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A

abort(Class<T>) - Method in class ca.blarg.gdx.events.EventManager
 
abort(Class<T>, boolean) - Method in class ca.blarg.gdx.events.EventManager
 
add(Class<T>) - Method in class ca.blarg.gdx.entities.Entity
 
add() - Method in class ca.blarg.gdx.entities.EntityManager
public Entity management
add(Rectangle) - Method in class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 
add(int, int, int, int) - Method in class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 
add(String, TextureRegion) - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
add(String, TextureRegion, float, float, float, float) - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
add(TextureAtlas) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
add(Class<T>) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
Get / Add / Remove
add(Class<T>, boolean) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
add(Class<T>) - Method in class ca.blarg.gdx.processes.ProcessManager
Add / Remove
add(Class<T>, String) - Method in class ca.blarg.gdx.processes.ProcessManager
 
addAllAtlases(AssetManager) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
addAnimation(String, int, int, int, float, boolean) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
addComponent(Class<T>, Entity) - Method in class ca.blarg.gdx.entities.EntityManager
public Entity Component management
addGlobal(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
global component management
addGrid(int, int, int, int, int, int, int) - Method in class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 
addListener(Class<T>, EventListener) - Method in class ca.blarg.gdx.events.EventManager
 
addPathIfNone(String, String) - Static method in class ca.blarg.gdx.assets.AssetLoadingUtils
 
addPreset(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
public EntityPreset management
addSequence(String, TextureAtlas, int, int, int, float, boolean) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
addSubsystem(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
public ComponentSystem management
addUsingPreset(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
addUsingPreset(Class<T>, EntityPreset.CreationArgs) - Method in class ca.blarg.gdx.entities.EntityManager
 
afterGroup(int) - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
afterGroups() - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
alpha - Variable in class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
AlphaTestCameraGroupStrategy - Class in ca.blarg.gdx.graphics
Note:
This is almost exactly the same as CameraGroupStrategy except that this version requires shader support and it's shader has been slightly modified to perform a simple alpha-test in the fragment shader.
AlphaTestCameraGroupStrategy(Camera) - Constructor for class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
AlphaTestCameraGroupStrategy(Camera, Comparator<Decal>) - Constructor for class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
Animation() - Constructor for class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
animations - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlas
 
animations - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
areAlmostEqual(float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
areAlmostEqual(float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
areAlmostEqual(float, float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
AssetLoadingException - Exception in ca.blarg.gdx.assets
 
AssetLoadingException(String, String) - Constructor for exception ca.blarg.gdx.assets.AssetLoadingException
 
AssetLoadingException(String, String, Throwable) - Constructor for exception ca.blarg.gdx.assets.AssetLoadingException
 
AssetLoadingUtils - Class in ca.blarg.gdx.assets
 
AssetLoadingUtils() - Constructor for class ca.blarg.gdx.assets.AssetLoadingUtils
 
assetManager - Variable in class ca.blarg.gdx.GameApp
 
atlas - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
attributes - Variable in class ca.blarg.gdx.graphics.Vertices
 
autogrid - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
AutoGridTextureAtlas - Class in ca.blarg.gdx.graphics.atlas
 
AutoGridTextureAtlas(Texture, int, int, int) - Constructor for class ca.blarg.gdx.graphics.atlas.AutoGridTextureAtlas
 
AutoGridTextureAtlas(Texture, int, int, int, float) - Constructor for class ca.blarg.gdx.graphics.atlas.AutoGridTextureAtlas
 

B

BACKWARD_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
beforeGroup(int, Array<Decal>) - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
beforeGroups() - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
begin(Camera) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
begin(Camera) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
begin(Camera, boolean) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
begin(SpriteBatch) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
begin(SpriteBatch, Camera, int) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
begin() - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
begin(ViewportContext) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
billboardSpriteBatch - Variable in class ca.blarg.gdx.GameApp
 
BillboardSpriteBatch - Class in ca.blarg.gdx.graphics
Wrapper over libgdx's included DecalBatch with automatic easy management of Decal objects.
BillboardSpriteBatch() - Constructor for class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
BillboardSpriteBatch.Type - Enum in ca.blarg.gdx.graphics
 
Bitfield - Class in ca.blarg.gdx
 
Bitfield() - Constructor for class ca.blarg.gdx.Bitfield
 
border - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
box(Vector3, Vector3) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
box(Vector3, Vector3, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
box(float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
box(float, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
box(BoundingBox) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
box(BoundingBox, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
buffer() - Method in class ca.blarg.gdx.graphics.Vertices
 

C

ca.blarg.gdx - package ca.blarg.gdx
 
ca.blarg.gdx.assets - package ca.blarg.gdx.assets
 
ca.blarg.gdx.assets.textureatlas - package ca.blarg.gdx.assets.textureatlas
 
ca.blarg.gdx.entities - package ca.blarg.gdx.entities
 
ca.blarg.gdx.entities.systemcomponents - package ca.blarg.gdx.entities.systemcomponents
 
ca.blarg.gdx.events - package ca.blarg.gdx.events
 
ca.blarg.gdx.graphics - package ca.blarg.gdx.graphics
 
ca.blarg.gdx.graphics.atlas - package ca.blarg.gdx.graphics.atlas
 
ca.blarg.gdx.graphics.screeneffects - package ca.blarg.gdx.graphics.screeneffects
 
ca.blarg.gdx.graphics.shaders - package ca.blarg.gdx.graphics.shaders
 
ca.blarg.gdx.io - package ca.blarg.gdx.io
 
ca.blarg.gdx.math - package ca.blarg.gdx.math
 
ca.blarg.gdx.processes - package ca.blarg.gdx.processes
 
ca.blarg.gdx.states - package ca.blarg.gdx.states
 
checkForCollisions(SweptSphere, BoundingBox) - Method in interface ca.blarg.gdx.math.SweptSphereWorldCollisionChecker
 
clear(long, long) - Static method in class ca.blarg.gdx.Bitfield
 
clear(int, int) - Static method in class ca.blarg.gdx.Bitfield
 
clear(short, short) - Static method in class ca.blarg.gdx.Bitfield
 
clear(byte, byte) - Static method in class ca.blarg.gdx.Bitfield
 
clear() - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
clear() - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
clear(float, float, float, float) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
collisionVeryCloseDistance - Variable in class ca.blarg.gdx.math.SweptSphereHandler
 
color - Variable in class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
color - Variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
combine(String, String) - Static method in class ca.blarg.gdx.io.FileHelpers
 
