public class Patch extends Geometry
Patch is a parametric modeling surface, similar to NurbsSurface, it's also defined by two
PatchDirection, the getU() and getV().
But difference between Patch and NurbsSurface is that the PatchDirection curve
can be one of PatchDirectionType.BEZIER, PatchDirectionType.QUADRATIC_BEZIER, PatchDirectionType.BASIS_SPLINE, PatchDirectionType.CARDINAL_SPLINE and PatchDirectionType.LINEARname, properties| Constructor and Description |
|---|
Patch()
Initializes a new instance of the
Patch class. |
Patch(java.lang.String name)
Initializes a new instance of the
Patch class. |
| Modifier and Type | Method and Description |
|---|---|
PatchDirection |
getU()
Gets the u direction.
|
PatchDirection |
getV()
Gets the v direction.
|
addElement, createElement, createElement, createElementUV, createElementUV, getCastShadows, getControlPoints, getDeformers, getDeformers2, getElement, getReceiveShadows, getVertexElementOfUV, getVertexElements, getVisible, setCastShadows, setReceiveShadows, setVisiblegetBoundingBox, getEntityRendererKey, getExcluded, getParentNode, getParentNodes, setExcluded, setParentNodegetScenefindProperty, getName, getProperties, getProperty, removeProperty, removeProperty, setName, setPropertypublic Patch()
Patch class.public Patch(java.lang.String name)
Patch class.name - Name.public PatchDirection getU()
public PatchDirection getV()