public class MaterialTileMapping extends Object
| Modifier and Type | Class and Description |
|---|---|
class |
MaterialTileMapping.TileTexture |
| Modifier and Type | Field and Description |
|---|---|
TextureAtlas |
atlas |
| Constructor and Description |
|---|
MaterialTileMapping(TextureAtlas atlas) |
| Modifier and Type | Method and Description |
|---|---|
MaterialTileMapping |
add(String materialName,
com.badlogic.gdx.graphics.g2d.TextureRegion region) |
MaterialTileMapping |
add(String materialName,
com.badlogic.gdx.graphics.g2d.TextureRegion region,
float materialMinU,
float materialMaxU,
float materialMinV,
float materialMaxV) |
void |
clear() |
MaterialTileMapping.TileTexture |
get(String materialName) |
boolean |
hasMappings() |
void |
scaleUV(String materialName,
float srcU,
float srcV,
com.badlogic.gdx.math.Vector2 out) |
void |
scaleUV(String materialName,
com.badlogic.gdx.math.Vector2 srcTexCoord,
com.badlogic.gdx.math.Vector2 out) |
public final TextureAtlas atlas
public MaterialTileMapping(TextureAtlas atlas)
public MaterialTileMapping add(String materialName, com.badlogic.gdx.graphics.g2d.TextureRegion region)
public MaterialTileMapping add(String materialName, com.badlogic.gdx.graphics.g2d.TextureRegion region, float materialMinU, float materialMaxU, float materialMinV, float materialMaxV)
public MaterialTileMapping.TileTexture get(String materialName)
public boolean hasMappings()
public void scaleUV(String materialName, com.badlogic.gdx.math.Vector2 srcTexCoord, com.badlogic.gdx.math.Vector2 out)
public void scaleUV(String materialName, float srcU, float srcV, com.badlogic.gdx.math.Vector2 out)
public void clear()
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