public class InnerShadowEffect extends Object implements IShadowEffect
Inner Shadow Layer effect
| Modifier and Type | Method and Description |
|---|---|
int |
getAngle()
Gets or sets the angle in degrees.
|
long |
getBlendMode()
Gets or sets the blend mode.
|
Color |
getColor()
Gets or sets the color.
|
int |
getDistance()
Gets or sets the distance in pixels.
|
int |
getNoise()
Gets or sets the noise.
|
byte |
getOpacity()
Gets or sets the opacity.
|
int |
getSize()
Gets or sets the blur value in pixels.
|
int |
getSpread()
Gets or sets the spread (choke) as percentage.
|
boolean |
getUseGlobalLight()
Gets or sets a value indicating whether [use this angle in all of the layer effects].
|
boolean |
isVisible()
Gets or sets a value indicating whether this instance is visible.
|
void |
setAngle(int value)
Gets or sets the angle in degrees.
|
void |
setBlendMode(long value)
Gets or sets the blend mode.
|
void |
setColor(Color value)
Gets or sets the color.
|
void |
setDistance(int value)
Gets or sets the distance in pixels.
|
void |
setNoise(int value)
Gets or sets the noise.
|
void |
setOpacity(byte value)
Gets or sets the opacity.
|
void |
setSize(int value)
Gets or sets the blur value in pixels.
|
void |
setSpread(int value)
Gets or sets the spread (choke) as percentage.
|
void |
setUseGlobalLight(boolean value)
Gets or sets a value indicating whether [use this angle in all of the layer effects].
|
void |
setVisible(boolean value)
Gets or sets a value indicating whether this instance is visible.
|
public final Color getColor()
Gets or sets the color.
Value: The color.getColor in interface IShadowEffectpublic final void setColor(Color value)
Gets or sets the color.
Value: The color.setColor in interface IShadowEffectpublic final long getBlendMode()
Gets or sets the blend mode.
Value: The blend mode.getBlendMode in interface ILayerEffectpublic final void setBlendMode(long value)
Gets or sets the blend mode.
Value: The blend mode.setBlendMode in interface ILayerEffectpublic final boolean isVisible()
Gets or sets a value indicating whether this instance is visible.
Value:true if this instance is visible; otherwise, false.isVisible in interface ILayerEffectpublic final void setVisible(boolean value)
Gets or sets a value indicating whether this instance is visible.
Value:true if this instance is visible; otherwise, false.setVisible in interface ILayerEffectpublic final byte getOpacity()
Gets or sets the opacity.
Value: The opacity.getOpacity in interface ILayerEffectpublic final void setOpacity(byte value)
Gets or sets the opacity.
Value: The opacity.setOpacity in interface ILayerEffectpublic final int getAngle()
Gets or sets the angle in degrees.
Value: The angle.getAngle in interface IShadowEffectpublic final void setAngle(int value)
Gets or sets the angle in degrees.
Value: The angle.setAngle in interface IShadowEffectpublic final boolean getUseGlobalLight()
Gets or sets a value indicating whether [use this angle in all of the layer effects].
Value:true if [use global light]; otherwise, false.getUseGlobalLight in interface IShadowEffectpublic final void setUseGlobalLight(boolean value)
Gets or sets a value indicating whether [use this angle in all of the layer effects].
Value:true if [use global light]; otherwise, false.setUseGlobalLight in interface IShadowEffectpublic final int getDistance()
Gets or sets the distance in pixels.
Value: The distance.getDistance in interface IShadowEffectpublic final void setDistance(int value)
Gets or sets the distance in pixels.
Value: The distance.setDistance in interface IShadowEffectpublic final int getSpread()
Gets or sets the spread (choke) as percentage.
Value: The spread.getSpread in interface IShadowEffectpublic final void setSpread(int value)
Gets or sets the spread (choke) as percentage.
Value: The spread.setSpread in interface IShadowEffectpublic final int getSize()
Gets or sets the blur value in pixels.
Value: The size.getSize in interface IShadowEffectpublic final void setSize(int value)
Gets or sets the blur value in pixels.
Value: The size.setSize in interface IShadowEffectpublic final int getNoise()
Gets or sets the noise.
getNoise in interface IShadowEffectPsdImageArgumentException - Noise must be specified as percentage in range from 0 to 100
Value:
The noise.public final void setNoise(int value)
Gets or sets the noise.
setNoise in interface IShadowEffectPsdImageArgumentException - Noise must be specified as percentage in range from 0 to 100
Value:
The noise.Copyright (c) 2008-2020 Aspose Pty Ltd. All Rights Reserved.