Component - Class in ca.blarg.gdx.entities
 
Component() - Constructor for class ca.blarg.gdx.entities.Component
 
ComponentSystem - Class in ca.blarg.gdx.entities
 
ComponentSystem(EntityManager, EventManager) - Constructor for class ca.blarg.gdx.entities.ComponentSystem
 
count() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
count() - Method in class ca.blarg.gdx.graphics.Vertices
 
create(EntityPreset.CreationArgs) - Method in class ca.blarg.gdx.entities.EntityPreset
 
create(Class<T>) - Method in class ca.blarg.gdx.events.EventManager
 
create() - Method in class ca.blarg.gdx.GdxGameAppListener
 
currentFallDistance - Variable in class ca.blarg.gdx.math.SweptSphere
 
CustomGridTextureAtlas - Class in ca.blarg.gdx.graphics.atlas
 
CustomGridTextureAtlas(Texture) - Constructor for class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 
CustomGridTextureAtlas(Texture, float) - Constructor for class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 

D

debugGeometryRenderer - Variable in class ca.blarg.gdx.GameApp
 
DebugGeometryRenderer - Class in ca.blarg.gdx.graphics
Similar idea to ShapeRenderer, but provides more convenient methods to render 3D geometry primitives.
DebugGeometryRenderer() - Constructor for class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
DebugShader - Class in ca.blarg.gdx.graphics.shaders
 
DebugShader() - Constructor for class ca.blarg.gdx.graphics.shaders.DebugShader
 
decideGroup(Decal) - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
DEFAULT_DIM_ALPHA - Static variable in class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
DEFAULT_DIM_COLOR - Static variable in class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
DEFAULT_FADE_SPEED - Static variable in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
DEFAULT_FLASH_SPEED - Static variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
DEFAULT_MAX_INTENSITY - Static variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
delay - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
delay - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
DelayedSpriteBatch - Class in ca.blarg.gdx.graphics
Wrapper over libgdx's included SpriteBatch which doesn't manipulate _any_ OpenGL state until the call to SpriteBatch.end().
DelayedSpriteBatch() - Constructor for class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
destTileIndex - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
DimScreenEffect - Class in ca.blarg.gdx.graphics.screeneffects
 
DimScreenEffect() - Constructor for class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
dispose() - Method in class ca.blarg.gdx.entities.ComponentSystem
 
dispose() - Method in class ca.blarg.gdx.entities.EntityManager
 
dispose() - Method in class ca.blarg.gdx.GameApp
 
dispose() - Method in class ca.blarg.gdx.GdxGameAppListener
 
dispose() - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
dispose() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
dispose() - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
dispose() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
dispose() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
cleanup
dispose() - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
dispose() - Method in class ca.blarg.gdx.processes.GameProcess
 
dispose() - Method in class ca.blarg.gdx.processes.ProcessManager
cleanup
dispose() - Method in class ca.blarg.gdx.states.GameState
 
dispose() - Method in class ca.blarg.gdx.states.StateManager
cleanup
doFadingTransition(ScreenEffectManager, boolean, boolean) - Static method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectHelpers
 
DOWN_2D - Static variable in class ca.blarg.gdx.math.MathHelpers
 
DOWN_VECTOR2 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
DOWN_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, Texture, float, float, float, float, float, int, int, int, int, Color) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, TextureRegion, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(BillboardSpriteBatch.Type, TextureRegion, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
draw(Texture, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, int, int, int, int, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, int, int, int, int, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, int, int, int, int, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float, float, float, int, int, int, int, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(TextureRegion, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, CharSequence) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, CharSequence, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, float, CharSequence) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, float, CharSequence, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, float, float, CharSequence) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(BitmapFont, float, float, float, float, CharSequence, Color) - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
draw(Texture, float, float, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(Texture, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(Texture, float, float, float, float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(Texture, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(Texture, float, float, float, float, float, int, int, int, int) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(TextureRegion, float, float, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(TextureRegion, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(BitmapFont, float, float, CharSequence) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(BitmapFont, float, float, CharSequence, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(BitmapFont, float, float, float, CharSequence) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
draw(BitmapFont, float, float, float, CharSequence, float) - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
drawToTexture(Texture, Pixmap, int, int) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
Same as Texture.draw(com.badlogic.gdx.graphics.Pixmap, int, int), but also allows drawing the source Pixmap object to an unmanaged Texture object.

E

edgeCoordOffset - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
effectManager - Variable in class ca.blarg.gdx.states.GameState
 
embed(long, long, int, int, long) - Static method in class ca.blarg.gdx.Bitfield
 
embed(int, int, int, int, int) - Static method in class ca.blarg.gdx.Bitfield
 
embed(short, short, int, int, short) - Static method in class ca.blarg.gdx.Bitfield
 
embed(byte, byte, int, int, byte) - Static method in class ca.blarg.gdx.Bitfield
 
enableSequence(String, boolean) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
end() - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
end() - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
end() - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
end() - Method in class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
endIndex - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
Entity - Class in ca.blarg.gdx.entities
 
Entity(EntityManager) - Constructor for class ca.blarg.gdx.entities.Entity
Do not instantiate Entity's directly.
entityManager - Variable in class ca.blarg.gdx.entities.ComponentSystem
 
EntityManager - Class in ca.blarg.gdx.entities
 
EntityManager(EventManager) - Constructor for class ca.blarg.gdx.entities.EntityManager
 
entityManager - Variable in class ca.blarg.gdx.entities.EntityPreset
 
EntityPreset - Class in ca.blarg.gdx.entities
 
EntityPreset(EntityManager) - Constructor for class ca.blarg.gdx.entities.EntityPreset
 
EntityPreset.CreationArgs - Interface in ca.blarg.gdx.entities
 
EntityPresetComponent - Class in ca.blarg.gdx.entities.systemcomponents
 
EntityPresetComponent() - Constructor for class ca.blarg.gdx.entities.systemcomponents.EntityPresetComponent
 
EPSILON - Static variable in class ca.blarg.gdx.math.MathHelpers
 
esIntersectionPoint - Variable in class ca.blarg.gdx.math.SweptSphere
 
esNormalizedVelocity - Variable in class ca.blarg.gdx.math.SweptSphere
 
esPosition - Variable in class ca.blarg.gdx.math.SweptSphere
 
esVelocity - Variable in class ca.blarg.gdx.math.SweptSphere
 
EulerPerspectiveCamera - Class in ca.blarg.gdx.graphics
Simple 3D perspective camera class using euler angles to control orientation.
EulerPerspectiveCamera(float, float, float) - Constructor for class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
Event - Class in ca.blarg.gdx.events
 
Event() - Constructor for class ca.blarg.gdx.events.Event
 
EventHandler - Class in ca.blarg.gdx.events
 
EventHandler(EventManager) - Constructor for class ca.blarg.gdx.events.EventHandler
 
