LottieAnimationState

class LottieAnimationState(isPlaying: Boolean, repeatCount: Int, initialProgress: Float)

See also

Constructors

LottieAnimationState
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fun LottieAnimationState(isPlaying: Boolean, repeatCount: Int = 0, initialProgress: Float = 0f)

Functions

equals
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open operator fun equals(other: Any?): Boolean
hashCode
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open fun hashCode(): Int
toggleIsPlaying
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fun toggleIsPlaying()
toString
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open fun toString(): String

Properties

applyOpacityToLayers
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var applyOpacityToLayers: Boolean
Sets whether to apply opacity to the each layer instead of shape.
frame
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val frame: Int
isPlaying
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var isPlaying: Boolean
outlineMasksAndMattes
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var outlineMasksAndMattes: Boolean
Enable this to debug slow animations by outlining masks and mattes.
progress
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var progress: Float
repeatCount
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var repeatCount: Int
speed
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var speed: Float