com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> |
TextureAtlasLoader.getDependencies(String fileName,
com.badlogic.gdx.files.FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter) |
void |
TextureAtlasLoader.loadAsync(com.badlogic.gdx.assets.AssetManager manager,
String fileName,
com.badlogic.gdx.files.FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter) |
TextureAtlas |
TextureAtlasLoader.loadSync(com.badlogic.gdx.assets.AssetManager manager,
String fileName,
com.badlogic.gdx.files.FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter) |