EventListener - Interface in ca.blarg.gdx.events
 
eventManager - Variable in class ca.blarg.gdx.entities.EntityManager
 
eventManager - Variable in class ca.blarg.gdx.events.EventHandler
 
EventManager - Class in ca.blarg.gdx.events
 
EventManager() - Constructor for class ca.blarg.gdx.events.EventManager
 
eventManager - Variable in class ca.blarg.gdx.GameApp
 
eventManager - Variable in class ca.blarg.gdx.states.StateManager
 
extend(int) - Method in class ca.blarg.gdx.graphics.Vertices
 
ExtendedSpriteBatch - Class in ca.blarg.gdx.graphics
Various additional SpriteBatch.draw(com.badlogic.gdx.graphics.Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) methods mostly for convenience.
ExtendedSpriteBatch() - Constructor for class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
ExtendedSpriteBatch(int) - Constructor for class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
ExtendedSpriteBatch(int, ShaderProgram) - Constructor for class ca.blarg.gdx.graphics.ExtendedSpriteBatch
 
extract(long, int, long) - Static method in class ca.blarg.gdx.Bitfield
 
extract(int, int, int) - Static method in class ca.blarg.gdx.Bitfield
 
extract(short, int, short) - Static method in class ca.blarg.gdx.Bitfield
 
extract(byte, int, byte) - Static method in class ca.blarg.gdx.Bitfield
 

F

fadeIn(float, Color) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
fadeIn(float, Color, float) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
fadeOut(float, Color) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
fadeOut(float, Color, float) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
FadeScreenEffect - Class in ca.blarg.gdx.graphics.screeneffects
 
FadeScreenEffect() - Constructor for class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
fallDistance - Variable in class ca.blarg.gdx.math.SweptSphere
 
fastInverseSqrt(float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
fastInverseSqrt(double) - Static method in class ca.blarg.gdx.math.MathHelpers
 
fieldOfView - Variable in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
FileHelpers - Class in ca.blarg.gdx.io
 
FileHelpers() - Constructor for class ca.blarg.gdx.io.FileHelpers
 
flashInSpeed - Variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
flashOutSpeed - Variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
FlashScreenEffect - Class in ca.blarg.gdx.graphics.screeneffects
 
FlashScreenEffect() - Constructor for class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
FLOAT_EPSILON - Static variable in class ca.blarg.gdx.math.MathHelpers
 
flush() - Method in class ca.blarg.gdx.graphics.BillboardSpriteBatch
 
flush() - Method in class ca.blarg.gdx.graphics.DelayedSpriteBatch
 
FORWARD_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
foundCollision - Variable in class ca.blarg.gdx.math.SweptSphere
 
FRAGMENT_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.DebugShader
 
FRAGMENT_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleColorShaderProgram
 
FRAGMENT_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleColorTextureShaderProgram
 
FRAGMENT_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleTextureShaderProgram
 
free(T) - Method in class ca.blarg.gdx.events.EventManager
 
fromEllipsoidSpace(Vector3, Vector3) - Method in class ca.blarg.gdx.math.SweptSphere
 
fromEllipsoidSpace(Vector3) - Method in class ca.blarg.gdx.math.SweptSphere
 

G

GameApp - Class in ca.blarg.gdx
 
GameApp() - Constructor for class ca.blarg.gdx.GameApp
 
gameApp - Variable in class ca.blarg.gdx.processes.GameProcess
 
gameApp - Variable in class ca.blarg.gdx.states.GameState
 
gameApp - Variable in class ca.blarg.gdx.states.StateManager
 
GameLooper - Interface in ca.blarg.gdx
 
GameProcess - Class in ca.blarg.gdx.processes
 
GameProcess(ProcessManager, EventManager) - Constructor for class ca.blarg.gdx.processes.GameProcess
 
gameState - Variable in class ca.blarg.gdx.processes.GameProcess
 
gameState - Variable in class ca.blarg.gdx.processes.ProcessManager
 
GameState - Class in ca.blarg.gdx.states
 
GameState(StateManager, EventManager) - Constructor for class ca.blarg.gdx.states.GameState
 
GdxGameAppListener - Class in ca.blarg.gdx
 
GdxGameAppListener(Class<? extends GameApp>) - Constructor for class ca.blarg.gdx.GdxGameAppListener
 
get(Class<T>) - Method in class ca.blarg.gdx.entities.Entity
 
get(String) - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
get(int) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
get(Class<T>) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
get(Color) - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
get(float, float, float, float) - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
get(int) - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
get(Class<T>) - Static method in class ca.blarg.gdx.Services
 
getAllComponentsFor(Entity, Array<Component>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getAllCreatedWithPreset(Class<T>, Array<Entity>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getAllWith(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getAlpha() - Method in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
getAngleBetween2D(Vector2, Vector2) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getAngleFromPointOnCircle(float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getAnimations() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
getAssetFilename() - Method in exception ca.blarg.gdx.assets.AssetLoadingException
 
getCamera() - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
getCartesianCoordsFromSpherical(float, float, float, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getCol(int, Color) - Method in class ca.blarg.gdx.graphics.Vertices
 
getCol(Color) - Method in class ca.blarg.gdx.graphics.Vertices
 
getComponent(Class<T>, Entity) - Method in class ca.blarg.gdx.entities.EntityManager
 
getDependencies(String, FileHandle, TextureAtlasLoader.TextureAtlasParameter) - Method in class ca.blarg.gdx.assets.textureatlas.TextureAtlasLoader
 
getDirectionVector2(float, Vector2) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDirectionVector2(float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDirectionVector3FromAngles(float, float, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDirectionVector3FromAngles(float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDirectionVector3FromYAxis(float, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDirectionVector3FromYAxis(float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getDistanceFromPointToBox(Vector3, BoundingBox) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
getFirstWith(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getForward() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
getGlobal(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getGroupShader(int) - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
getLowestQuadraticRoot(float, float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
Basically the same as com.badlogic.gdx.math.Intersector#getLowestPositiveRoot except for the addition of a parameter maxR which limits the maximum root value we accept.
getMaskFor(int, int) - Static method in class ca.blarg.gdx.Bitfield
 
getMessage() - Method in exception ca.blarg.gdx.assets.AssetLoadingException
 
getNor(int, Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
getNor(Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
getOrthographicCamera() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
getOrthographicViewport() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
getPath(FileHandle) - Static method in class ca.blarg.gdx.io.FileHelpers
 
