- importAndSave(Media, Media) - Static method in class com.b3dgs.lionengine.helper.MapTileHelper
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Import and save the level.
- imports(Configurer) - Static method in class com.b3dgs.lionengine.helper.InputControllerConfig
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Import the data from configurer.
- imports(Xml) - Static method in class com.b3dgs.lionengine.helper.InputControllerConfig
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Import the data from configurer.
- input - Variable in class com.b3dgs.lionengine.helper.EntityModelHelper
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Input reference.
- input - Variable in class com.b3dgs.lionengine.helper.StateHelper
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Input control reference.
- InputControllerConfig - Class in com.b3dgs.lionengine.helper
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Represents the input controller data.
- InputControllerConfig(Class<? extends InputDeviceControl>, Map<Integer, Integer>) - Constructor for class com.b3dgs.lionengine.helper.InputControllerConfig
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Create a size configuration.
- is(AnimState) - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if is anim state.
- is(Mirror) - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if is current mirror state.
- isChangingDirectionHorizontal(Force) - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if checking horizontal direction side.
- isCollideX() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if horizontal collide.
- isCollideY() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if vertical collide.
- isFire(Integer) - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if fire button is enabled.
- isFireOnce(Integer) - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if fire button is enabled once.
- isGo() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going somewhere.
- isGoDown() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going down.
- isGoDownOnce() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going down one time.
- isGoHorizontal() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going horizontally in any way.
- isGoLeft() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going left.
- isGoLeftOnce() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going left once.
- isGoNone() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going nowhere.
- isGoRight() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going right.
- isGoRightOnce() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going right once.
- isGoUp() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going up.
- isGoUpOnce() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going up one time.
- isGoVertical() - Method in class com.b3dgs.lionengine.helper.StateHelper
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Check if going vertically in any way.