pos.rect will be drawn.rect will be drawn.rect will be drawn.Settings.enableGestures() N times to re-enable all gestures.Settings.disableGestures() method.Settings.disableGestures() N times
you should call this method N times to re-enable all gestures.ViewPager
(by enabling cross movement between ViewPager and it's child view)from view to to.from position to to view.OnRequestViewListener#onRequestView(Object)),
and starts enter animation when both views are ready.State.COMPARISON_EPSILON)to view back to fromViewsTransitionAnimator.enter(Object, boolean).State) based on current
setup (Settings).GestureController.getSettings().Settings.GestureController.OnGestureListenerGestureController and it's parent
ViewPager by splitting scroll movements between them.GestureController which is a main engine for all gestures interactions.GestureController which is a main engine for all gestures interactions.GestureController which is a main engine for all gestures interactions.State.getX() & State.getY() values can change.Settings.setMovementArea(int, int)).GestureDetector.OnDoubleTapListener#onDoubleTap(MotionEvent)GestureDetector.OnDoubleTapListener#onDoubleTap(MotionEvent)GestureDetector.OnGestureListener#onDown(MotionEvent)GestureDetector.OnGestureListener#onDown(MotionEvent)GestureDetector.OnGestureListener#onLongPress(MotionEvent).GestureDetector.OnGestureListener#onLongPress(MotionEvent).View (or ViewPosition)
for given index and provide it back to ViewsCoordinator.GestureDetector.OnDoubleTapListener#onSingleTapConfirmed(MotionEvent)GestureDetector.OnDoubleTapListener#onSingleTapConfirmed(MotionEvent)GestureDetector.OnGestureListener#onSingleTapUp(MotionEvent)GestureDetector.OnGestureListener#onSingleTapUp(MotionEvent)PagerAdapter implementation where each page is a regular view.ViewPositionAnimator.addPositionUpdateListener(PositionUpdateListener).ViewsTransitionAnimator.addPositionUpdateListener(ViewPositionAnimator.PositionUpdateListener).GestureController.OnStateChangeListener listeners.Settings.setOverscrollDistance(float, float) but accepts distance in DPGestureController and for StateController.Settings object and controls some aspects of view
State, such as movement bounds restrictions
(see StateController.getEffectiveMovementArea(RectF, State)) and dynamic min / max zoom levels
(see StateController.getEffectiveMinZoom() and StateController.getEffectiveMaxZoom()).ViewPosition.pack() method.GestureController.OnStateChangeListener listeners.ViewsCoordinator that allows requesting ViewsTransitionAnimator.enter(Object, boolean) or
ViewsTransitionAnimator.exit(boolean) animations, keeps track of ViewPositionAnimator.PositionUpdateListener
listeners and provides correct implementation of ViewsTransitionAnimator.isLeaving().