getPath(String) - Static method in class ca.blarg.gdx.io.FileHelpers
 
getPerspectiveCamera() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
getPerspectiveViewport() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
getPitch() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
getPointOnCircle(float, float, Vector2) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getPointOnCircle(float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getPos(int, Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
getPos(Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
getPresetUsedToCreate() - Method in class ca.blarg.gdx.entities.Entity
 
getProjectedCenteredPosition(ViewportContext, float, float, float, float, float, Vector3) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
getRenderInterpolation() - Method in interface ca.blarg.gdx.GameLooper
 
getRenderInterpolation() - Method in class ca.blarg.gdx.GdxGameAppListener
 
getRotation() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
getScaleFactor(BoundingBox, BoundingBox, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getScaleFactor(Vector3, Vector3, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getSquaredDistanceFromPointToBox(Vector3, BoundingBox) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
getStateAfter(GameState) - Method in class ca.blarg.gdx.states.StateManager
 
getStateAfterOfType(GameState, Class<? extends GameState>) - Method in class ca.blarg.gdx.states.StateManager
 
getStateBefore(GameState) - Method in class ca.blarg.gdx.states.StateManager
 
getStateBeforeOfType(GameState, Class<? extends GameState>) - Method in class ca.blarg.gdx.states.StateManager
 
getSubsystem(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
getTopNonOverlayState() - Method in class ca.blarg.gdx.states.StateManager
 
getTopState() - Method in class ca.blarg.gdx.states.StateManager
public state getters
getUpdateDelta() - Method in interface ca.blarg.gdx.GameLooper
 
getUpdateDelta() - Method in class ca.blarg.gdx.GdxGameAppListener
 
getUpdateFrequency() - Method in interface ca.blarg.gdx.GameLooper
 
getUpdateFrequency() - Method in class ca.blarg.gdx.GdxGameAppListener
 
getUV(int, Vector2) - Method in class ca.blarg.gdx.graphics.Vertices
 
getUV(Vector2) - Method in class ca.blarg.gdx.graphics.Vertices
 
getVertex(int, MeshPartBuilder.VertexInfo) - Method in class ca.blarg.gdx.graphics.Vertices
 
getVertex(MeshPartBuilder.VertexInfo) - Method in class ca.blarg.gdx.graphics.Vertices
 
getYAngleBetween(Vector3, Vector3) - Static method in class ca.blarg.gdx.math.MathHelpers
 
getYaw() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
GraphicsHelpers - Class in ca.blarg.gdx.graphics
 
GraphicsHelpers() - Constructor for class ca.blarg.gdx.graphics.GraphicsHelpers
 

H

handle(Event) - Method in class ca.blarg.gdx.entities.ComponentSystem
 
handle(Event) - Method in interface ca.blarg.gdx.events.EventListener
 
handle(Event) - Method in class ca.blarg.gdx.processes.GameProcess
 
handle(Event) - Method in class ca.blarg.gdx.states.GameState
 
handleBasicMovementCollision(SweptSphere, Vector3, Vector3) - Method in class ca.blarg.gdx.math.SweptSphereHandler
 
handleMovement(SweptSphere, Vector3, Vector3, Vector3, boolean, boolean, float) - Method in class ca.blarg.gdx.math.SweptSphereHandler
 
handleMovement(SweptSphere, Vector3, Vector3, boolean, boolean, float) - Method in class ca.blarg.gdx.math.SweptSphereHandler
 
has(Class<T>) - Method in class ca.blarg.gdx.entities.Entity
 
hasAnimations() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
hasComponent(Class<T>, Entity) - Method in class ca.blarg.gdx.entities.EntityManager
 
hasGlobal(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
hasMappings() - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
hasPath(String) - Static method in class ca.blarg.gdx.io.FileHelpers
 
hasProcess(String) - Method in class ca.blarg.gdx.processes.ProcessManager
 
hasState(String) - Method in class ca.blarg.gdx.states.StateManager
 
height - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 

I

InactiveComponent - Class in ca.blarg.gdx.entities.systemcomponents
 
InactiveComponent() - Constructor for class ca.blarg.gdx.entities.systemcomponents.InactiveComponent
 
instantiateObject(Class<T>, Class<?>[], Object[]) - Static method in class ca.blarg.gdx.ReflectionUtils
 
IntersectionTester - Class in ca.blarg.gdx.math
Various intersection tests between 3D geometric shapes.
IntersectionTester() - Constructor for class ca.blarg.gdx.math.IntersectionTester
 
inverseLerp(float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
inverseLerp(int, int, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
isActive - Variable in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
isDoneFading() - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
isEmpty() - Method in class ca.blarg.gdx.processes.ProcessManager
 
isEmpty() - Method in class ca.blarg.gdx.states.StateManager
 
isFalling - Variable in class ca.blarg.gdx.math.SweptSphere
 
isFinished() - Method in class ca.blarg.gdx.processes.GameProcess
 
isFinished() - Method in class ca.blarg.gdx.states.GameState
 
isInactive() - Method in class ca.blarg.gdx.entities.Entity
 
isInMotion - Variable in class ca.blarg.gdx.math.SweptSphere
 
isNullOrEmpty(String) - Static method in class ca.blarg.gdx.Strings
 
isOnGround - Variable in class ca.blarg.gdx.math.SweptSphere
 
isProcessTransitioning(GameProcess) - Method in class ca.blarg.gdx.processes.ProcessManager
 
isSet(long, long) - Static method in class ca.blarg.gdx.Bitfield
 
isSet(int, int) - Static method in class ca.blarg.gdx.Bitfield
 
isSet(short, short) - Static method in class ca.blarg.gdx.Bitfield
 
isSet(byte, byte) - Static method in class ca.blarg.gdx.Bitfield
 
isSliding - Variable in class ca.blarg.gdx.math.SweptSphere
 
isStateTransitioning(GameState) - Method in class ca.blarg.gdx.states.StateManager
 
isTopState() - Method in class ca.blarg.gdx.states.GameState
 
isTopState(GameState) - Method in class ca.blarg.gdx.states.StateManager
 
isTransitioning() - Method in class ca.blarg.gdx.processes.ProcessManager
public process getters
isTransitioning() - Method in class ca.blarg.gdx.states.GameState
 
isTransitioning() - Method in class ca.blarg.gdx.states.StateManager
 
isValid(Entity) - Method in class ca.blarg.gdx.entities.EntityManager
 

J

JsonMaterialMapping - Class in ca.blarg.gdx.assets.textureatlas
 
JsonMaterialMapping() - Constructor for class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
JsonTextureAtlas - Class in ca.blarg.gdx.assets.textureatlas
 
JsonTextureAtlas() - Constructor for class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlas
 
