset)
- Specified by:
glTexEnviv in interface GL11
glTexParameterfv
public void glTexParameterfv(int target,
int pname,
float[] params,
int offset)
- Specified by:
glTexParameterfv in interface GL11
glTexParameteriv
public void glTexParameteriv(int target,
int pname,
int[] params,
int offset)
- Specified by:
glTexParameteriv in interface GL11
glColorPointer
public void glColorPointer(int size,
int type,
int stride,
int pointer)
- Specified by:
glColorPointer in interface GL11
glNormalPointer
public void glNormalPointer(int type,
int stride,
int pointer)
- Specified by:
glNormalPointer in interface GL11
glTexCoordPointer
public void glTexCoordPointer(int size,
int type,
int stride,
int pointer)
- Specified by:
glTexCoordPointer in interface GL11
glVertexPointer
public void glVertexPointer(int size,
int type,
int stride,
int pointer)
- Specified by:
glVertexPointer in interface GL11
glDrawElements
public void glDrawElements(int mode,
int count,
int type,
int indices)
- Specified by:
glDrawElements in interface GL11
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