public class FlashScreenEffect extends ScreenEffect
| Modifier and Type | Field and Description |
|---|---|
com.badlogic.gdx.graphics.Color |
color |
static float |
DEFAULT_FLASH_SPEED |
static float |
DEFAULT_MAX_INTENSITY |
float |
flashInSpeed |
float |
flashOutSpeed |
float |
maximumIntensity |
isActive| Constructor and Description |
|---|
FlashScreenEffect() |
| Modifier and Type | Method and Description |
|---|---|
float |
getAlpha() |
void |
onRender(float interpolation) |
void |
onUpdateFrame(float delta) |
dispose, onAdd, onAppPause, onAppResume, onRemove, onResize, onUpdateGameStatepublic static final float DEFAULT_FLASH_SPEED
public static final float DEFAULT_MAX_INTENSITY
public float flashInSpeed
public float flashOutSpeed
public float maximumIntensity
public final com.badlogic.gdx.graphics.Color color
public float getAlpha()
public void onRender(float interpolation)
onRender in class ScreenEffectpublic void onUpdateFrame(float delta)
onUpdateFrame in class ScreenEffectCopyright © 2022. All rights reserved.