JsonTextureAtlasAnimation - Class in ca.blarg.gdx.assets.textureatlas
 
JsonTextureAtlasAnimation() - Constructor for class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
JsonTextureAtlasTile - Class in ca.blarg.gdx.assets.textureatlas
 
JsonTextureAtlasTile() - Constructor for class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 

L

LargePixelScreenViewport - Class in ca.blarg.gdx.graphics
 
LargePixelScreenViewport() - Constructor for class ca.blarg.gdx.graphics.LargePixelScreenViewport
 
lastPositionY - Variable in class ca.blarg.gdx.math.SweptSphere
 
LEFT_2D - Static variable in class ca.blarg.gdx.math.MathHelpers
 
LEFT_VECTOR2 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
LEFT_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
lerp(float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
lerp(int, int, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
line(Vector3, Vector3) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
line(Vector3, Vector3, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
line(float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
line(float, float, float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
line(Segment) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
line(Segment, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
listenFor(Class<T>) - Method in class ca.blarg.gdx.events.EventHandler
 
loadAsync(AssetManager, String, FileHandle, TextureAtlasLoader.TextureAtlasParameter) - Method in class ca.blarg.gdx.assets.textureatlas.TextureAtlasLoader
 
loadSync(AssetManager, String, FileHandle, TextureAtlasLoader.TextureAtlasParameter) - Method in class ca.blarg.gdx.assets.textureatlas.TextureAtlasLoader
 
lookAt(Vector3) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
lookAt(float, float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
loop - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
loop - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 

M

make(String, int) - Static method in class ca.blarg.gdx.graphics.TTF
 
materialMapping - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlas
 
materialMaxU - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
materialMaxV - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
materialMinU - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
materialMinV - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
MaterialTileMapping - Class in ca.blarg.gdx.graphics.atlas
 
MaterialTileMapping(TextureAtlas) - Constructor for class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
materialTileMapping - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
MaterialTileMapping.TileTexture - Class in ca.blarg.gdx.graphics.atlas
 
MathHelpers - Class in ca.blarg.gdx.math
 
MathHelpers() - Constructor for class ca.blarg.gdx.math.MathHelpers
 
maximumIntensity - Variable in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
maxU - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
maxV - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
minU - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
minV - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
modelBatch - Variable in class ca.blarg.gdx.GameApp
 
move(Vector3) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
move(int) - Method in class ca.blarg.gdx.graphics.Vertices
 
moveNext() - Method in class ca.blarg.gdx.graphics.Vertices
 
movePrev() - Method in class ca.blarg.gdx.graphics.Vertices
 
moveTo(Vector3) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
moveTo(float, float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
moveTo(int) - Method in class ca.blarg.gdx.graphics.Vertices
 
moveToEnd() - Method in class ca.blarg.gdx.graphics.Vertices
 
moveToStart() - Method in class ca.blarg.gdx.graphics.Vertices
 

N

name - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
name - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
name - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
nearestCollisionDistance - Variable in class ca.blarg.gdx.math.SweptSphere
 
nearestCollisionPoint - Variable in class ca.blarg.gdx.math.SweptSphere
 
normalizeUp() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
numTilesX - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
numTilesY - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 

O

onAdd() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onAdd() - Method in class ca.blarg.gdx.processes.GameProcess
 
onAppPause() - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onAppPause() - Method in class ca.blarg.gdx.entities.EntityManager
 
onAppPause() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onAppPause() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
events
onAppPause() - Method in class ca.blarg.gdx.processes.GameProcess
 
onAppPause() - Method in class ca.blarg.gdx.processes.ProcessManager
 
onAppPause() - Method in class ca.blarg.gdx.states.GameState
 
onAppPause() - Method in class ca.blarg.gdx.states.StateManager
events
onAppResume() - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onAppResume() - Method in class ca.blarg.gdx.entities.EntityManager
events
onAppResume() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onAppResume() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onAppResume() - Method in class ca.blarg.gdx.processes.GameProcess
 
onAppResume() - Method in class ca.blarg.gdx.processes.ProcessManager
 
onAppResume() - Method in class ca.blarg.gdx.states.GameState
 
onAppResume() - Method in class ca.blarg.gdx.states.StateManager
 
onCreate() - Method in class ca.blarg.gdx.GameApp
 
onGroundTolerance - Variable in class ca.blarg.gdx.math.SweptSphereHandler
 
onPause() - Method in class ca.blarg.gdx.GameApp
 
onPause() - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
onPause() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onPause(boolean) - Method in class ca.blarg.gdx.processes.GameProcess
 
onPause(boolean) - Method in class ca.blarg.gdx.processes.ProcessManager
events
onPause(boolean) - Method in class ca.blarg.gdx.states.GameState
 
onPop() - Method in class ca.blarg.gdx.states.GameState
 
onPostRender() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onPreRender() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onPush() - Method in class ca.blarg.gdx.states.GameState
 
onRegister() - Method in interface ca.blarg.gdx.Services.Service
 
onRemove() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onRemove() - Method in class ca.blarg.gdx.processes.GameProcess
 
onRender(float) - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onRender(float) - Method in class ca.blarg.gdx.entities.EntityManager
 
onRender(float) - Method in class ca.blarg.gdx.GameApp
 
onRender(float) - Method in class ca.blarg.gdx.graphics.screeneffects.DimScreenEffect
 
onRender(float) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
onRender(float) - Method in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
onRender(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onRender(float) - Method in class ca.blarg.gdx.processes.GameProcess
 
onRender(float) - Method in class ca.blarg.gdx.processes.ProcessManager
 
onRender(float) - Method in class ca.blarg.gdx.states.GameState
 
onRender(float) - Method in class ca.blarg.gdx.states.StateManager
 
onRenderGlobal(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onRenderLocal(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onResize() - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onResize() - Method in class ca.blarg.gdx.entities.EntityManager
 
onResize(int, int) - Method in class ca.blarg.gdx.GameApp
 
onResize() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onResize() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onResize(int, int) - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onResize() - Method in class ca.blarg.gdx.processes.GameProcess
 
onResize() - Method in class ca.blarg.gdx.processes.ProcessManager
 
onResize() - Method in class ca.blarg.gdx.states.GameState
 
onResize() - Method in class ca.blarg.gdx.states.StateManager
 
onResume() - Method in class ca.blarg.gdx.GameApp
 
onResume() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
onResume() - Method in class ca.blarg.gdx.graphics.SolidColorTextureCache
 
onResume() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onResume(boolean) - Method in class ca.blarg.gdx.processes.GameProcess
 
onResume(boolean) - Method in class ca.blarg.gdx.processes.ProcessManager
 
onResume(boolean) - Method in class ca.blarg.gdx.states.GameState
 
onTransition(float, boolean, boolean) - Method in class ca.blarg.gdx.processes.GameProcess
 
