public class FadeScreenEffect extends ScreenEffect
| Modifier and Type | Field and Description |
|---|---|
static float |
DEFAULT_FADE_SPEED |
isActive| Constructor and Description |
|---|
FadeScreenEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
fadeIn(float toAlpha,
com.badlogic.gdx.graphics.Color color) |
void |
fadeIn(float toAlpha,
com.badlogic.gdx.graphics.Color color,
float speed) |
void |
fadeOut(float toAlpha,
com.badlogic.gdx.graphics.Color color) |
void |
fadeOut(float toAlpha,
com.badlogic.gdx.graphics.Color color,
float speed) |
boolean |
isDoneFading() |
void |
onRender(float interpolation) |
void |
onUpdateFrame(float delta) |
dispose, onAdd, onAppPause, onAppResume, onRemove, onResize, onUpdateGameStatepublic static final float DEFAULT_FADE_SPEED
public boolean isDoneFading()
public void fadeOut(float toAlpha,
com.badlogic.gdx.graphics.Color color)
public void fadeOut(float toAlpha,
com.badlogic.gdx.graphics.Color color,
float speed)
public void fadeIn(float toAlpha,
com.badlogic.gdx.graphics.Color color)
public void fadeIn(float toAlpha,
com.badlogic.gdx.graphics.Color color,
float speed)
public void onRender(float interpolation)
onRender in class ScreenEffectpublic void onUpdateFrame(float delta)
onUpdateFrame in class ScreenEffectCopyright © 2022. All rights reserved.