- authenticate(AuthenticationRequest) - Method in class be.yildiz.authentication.AuthenticationManager
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Check if the authentication request is valid and notify the listeners if it is.
- authenticated - Variable in class be.yildiz.authentication.Authenticator.AuthenticationResult
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true if the authentication was positive, false otherwise.
- AuthenticationHandlerFactory - Class in be.yildiz.authentication.network
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Create instances of AuthenticationHandler to be used by the server.
- AuthenticationHandlerFactory(AuthenticationManager, DecoderEncoder) - Constructor for class be.yildiz.authentication.network.AuthenticationHandlerFactory
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- AuthenticationManager - Class in be.yildiz.authentication
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Class handling the business logic about the authentication, it will manage the authentication itself, banned players, number of allowed failed authentications...
- AuthenticationManager(Authenticator) - Constructor for class be.yildiz.authentication.AuthenticationManager
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- AuthenticationResult(boolean, PlayerId) - Constructor for class be.yildiz.authentication.Authenticator.AuthenticationResult
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Build a new AuthenticationResult.
- AuthenticationServer - Class in be.yildiz.authentication.network
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Create a server using authentication handlers.
- AuthenticationServer(String, int, AuthenticationManager) - Constructor for class be.yildiz.authentication.network.AuthenticationServer
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Create a new server, with a given port.
- Authenticator - Interface in be.yildiz.authentication
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Authenticate Credential with login against their password.
- Authenticator.AuthenticationResult - Class in be.yildiz.authentication
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Provide the result of the authentication and the player id.