onTransition(float, boolean, boolean) - Method in class ca.blarg.gdx.states.GameState
 
onUnregister() - Method in interface ca.blarg.gdx.Services.Service
 
onUpdate(float) - Method in class ca.blarg.gdx.events.EventManager
 
onUpdate(float) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.entities.EntityManager
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.GameApp
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.graphics.screeneffects.FadeScreenEffect
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.graphics.screeneffects.FlashScreenEffect
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.graphics.ViewportContext
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.processes.GameProcess
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.processes.ProcessManager
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.states.GameState
 
onUpdateFrame(float) - Method in class ca.blarg.gdx.states.StateManager
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.entities.ComponentSystem
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.entities.EntityManager
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.GameApp
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.processes.GameProcess
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.processes.ProcessManager
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.states.GameState
 
onUpdateGameState(float) - Method in class ca.blarg.gdx.states.StateManager
 
open(Files.FileType, String) - Static method in class ca.blarg.gdx.io.FileHelpers
 
orient(float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
orientTo(float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
overlay(Class<T>) - Method in class ca.blarg.gdx.states.StateManager
 
overlay(Class<T>, String) - Method in class ca.blarg.gdx.states.StateManager
 

P

pause() - Method in class ca.blarg.gdx.GdxGameAppListener
 
pitch(float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
pitchTo(float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
pop() - Method in class ca.blarg.gdx.states.StateManager
 
pop(GameState) - Method in class ca.blarg.gdx.states.StateManager
 
popTopNonOverlay() - Method in class ca.blarg.gdx.states.StateManager
 
position() - Method in class ca.blarg.gdx.graphics.Vertices
 
position - Variable in class ca.blarg.gdx.math.SweptSphere
 
possibleCollisionAreaMaxOffset - Variable in class ca.blarg.gdx.math.SweptSphereHandler
 
possibleCollisionAreaMinOffset - Variable in class ca.blarg.gdx.math.SweptSphereHandler
 
pow(int, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
pow(long, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
presetType - Variable in class ca.blarg.gdx.entities.systemcomponents.EntityPresetComponent
 
processManager - Variable in class ca.blarg.gdx.processes.GameProcess
 
ProcessManager - Class in ca.blarg.gdx.processes
 
ProcessManager(GameState) - Constructor for class ca.blarg.gdx.processes.ProcessManager
 
processManager - Variable in class ca.blarg.gdx.states.GameState
 
push(Class<T>) - Method in class ca.blarg.gdx.states.StateManager
Push / Pop / Overlay / Swap / Queue
push(Class<T>, String) - Method in class ca.blarg.gdx.states.StateManager
 

Q

queue(Event) - Method in class ca.blarg.gdx.events.EventManager
 

R

radius - Variable in class ca.blarg.gdx.math.SweptSphere
 
ray(Vector3, Vector3, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ray(Vector3, Vector3, float, Color, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ray(float, float, float, float, float, float, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ray(float, float, float, float, float, float, float, Color, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ray(Ray, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ray(Ray, float, Color, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
rect(Vector3, Vector3, Vector3, Vector3) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
rect(Vector3, Vector3, Vector3, Vector3, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
ReflectionUtils - Class in ca.blarg.gdx
 
ReflectionUtils() - Constructor for class ca.blarg.gdx.ReflectionUtils
 
region - Variable in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
register(Object) - Static method in class ca.blarg.gdx.Services
 
register(Class<?>, Object) - Static method in class ca.blarg.gdx.Services
 
remainingSpace() - Method in class ca.blarg.gdx.graphics.Vertices
 
remove(Class<T>) - Method in class ca.blarg.gdx.entities.Entity
 
remove(Entity) - Method in class ca.blarg.gdx.entities.EntityManager
 
remove(Class<T>) - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
remove(String) - Method in class ca.blarg.gdx.processes.ProcessManager
 
removeAll() - Method in class ca.blarg.gdx.entities.EntityManager
 
removeAll() - Method in class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
removeAll() - Method in class ca.blarg.gdx.processes.ProcessManager
 
removeAllGlobals() - Method in class ca.blarg.gdx.entities.EntityManager
 
removeAllPresets() - Method in class ca.blarg.gdx.entities.EntityManager
 
removeAllSubsystems() - Method in class ca.blarg.gdx.entities.EntityManager
 
removeComponent(Class<T>, Entity) - Method in class ca.blarg.gdx.entities.EntityManager
 
removeFirstOf(Class<T>) - Method in class ca.blarg.gdx.processes.ProcessManager
 
removeGlobal(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
removeListener(Class<T>, EventListener) - Method in class ca.blarg.gdx.events.EventManager
 
removePreset(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
removeSubsystem(Class<T>) - Method in class ca.blarg.gdx.entities.EntityManager
 
render() - Method in class ca.blarg.gdx.GdxGameAppListener
 
renderCoordinateSystemAxis(DebugGeometryRenderer, ExtendedSpriteBatch, ViewportContext, BitmapFont, Vector3) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
renderCoordinateSystemAxis(DebugGeometryRenderer, ExtendedSpriteBatch, ViewportContext, BitmapFont, Vector3, float) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
renderGridPlane(ShapeRenderer, Camera, int, int) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
renderGridPlane(ShapeRenderer, Camera, int, int, float, float, float) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
renderGridPlane(ShapeRenderer, Camera, int, int, Matrix4) - Static method in class ca.blarg.gdx.graphics.GraphicsHelpers
 
reset() - Method in class ca.blarg.gdx.entities.systemcomponents.EntityPresetComponent
 
reset() - Method in class ca.blarg.gdx.entities.systemcomponents.InactiveComponent
 
reset() - Method in class ca.blarg.gdx.graphics.atlas.CustomGridTextureAtlas
 
reset() - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
reset() - Method in class ca.blarg.gdx.math.SweptSphere
 
resetSequence(String) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
resize(int, int) - Method in class ca.blarg.gdx.GdxGameAppListener
 
resize(int) - Method in class ca.blarg.gdx.graphics.Vertices
 
resume() - Method in class ca.blarg.gdx.GdxGameAppListener
 
RIGHT_2D - Static variable in class ca.blarg.gdx.math.MathHelpers
 
RIGHT_VECTOR2 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
RIGHT_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
rolloverClamp(float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
rolloverClamp(int, int, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
rotate(Quaternion) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
rotate(Matrix4) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
rotate(Vector3, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
rotate(float, float, float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
rotateAround(Vector3, Vector3, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 

