| Package | Description |
|---|---|
| ca.blarg.gdx.processes | |
| ca.blarg.gdx.states |
| Modifier and Type | Field and Description |
|---|---|
GameState |
ProcessManager.gameState |
GameState |
GameProcess.gameState |
| Constructor and Description |
|---|
ProcessManager(GameState gameState) |
| Modifier and Type | Method and Description |
|---|---|
<T extends GameState> |
StateManager.overlay(Class<T> stateType) |
<T extends GameState> |
StateManager.overlay(Class<T> stateType,
String name) |
<T extends GameState> |
StateManager.push(Class<T> stateType)
Push / Pop / Overlay / Swap / Queue
|
<T extends GameState> |
StateManager.push(Class<T> stateType,
String name) |
<T extends GameState> |
StateManager.swapTopNonOverlayWith(Class<T> stateType) |
<T extends GameState> |
StateManager.swapTopNonOverlayWith(Class<T> stateType,
String name) |
<T extends GameState> |
StateManager.swapTopWith(Class<T> stateType) |
<T extends GameState> |
StateManager.swapTopWith(Class<T> stateType,
String name) |
| Modifier and Type | Method and Description |
|---|---|
GameState |
StateManager.getStateAfter(GameState state) |
GameState |
StateManager.getStateAfterOfType(GameState state,
Class<? extends GameState> type) |
GameState |
StateManager.getStateBefore(GameState state) |
GameState |
StateManager.getStateBeforeOfType(GameState state,
Class<? extends GameState> type) |
GameState |
StateManager.getTopNonOverlayState() |
GameState |
StateManager.getTopState()
public state getters
|
| Modifier and Type | Method and Description |
|---|---|
GameState |
StateManager.getStateAfter(GameState state) |
GameState |
StateManager.getStateAfterOfType(GameState state,
Class<? extends GameState> type) |
GameState |
StateManager.getStateBefore(GameState state) |
GameState |
StateManager.getStateBeforeOfType(GameState state,
Class<? extends GameState> type) |
boolean |
StateManager.isStateTransitioning(GameState state) |
boolean |
StateManager.isTopState(GameState state) |
void |
StateManager.pop(GameState state) |
| Modifier and Type | Method and Description |
|---|---|
GameState |
StateManager.getStateAfterOfType(GameState state,
Class<? extends GameState> type) |
GameState |
StateManager.getStateBeforeOfType(GameState state,
Class<? extends GameState> type) |
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