S

scaleRange(float, float, float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
scaleRange(int, int, int, int, int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
scaleTexCoord(Vector2, TextureRegion, Vector2) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleTexCoord(Vector2, float, float, TextureRegion, Vector2) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleTexCoordU(float, TextureRegion) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleTexCoordU(float, float, float, TextureRegion) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleTexCoordV(float, TextureRegion) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleTexCoordV(float, float, float, TextureRegion) - Static method in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
scaleUV(String, Vector2, Vector2) - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
scaleUV(String, float, float, Vector2) - Method in class ca.blarg.gdx.graphics.atlas.MaterialTileMapping
 
ScreenEffect - Class in ca.blarg.gdx.graphics.screeneffects
 
ScreenEffect() - Constructor for class ca.blarg.gdx.graphics.screeneffects.ScreenEffect
 
ScreenEffectHelpers - Class in ca.blarg.gdx.graphics.screeneffects
 
ScreenEffectHelpers() - Constructor for class ca.blarg.gdx.graphics.screeneffects.ScreenEffectHelpers
 
ScreenEffectManager - Class in ca.blarg.gdx.graphics.screeneffects
 
ScreenEffectManager() - Constructor for class ca.blarg.gdx.graphics.screeneffects.ScreenEffectManager
 
Screenshot - Class in ca.blarg.gdx
 
Screenshot() - Constructor for class ca.blarg.gdx.Screenshot
 
Services - Class in ca.blarg.gdx
Just a simple service locator.
Services() - Constructor for class ca.blarg.gdx.Services
 
Services.Service - Interface in ca.blarg.gdx
 
set(long, long) - Static method in class ca.blarg.gdx.Bitfield
 
set(int, int) - Static method in class ca.blarg.gdx.Bitfield
 
set(short, short) - Static method in class ca.blarg.gdx.Bitfield
 
set(byte, byte) - Static method in class ca.blarg.gdx.Bitfield
 
setCamera(Camera) - Method in class ca.blarg.gdx.graphics.AlphaTestCameraGroupStrategy
 
setCol(int, Color) - Method in class ca.blarg.gdx.graphics.Vertices
 
setCol(int, float, float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setCol(Color) - Method in class ca.blarg.gdx.graphics.Vertices
 
setCol(float, float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setDefaultPerspectiveCamera() - Method in class ca.blarg.gdx.graphics.ViewportContext
 
setFinished() - Method in class ca.blarg.gdx.processes.GameProcess
 
setFinished() - Method in class ca.blarg.gdx.states.GameState
 
setLengthOf(Vector3, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
setNor(int, Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
setNor(int, float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setNor(Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
setNor(float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setPerspectiveCamera(Camera) - Method in class ca.blarg.gdx.graphics.ViewportContext
 
setPos(int, Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
setPos(int, float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setPos(Vector3) - Method in class ca.blarg.gdx.graphics.Vertices
 
setPos(float, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setRadius(float) - Method in class ca.blarg.gdx.math.SweptSphere
 
setRadius(float, float, float) - Method in class ca.blarg.gdx.math.SweptSphere
 
setTiming(int, float) - Method in interface ca.blarg.gdx.GameLooper
 
setTiming(int, float) - Method in class ca.blarg.gdx.GdxGameAppListener
 
setUV(int, Vector2) - Method in class ca.blarg.gdx.graphics.Vertices
 
setUV(int, float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
setUV(Vector2) - Method in class ca.blarg.gdx.graphics.Vertices
 
setUV(float, float) - Method in class ca.blarg.gdx.graphics.Vertices
 
shapeRenderer - Variable in class ca.blarg.gdx.GameApp
 
sign(int) - Static method in class ca.blarg.gdx.math.MathHelpers
 
sign(float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
SimpleColorShaderProgram - Class in ca.blarg.gdx.graphics.shaders
 
SimpleColorShaderProgram() - Constructor for class ca.blarg.gdx.graphics.shaders.SimpleColorShaderProgram
 
SimpleColorTextureShaderProgram - Class in ca.blarg.gdx.graphics.shaders
 
SimpleColorTextureShaderProgram() - Constructor for class ca.blarg.gdx.graphics.shaders.SimpleColorTextureShaderProgram
 
SimpleTextureShaderProgram - Class in ca.blarg.gdx.graphics.shaders
 
SimpleTextureShaderProgram() - Constructor for class ca.blarg.gdx.graphics.shaders.SimpleTextureShaderProgram
 
slidingPlaneNormal - Variable in class ca.blarg.gdx.math.SweptSphere
 
slidingPlaneOrigin - Variable in class ca.blarg.gdx.math.SweptSphere
 
smoothStep(float, float, float) - Static method in class ca.blarg.gdx.math.MathHelpers
 
SolidColorTextureCache - Class in ca.blarg.gdx.graphics
 
SolidColorTextureCache() - Constructor for class ca.blarg.gdx.graphics.SolidColorTextureCache
 
solidColorTextures - Variable in class ca.blarg.gdx.GameApp
 
sphere(Vector3, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
sphere(Vector3, float, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
sphere(float, float, float, float) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
sphere(float, float, float, float, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
sphere(Sphere) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
sphere(Sphere, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
spriteBatch - Variable in class ca.blarg.gdx.GameApp
 
start - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
startIndex - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
stateManager - Variable in class ca.blarg.gdx.GameApp
 
stateManager - Variable in class ca.blarg.gdx.states.GameState
 
StateManager - Class in ca.blarg.gdx.states
 
StateManager(GameApp, EventManager) - Constructor for class ca.blarg.gdx.states.StateManager
 
stop - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas.Animation
 
stopListeningFor(Class<T>) - Method in class ca.blarg.gdx.events.EventHandler
 
stopSequence(String, boolean) - Method in class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
stride() - Method in class ca.blarg.gdx.graphics.Vertices
 
Strings - Class in ca.blarg.gdx
 
Strings() - Constructor for class ca.blarg.gdx.Strings
 
swapTopNonOverlayWith(Class<T>) - Method in class ca.blarg.gdx.states.StateManager
 
swapTopNonOverlayWith(Class<T>, String) - Method in class ca.blarg.gdx.states.StateManager
 
swapTopWith(Class<T>) - Method in class ca.blarg.gdx.states.StateManager
 
swapTopWith(Class<T>, String) - Method in class ca.blarg.gdx.states.StateManager
 
SweptSphere - Class in ca.blarg.gdx.math
 
SweptSphere() - Constructor for class ca.blarg.gdx.math.SweptSphere
 
SweptSphereCollisionTester - Class in ca.blarg.gdx.math
 
SweptSphereCollisionTester() - Constructor for class ca.blarg.gdx.math.SweptSphereCollisionTester
 
SweptSphereHandler - Class in ca.blarg.gdx.math
 
SweptSphereHandler(SweptSphereWorldCollisionChecker, int) - Constructor for class ca.blarg.gdx.math.SweptSphereHandler
 
SweptSphereWorldCollisionChecker - Interface in ca.blarg.gdx.math
 

T

take(String) - Static method in class ca.blarg.gdx.Screenshot
 
take() - Static method in class ca.blarg.gdx.Screenshot
 
test(BoundingBox, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Sphere, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(BoundingBox, Vector3[], Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Sphere, Vector3[], Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(BoundingBox, BoundingBox) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Sphere, Sphere) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Sphere, Plane) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(BoundingBox, Plane) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Ray, Plane, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Ray, Sphere, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Ray, BoundingBox, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(BoundingBox, Sphere) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Ray, Vector3, Vector3, Vector3, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(Vector3, Vector3, Vector3, Vector3) - Static method in class ca.blarg.gdx.math.IntersectionTester
 
test(SweptSphere, Vector3, Vector3, Vector3) - Static method in class ca.blarg.gdx.math.SweptSphereCollisionTester
 
TEXCOORD_EDGE_BLEED_OFFSET - Static variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
texture - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlas
 
texture - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
TextureAtlas - Class in ca.blarg.gdx.graphics.atlas
 
TextureAtlas(Texture, float) - Constructor for class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
TextureAtlas.Animation - Class in ca.blarg.gdx.graphics.atlas
 
TextureAtlasAnimator - Class in ca.blarg.gdx.graphics.atlas
Animation manager class for animation sequences made up of tiles in a TextureAtlas.
TextureAtlasAnimator() - Constructor for class ca.blarg.gdx.graphics.atlas.TextureAtlasAnimator
 
TextureAtlasLoader - Class in ca.blarg.gdx.assets.textureatlas
 
TextureAtlasLoader(FileHandleResolver) - Constructor for class ca.blarg.gdx.assets.textureatlas.TextureAtlasLoader
 
TextureAtlasLoader.TextureAtlasParameter - Class in ca.blarg.gdx.assets.textureatlas
 
TextureAtlasParameter() - Constructor for class ca.blarg.gdx.assets.textureatlas.TextureAtlasLoader.TextureAtlasParameter
 
tile - Variable in class ca.blarg.gdx.assets.textureatlas.JsonMaterialMapping
 
tileBorder - Variable in class ca.blarg.gdx.graphics.atlas.AutoGridTextureAtlas
 
tileHeight - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
tileHeight - Variable in class ca.blarg.gdx.graphics.atlas.AutoGridTextureAtlas
 
tileIndex - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasAnimation
 
tiles - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlas
 
tiles - Variable in class ca.blarg.gdx.graphics.atlas.TextureAtlas
 
TileTexture() - Constructor for class ca.blarg.gdx.graphics.atlas.MaterialTileMapping.TileTexture
 
tileWidth - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
tileWidth - Variable in class ca.blarg.gdx.graphics.atlas.AutoGridTextureAtlas
 
toEllipsoidSpace(Vector3, Vector3) - Method in class ca.blarg.gdx.math.SweptSphere
 
toEllipsoidSpace(Vector3) - Method in class ca.blarg.gdx.math.SweptSphere
 
toggle(long, long) - Static method in class ca.blarg.gdx.Bitfield
 
toggle(int, int) - Static method in class ca.blarg.gdx.Bitfield
 
toggle(short, short) - Static method in class ca.blarg.gdx.Bitfield
 
toggle(byte, byte) - Static method in class ca.blarg.gdx.Bitfield
 
toggleHeapMemUsageLogging(boolean) - Method in class ca.blarg.gdx.GameApp
 
transform(Matrix4) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
translate(Vector3) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
translate(float, float, float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
triangle(Vector3, Vector3, Vector3) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
triangle(Vector3, Vector3, Vector3, Color) - Method in class ca.blarg.gdx.graphics.DebugGeometryRenderer
 
trigger(Event) - Method in class ca.blarg.gdx.events.EventManager
 
TTF - Class in ca.blarg.gdx.graphics
 
TTF() - Constructor for class ca.blarg.gdx.graphics.TTF
 
turn(float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
turnTo(float) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 

U

unregister(Class<?>) - Static method in class ca.blarg.gdx.Services
 
unregisterAll() - Static method in class ca.blarg.gdx.Services
 
UP_2D - Static variable in class ca.blarg.gdx.math.MathHelpers
 
UP_VECTOR2 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
UP_VECTOR3 - Static variable in class ca.blarg.gdx.math.MathHelpers
 
update() - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
update(boolean) - Method in class ca.blarg.gdx.graphics.EulerPerspectiveCamera
 
update(int, int, boolean) - Method in class ca.blarg.gdx.graphics.LargePixelScreenViewport
 

V

valueOf(String) - Static method in enum ca.blarg.gdx.graphics.BillboardSpriteBatch.Type
Returns the enum constant of this type with the specified name.
values() - Static method in enum ca.blarg.gdx.graphics.BillboardSpriteBatch.Type
Returns an array containing the constants of this enum type, in the order they are declared.
VERTEX_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.DebugShader
 
VERTEX_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleColorShaderProgram
 
VERTEX_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleColorTextureShaderProgram
 
VERTEX_SHADER - Static variable in class ca.blarg.gdx.graphics.shaders.SimpleTextureShaderProgram
 
Vertices - Class in ca.blarg.gdx.graphics
Wrapper around a FloatArray that to provide an easy to use non-GPU bound store for vertices.
Vertices(int, VertexAttribute...) - Constructor for class ca.blarg.gdx.graphics.Vertices
 
Vertices(int, VertexAttributes) - Constructor for class ca.blarg.gdx.graphics.Vertices
 
viewportContext - Variable in class ca.blarg.gdx.GameApp
 
ViewportContext - Class in ca.blarg.gdx.graphics
Manages graphics state relating to the viewport dimensions and camera(s).
ViewportContext(boolean) - Constructor for class ca.blarg.gdx.graphics.ViewportContext
 

W

wasCreatedViaPreset() - Method in class ca.blarg.gdx.entities.Entity
 
wasFalling - Variable in class ca.blarg.gdx.math.SweptSphere
 
wasInMotion - Variable in class ca.blarg.gdx.math.SweptSphere
 
wasOnGround - Variable in class ca.blarg.gdx.math.SweptSphere
 
wasSliding - Variable in class ca.blarg.gdx.math.SweptSphere
 
width - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 

X

x - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 

Y

y - Variable in class ca.blarg.gdx.assets.textureatlas.JsonTextureAtlasTile
 
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